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TOPIC: True Dungeon Character Generators (App)

True Dungeon Character Generators (App) 2 years 10 months ago #985

Question:
In V5A there was an encounter that had a chance for physical attacks to pass through. When rolling, sometimes the damage would be 0. There is a FoP and a Psychic power that would negate this. Is there a way to add that the FoP or Psychic Power is being used?

Jeff Martin wrote: All damage is Sacred.

Acherin wrote: I also added VTD support for the most annoying token of 2024 the +2 Sun Scimitar.

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True Dungeon Character Generators (App) 2 years 10 months ago #986

2 things with Turn undead

1) turn undead is once / combat. In the app, once it has been selected, it cannot be unchecked, even in later rooms. Technically, I think in the case of lesser maze, you might even be able to use it more than once in the same room.

2) Misspelling when using in a room with undead:

Does 18/24 damage to all Any+ 20 divided

I believe that should be and, not any

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True Dungeon Character Generators (App) 2 years 10 months ago #987

I have been trying ...when playing a wizard...to select my actions before my turn to help save time. This has led to spells checked off of the card that were not used either due to combat ending or other choices being made. Could there be a way to undo an action or choice?
Fall down......Go boom!

Adam Guay

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True Dungeon Character Generators (App) 2 years 10 months ago #988

Adam Guay wrote: I have been trying ...when playing a wizard...to select my actions before my turn to help save time. This has led to spells checked off of the card that were not used either due to combat ending or other choices being made. Could there be a way to undo an action or choice?


it's uncommon, but this has happened to me a few times for the same reason. Just being able to uncheck a spell would help.

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True Dungeon Character Generators (App) 2 years 10 months ago #989

Just an update on the plan for V5b. Some have identified possible problems with the apps, and I spent some tome and tested each on both Android and IOS.
1. Damage reduction and Environmental effects in multiple rooms. I have checked all the rooms for these on both versions, and they are working correctly for all spells (except Frost Dart-see below)
2. Bead of Whole vision is correctly adding the capability to hit incorporeal creatures
3. Fighter Legendary is providing capability to Power Attack
4. Polymorph Saluki is functioning correctly and reports damage correctly
5. Searing Light is working correctly
7. Turn Undead does reset the use for each room, but may be used only once per room
8. Sonic Dart is reporting damage correctly. Note that in the description before the spell is cast, no damage reduction is shown. That happens with the spell is cast. It is displayed, with the normal damage in parentheses.

The following items will be corrected on the next version
1. Masterwork Short Bow needs to be 2 handed
2. Frost Bolt on Android is causing the app to crash
3. Psychic ability to hit incorporeal needs to be added
4. When boost is applied, the damage needs to reflect that

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True Dungeon Character Generators (App) 2 years 10 months ago #990

Question - Since the patron run is virtual, will a separate update be needed for those who plan to participate in the run?

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True Dungeon Character Generators (App) 2 years 10 months ago #991

Cranston wrote: Just an update on the plan for V5b. Some have identified possible problems with the apps, and I spent some tome and tested each on both Android and IOS.
4. Polymorph Saluki is functioning correctly and reports damage correctly


Steps to reproduce:
Using Android app version 8.4.1.0

1. Create pregen druid
2. Enter virtual TD mode (no event code entered)
3. Hit consumable
4. Select Potion Poly: Saluki
5. Use consumable button (the "Potion Poly: Saluki" line gets darker and expanding the consumables list at this point shows all potion poly lines darkened as well so it appears to have been activated)
6. hit done
7. Hit "Polymorph att" button (maybe I'm misunderstanding something and this isn't the right button to hit)

Result:
The following string displays underneath the "Poly Damage" label
"Scroll +1"

Observations:
This is the same outcome that occurs if the polymorph att button is pressed with no polymorph potion have beeing set in the consumable screen.
Every other poly potion when selected in the consumables screen lead to a purely numeric value below the "Poly Damage" header (pain in butt, but checked each of them).

Unlikely to be anywhere near the most critical thing to work on next, but there does appear to be a problem with that particular potion at least on my tablet.

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True Dungeon Character Generators (App) 2 years 10 months ago #992

Revision 8.5.0 has been released for IOS and Android. It includes:

1. Arch-Mage Power: Boost reports the correct damage
2. Arch-Mage Power: Conserve works more correctly on Android
3. Psychic Hit Incorporeal has been added to the Consumable list, and does notch a use from the available uses of psychic power
4. Crash issues for Android related to Frost spells has been corrected.
5. Several corrections were made to the token data which corrected several issues
Enjoy!

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True Dungeon Character Generators (App) 2 years 10 months ago #993

Just updated app on IPad OS. Saw the note in the App Store about Psychic power and 50% hit chance factoring into VTD. Loaded 5th Lvl Barbarian, and went into VTD, and while playing around, hit Psychic power button. When I did that, it appears that the Greater Rage damage bonus got added on to melee damage, without having hit the Greater Rage button. Exited app and repeated process, happened again.

Tried Greater Rage button as I normally would, that appears to work fine. Tried taking off Bog’s, and then using Psychic power, still add dmg bonus.

*edit*Just read Cranston’s update post above. The process I described was just when clicking the Psychic power button, it was not using the drop down to select the consumable hit corporeal action.

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Last edit: by AAckeret.

True Dungeon Character Generators (App) 2 years 10 months ago #994

Cranston wrote: Revision 8.5.0 has been released for IOS and Android. It includes:

3. Psychic Hit Incorporeal has been added to the Consumable list, and does notch a use from the available uses of psychic power

Will that also work if I have a FoP: Ghost Dog?

Jeff Martin wrote: All damage is Sacred.

Acherin wrote: I also added VTD support for the most annoying token of 2024 the +2 Sun Scimitar.

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True Dungeon Character Generators (App) 2 years 10 months ago #995

Whenever you can work it in, it would be great if you could add the patron run completion token into the app. People who participated should get them before V5b and I suspect most will want to put it into their build.

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True Dungeon Character Generators (App) 2 years 10 months ago #996

Version 8.5.1 has been released for IOS and Android. Just a couple updates were added.
- Last minute updates to the creature data
- Updated the event dates
- Corrected a problem on IOS with Barbarians with Psychic Power (who ever thought a barbarian could be psychic?)

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