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TOPIC: 2022 Transmuted Token Images

2022 Transmuted Token Images 2 years 11 months ago #49

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Endgame wrote:

Picc wrote:

Endgame wrote:

Picc wrote:

Simon wrote: I’m not sure if any consideration was given to putting the Guided Strike ability into a charm or some other item but as long as they are only in the Bracers of Guided Strike the legendary charm bracelets will never be accessible to my rogue and I’ll always be constricted to max 6 charm slots. (Can’t use the charm necklace either because of Raphiel’s.)

My rogue can chase the Havoc Legendary but is otherwise starving for any sources of “ranged damage” that don’t take away from the to-hit ability. With some monsters being over 30 to-hit in nightmare I can’t spare to-hits for ranged damage that compete for the same slot, like gloves and boots. Cranston’s hat and Havoc are the only things I’ve seen in a long time that can add to my ranged damage. Also, I’ll have to give up Ring of the Drake to pursue the Havoc ring. I can’t spare the room to use both. So as a ranged rogue, I find usable ranged damage hard to find.

I like the Ring of Last Call. It’s mirrors the Greater Ring of Reflexes and balances my weakest save area.


The problem is guided strike is really powerful even in wrist. In a slot like charm it would be kinda nuts unless it was like class limited or a relic.

Even class limited, or as a relic, I wouldn’t recommend putting blanket crit enablement in Charm.

However, I would support a reprint of Charm of final repose. Could get an equivalent UR for constructs, another for plants, and another for elementals.


I would tend to agree. I hate being slot locked, but the number of people asking for guided strike kind of speaks to its power as is.

It’s not truly locked either is it? Like, worst case scenario for one room in a dungeon you do normal damage without guided strike? I can think of 4 charms (assuming new legendary gets printed) I would like to use where the worst case scenario is I do normal damage and someone else in the party gets to shine. (That May also be the buff bot Cleric in me speaking)


As a cleric of mask, I'll level with you buff bot to buff bot.

Its meta locked, guided strike first run of any dungeon. Usually elemental dps bracers on subsequent runs if guided strike is not needed. I figure for rogues/dwarf fighters that about works out the same.

That said a lot of people in the guild are very emotionally invested in not missing out of their special ability. Fear of missing out is a powerful motivator.

More charms would replace my elemental bracers but probably never my run 1 guided strike. More so if I only ran each once.
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Last edit: by Picc.

2022 Transmuted Token Images 2 years 11 months ago #50

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Just saw a joke image on the discord but I wanted to mention it here since I think its actually a great idea for a transmute.

Potion of condensed Mana I would assume such a magical brew would act as a onetime spell retroactive spell storring/restore spell effect.

I.e. drink a mana potion, re-cast a spell that was already checked off.

Honestly I just love how simple this idea is.
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Last edit: by Picc.

2022 Transmuted Token Images 2 years 11 months ago #51

Endgame wrote: Even class limited, or as a relic, I wouldn’t recommend putting blanket crit enablement in Charm.

However, I would support a reprint of Charm of final repose. Could get an equivalent UR for constructs, another for plants, and another for elementals.


This idea could rework the problem, but would require purchasing a legendary and four ultra rares to replace a single ultrarare function. And while that's not entirely out of the question since it would allow equipping of currently unfittable charms, it could be an expensive way to discover sneak or crit immune monsters that fall outside those categories. And most importantly, I'd lose my ability to crit and backstab against gazebos.

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2022 Transmuted Token Images 2 years 11 months ago #52

Endgame wrote:

Picc wrote:

Endgame wrote:

Picc wrote:

Simon wrote: I’m not sure if any consideration was given to putting the Guided Strike ability into a charm or some other item but as long as they are only in the Bracers of Guided Strike the legendary charm bracelets will never be accessible to my rogue and I’ll always be constricted to max 6 charm slots. (Can’t use the charm necklace either because of Raphiel’s.)

My rogue can chase the Havoc Legendary but is otherwise starving for any sources of “ranged damage” that don’t take away from the to-hit ability. With some monsters being over 30 to-hit in nightmare I can’t spare to-hits for ranged damage that compete for the same slot, like gloves and boots. Cranston’s hat and Havoc are the only things I’ve seen in a long time that can add to my ranged damage. Also, I’ll have to give up Ring of the Drake to pursue the Havoc ring. I can’t spare the room to use both. So as a ranged rogue, I find usable ranged damage hard to find.

I like the Ring of Last Call. It’s mirrors the Greater Ring of Reflexes and balances my weakest save area.


The problem is guided strike is really powerful even in wrist. In a slot like charm it would be kinda nuts unless it was like class limited or a relic.

Even class limited, or as a relic, I wouldn’t recommend putting blanket crit enablement in Charm.

However, I would support a reprint of Charm of final repose. Could get an equivalent UR for constructs, another for plants, and another for elementals.


I would tend to agree. I hate being slot locked, but the number of people asking for guided strike kind of speaks to its power as is.

