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TOPIC: Tokens that would NEVER get made.

Re: Tokens that would NEVER get made. 11 years 7 months ago #13

Jar of Brains
Once per adventure, the player can change roles with the DM until the end of the room.

"Ceci n'est pas une pipe" - Magritte

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Re: Tokens that would NEVER get made. 11 years 7 months ago #14

Duplicate Party Sheet
Creates a Duplicate Party Sheet so the max number of treasure stamps increases from 3 to 6. If a treasure room is completed both "sheets" get a stamp
"Many came before me, but few made the world tremble with their sword" -Walben Quakeblade

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Re: Tokens that would NEVER get made. 11 years 7 months ago #15

  • Grekel!
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RBFG (Really Big Frag Grenade) If you are in danger of losing against the big boss - pull the pin on this puppy! Does 5000 HP of damage to everything in the room and prevents resurrection. NO SAVES! (Kind of like the nuke button on Lemmings) "Hey if the party's gonna die anyway - might as well take some evildoers with us - right?"
PROUD MEMBER OF THE DDA! :)
They say that the best weapon is the one you never have to use. I respectfully disagree. I prefer the weapon you only have to use once! Oh - and if you really need to think about whether you're going to use the fireball or the + umpty staff of butt-whooping - you're likely to find yourself full of arrows, or fangs, or nasty knives & swords and such. Don't think - just shoot!

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Re: Tokens that would NEVER get made. 11 years 7 months ago #16

  • Grekel!
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Majik FlapJaks of Fate
Irresistible little num-nums - toss at any enemy (except non-corporeal/undead) and the baddie is COMPELLED to eat it - and loses 1 round to munch - then is at -1 to all stats (penalty for not eating healthy!) :evil:
PROUD MEMBER OF THE DDA! :)
They say that the best weapon is the one you never have to use. I respectfully disagree. I prefer the weapon you only have to use once! Oh - and if you really need to think about whether you're going to use the fireball or the + umpty staff of butt-whooping - you're likely to find yourself full of arrows, or fangs, or nasty knives & swords and such. Don't think - just shoot!

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Re: Tokens that would NEVER get made. 11 years 7 months ago #17

  • Picc
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Grekel! wrote: Majik FlapJaks of Fate
Irresistible little num-nums - toss at any enemy (except non-corporeal/undead) and the baddie is COMPELLED to eat it - and loses 1 round to munch - then is at -1 to all stats (penalty for not eating healthy!) :evil:


That could backfire. I mean if its so delicious how could you throw it in the first place.
Semper Gumby, Always flexible.

Sartre sits in in a coffee shop and asks for a coffee without cream. The barista apologizes “Sorry, we don't have any cream. Can I offer you a coffee without milk instead?”

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Re: Tokens that would NEVER get made. 11 years 7 months ago #18

Sticky Finger Gloves
- Rogue
- The rogue player takes a treasure from a random party member at the end of the dungeon for each treasure stamp the party received.

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Re: Tokens that would NEVER get made. 11 years 7 months ago #19

Yeah if those were made, I would attempt to throw the rogue into things he/she would not escape from.
You either discover a star or you don't. You arrogant punk.

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Re: Tokens that would NEVER get made. 11 years 7 months ago #20

coat of personalities: you get a second character card as your alternate personality. you equip each seperately (fill out both rows on the party card). during the adventure, you may use a free action to switch to your alternate personality or back again.
this is not a signature.

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Re: Tokens that would NEVER get made. 11 years 7 months ago #21

Thieves' Lament
All except Rogue
Rogue treasure boxes contain a guaranteed Ultra Rare Token
If rogue chooses treasure, entire party takes 20 nonresistable damage
If rogue chooses clue, entire party is healed 10 pts
Nullifies Libram of Looting


+

Dagger of Betrayal
DMG WHEEL: 5, 6, 7, 8
Gain one treasure coin for each dead party member


=

Dead party, happy Rogue.

And I'd sleep well that night, too.
I want to steal his pants....

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Last edit: by Nimble.

Re: Tokens that would NEVER get made. 11 years 7 months ago #22

  • Xavon
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Christopher Nieporte wrote: Thieves' Lament
All except Rogue
Rogue treasure boxes contain a guaranteed Ultra Rare Token
If rogue chooses treasure, entire party takes 20 nonresistable damage
If rogue chooses clue, entire party is healed 10 pts
Nullifies Libram of Looting

The idea here is that only a non-rogue class could use this item, and putting the rogue in a situation where if he chooses selfishness, it hurts the party, and if he is honorable, he helps the party.


You know, the rogue is included in the 'entire party' and usually doesn't have the most HP...
Applications programming is a race between software engineers, who strive to produce idiot-proof programs, and the Universe, which strives to produce bigger idiots.  <br /><br />So far, the Universe is winning.

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Re: Tokens that would NEVER get made. 11 years 7 months ago #23

Hey, I'm fine with death if it gets me a guaranteed UR and 10 extra treasure pulls. To hell with this dungeon crawl business!
I want to steal his pants....

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Re: Tokens that would NEVER get made. 11 years 7 months ago #24

Xavon wrote:

Christopher Nieporte wrote: Thieves' Lament
All except Rogue
Rogue treasure boxes contain a guaranteed Ultra Rare Token
If rogue chooses treasure, entire party takes 20 nonresistable damage
If rogue chooses clue, entire party is healed 10 pts
Nullifies Libram of Looting

The idea here is that only a non-rogue class could use this item, and putting the rogue in a situation where if he chooses selfishness, it hurts the party, and if he is honorable, he helps the party.


You know, the rogue is included in the 'entire party' and usually doesn't have the most HP...


I do know that...its kind of the point. Would a rogue do damage to himself, and others (effectively wiping out the wizards/bards if they are only 4th level) just to get a UR, or would he do the selfless thing and heal the party. If a full party of 5th level existed, and the rogue had 200 pts of healing to divy to the party...I could see it happen...but you still might have some angry people.
Life is like a sewer. What you get out of it depends entirely on what you put into it.

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