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TOPIC: Super Almost Final List of Mark of Enlightenment Powers

Super Almost Final List of Mark of Enlightenment Powers 1 month 2 weeks ago #37

Wade Schwendemann (Dr. Uid) wrote: And of course, I am still begging to let these be choose at start, much like the elder and eldest orbs are, rather than select once and never change ever no matter what


I would greatly like this as well.
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Super Almost Final List of Mark of Enlightenment Powers 1 month 2 weeks ago #38

Thanks all for the good feedback -- and again for Impy's big help. Here are some answers and tweaks.

FAQ for the New Saint Powers

Q. Does the St. Lorca power apply to *any* skill checks or just the spell caster ones?
A. Yes, St. Lorca applies to ALL skill checks. That includes Rogues.

Q. Does St. Wilton's stack with Follower Sprite?
A. Let’s change the text to make more clear. How about "May equip up to 2 Head slot items if Sprite not equipped”

Q. When can you use the healing from St. Valla?
A. All Mark of Enlightenment effects are Instant Actions. You can use them at any point in which you would use a Figurine of Power.

Q. With regards to Eldritch Runestone effect, what does 1/game mean?
A. Let’s change the text to “Does not turn in Eldritch Runestone used in Coaching”

Q. For St. Gubb does it have to be an ally that died in the current room, or can it be one that died in a previous room?
A. The player must have died in the same room as you.

Q. Is it still planned to fit all the powers on the text of the token?
A. We should be able to do so. If not, there will be an URL shown.
Token Conjurer
Geek Dreamweaver
Nerdomancer
Author of the never-to-be-released "The Secret of Trees"
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Super Almost Final List of Mark of Enlightenment Powers 1 month 2 weeks ago #39

Maggie Geppert wrote:

Matthew Hayward wrote: I’m sorry you’re being personally attacked for expressing a completely reasonable opinion.

I hope this doesn’t discourage you from continuing to contribute here. We benefit tremendously from new voices in the forums.


Thank you! As I have explained elsewhere, I am the Executive Officer of the players' committee for the Star Trek CCG (#shamelessplug for trekcc.org ). No one in the WORLD gets in nerd fights like a) Star Trek fans who b) play a dead CCG, so my skin is pretty thick. ;)


I never played the Star Trek CCG, but I might still have some of the cards. Great to see it's still getting played!
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Super Almost Final List of Mark of Enlightenment Powers 1 month 2 weeks ago #40

Is the intent of st Wilton to make sprite redundant, or to allow 3 head slot items if people really want?

I hope it’s the second one
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 
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Super Almost Final List of Mark of Enlightenment Powers 1 month 2 weeks ago #41

Kusig wrote:

Wade Schwendemann (Dr. Uid) wrote: And of course, I am still begging to let these be choose at start, much like the elder and eldest orbs are, rather than select once and never change ever no matter what


I would greatly like this as well.


My rationale is really for party unity and wanting my toy to still be fun.

I would like to be able to choose any class and get some benefit from this, not choose a caster and have my +3 melee damage token do virtually nothing
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 
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Super Almost Final List of Mark of Enlightenment Powers 1 month 2 weeks ago #42

Wade Schwendemann (Dr. Uid) wrote: Is the intent of st Wilton to make sprite redundant, or to allow 3 head slot items if people really want?

I hope it’s the second one


Sprite will be available as a transmute to more people over a longer period of time. Even limited to 2 head slots as Jeff indicated in the FAQ, this still gives flexibility of choice to Mark transmuters.
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Super Almost Final List of Mark of Enlightenment Powers 1 month 2 weeks ago #43

AAckeret wrote:

Wade Schwendemann (Dr. Uid) wrote: Is the intent of st Wilton to make sprite redundant, or to allow 3 head slot items if people really want?

I hope it’s the second one


Sprite will be available as a transmute to more people over a longer period of time. Even limited to 2 head slots as Jeff indicated in the FAQ, this still gives flexibility of choice to Mark transmuters.


Except there isn’t flexibility, as these powers are locked at creation of the token
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 
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Super Almost Final List of Mark of Enlightenment Powers 1 month 2 weeks ago #44

Jeff Martin wrote: Q. Does St. Wilton's stack with Follower Sprite?
A. Let’s change the text to make more clear. How about "May equip up to 2 Head slot items if Sprite not equipped”


My opinion is just make it "May equip 1 extra Head slot item" and let them stack. If someone really wants 3 helms for some reason I don't think it's an issue. Other Followers are better anyway. And the design/wording is cleaner that way.
Classes Played: Barbarian (75 times), Monk (64), Rogue (39), Ranger (37), Cleric (22), Fighter (16), Druid (12), Paladin (11), Dwarf Fighter (11), Bard (8), Elf Wizard (2), Wizard (2)
Last edit: by Reap.
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Super Almost Final List of Mark of Enlightenment Powers 1 month 2 weeks ago #45

The image from TF2 of someone with a tower of hats does amuse me, but again, I have no dog in this fight.
Use this link for a $10 off coupon for Trenttokens.com

shorturl.at/1u1MY
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Super Almost Final List of Mark of Enlightenment Powers 1 month 2 weeks ago #46

Wade Schwendemann (Dr. Uid) wrote:

Kusig wrote:

Wade Schwendemann (Dr. Uid) wrote: And of course, I am still begging to let these be choose at start, much like the elder and eldest orbs are, rather than select once and never change ever no matter what


I would greatly like this as well.


My rationale is really for party unity and wanting my toy to still be fun.

I would like to be able to choose any class and get some benefit from this, not choose a caster and have my +3 melee damage token do virtually nothing


Could say something along the lines of Pray to a Saint of Enlightenment to gain there blessing for the dungeon found on tdtokens url here.
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