It’s not truly locked either is it? Like, worst case scenario for one room in a dungeon you do normal damage without guided strike? I can think of 4 charms (assuming new legendary gets printed) I would like to use where the worst case scenario is I do normal damage and someone else in the party gets to shine. (That May also be the buff bot Cleric in me speaking)


Ok, so the first 6 charms are CoA, CoAS, CoBrooching, CoGlory, Greater Quicksilver, Charm of the Wind. What 3 do you add that is better than a 1/5 chance of crit (twice)? Assume 5th level ranged rogue with Nightshade daggers.

Most likely some of: Draco-Lich Claw Charm ($$), Questor's Charm of Luck, Taborlin's Key, Charm of Enlightenment (if you can find it).

Maybe 1 or 2 of the Charms of +2 Dex -1 something or the garden variety Quicksilver

I can't see using:
- Charm of Final Repose - way out of print and assume undead
- Charm of Health / Charm of Good Health / Wil's Dragonheart / Key of Healing / Greater Garnet / Garnet / Charm of Timely Aid - HPs don't kill creatures
- Charm of Spell Swapping, Charm of Spell Storing - why are these even open to the rogue?
- Charm of the Faerie, Charm of Treasure Boosting, Greater Oynx, Oynx - near useless in this situation

(not antagonizing, just seriously asking. Matt can run the numbers, but I don't see the above as better - in those cases where Guide Strike is needed or unsure.)

I do not like the idea of print a new Guided Strike either. :S but I'm not arguing against the Legendary/Relic transmute either. Just saying its not great for Rogues (and it doesn't have to be).
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Last edit: by Lequinian.

2022 Transmuted Token Images 2 years 11 months ago #53

Charm of Final Repose is so unwanted it runs $30-50 currently.

I would prefer to see something like Charm of Accuracy
May Sneak Attack Sneak Attack Immune Enemies
Rogue Only


At least that would give them the opening of the wrist slot without negating crit immunity but still letting sneak attack work

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2022 Transmuted Token Images 2 years 11 months ago #54

Charm of the Firenewt: presumably from Amulet of the Firehawk. Was the change from Ranged to Melee intentional?

Lenses of Hunting: presumably from 50 GP Brass Spyglass. Given that it'll (presumably) have a recipe similar to Lenses of the Owl , and it'll (presumably) share a slot, I have a feeling the community is going to calibrate +2 Ranged damage to be roughly equal to +1 Ranged to-hit and +1 Will in future token design. Of course, we'll all fail to agree on how to split the damage between the to-hit and Will.

Bead of Brawn: presumably from Red Oaken Bead. I assume the swap from from CON on the rare bead to STR on the transmute is intentional, if weird, given the initial design and the fact a +3 CON Exalted bead already exists.

Ring of Last Call: presumably from Rum Drinker's Earcuff. Change of slot is a bit weird. Given that +1 STR and +1 DEX rings exist, should the earcuff be +1 CON ring instead?. I'm also amused that this CON -> Fort transmute is the mirrors the Ring of Fortitude -> Ring of Stamina transmute from 2020.
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2022 Transmuted Token Images 2 years 11 months ago #55

Ho-Yi Fung wrote: Charm of the Firenewt: presumably from Amulet of the Firehawk. Was the change from Ranged to Melee intentional?

Lenses of Hunting: presumably from 50 GP Brass Spyglass. Given that it'll (presumably) have a recipe similar to Lenses of the Owl , and it'll (presumably) share a slot, I have a feeling the community is going to calibrate +2 Ranged damage to be roughly equal to +1 Ranged to-hit and +1 Will in future token design. Of course, we'll all fail to agree on how to split the damage between the to-hit and Will.

Bead of Brawn: presumably from Red Oaken Bead. I assume the swap from from CON on the rare bead to STR on the transmute is intentional, if weird, given the initial design and the fact a +3 CON Exalted bead already exists.

Ring of Last Call: presumably from Rum Drinker's Earcuff. Change of slot is a bit weird. Given that +1 STR and +1 DEX rings exist, should the earcuff be +1 CON ring instead?. I'm also amused that this CON -> Fort transmute is the mirrors the Ring of Fortitude -> Ring of Stamina transmute from 2020.


It seems from Jeff's statement in the Uncommon list that Amulet of the Firehawk will be transmuting into the Lenses of Hunting. So it's a slot movement. From there into the Charm of the Firenewt as a 2 stage transmute. Hoping the damage type change is a typo

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2022 Transmuted Token Images 2 years 11 months ago #56

It'd be nice to move the Lenses of Hunting to any slot other than eyes, since we already had a 3-point Ranged lenses transmute last year.
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2022 Transmuted Token Images 2 years 11 months ago #57

Much appreciate all! Time for the next round!
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2022 Transmuted Token Images 2 years 11 months ago #58

Slot expansion tokens are by far the most optimal choices for all builds. Power-creep will accelerate.

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