Welcome, Guest
Username: Password: Remember me

TOPIC: How Welcome Are Newbies in Nightmare Runs?

How Welcome Are Newbies in Nightmare Runs? 2 months 5 days ago #1

I'm not sure yet if I'm going to be able to get a ticket for Ebony Sail, so forgive me if this is the wrong place to put this.

I just did Bogwood Beast recently and had the fortune to be in a party with at least one veteran with essentially 10 of every token. So I decked out my Ranger in the fanciest things I could find. And of course, on normal mode, I was never in any danger. I still had a great time, but it got me thinking that I really wouldn't mind giving Nightmare a whirl for that hefty exp if I basically had my pick of all game items from a fellow player.

That said, I'm really inexperienced (only done two modules - one in person and one virtual) and don't want to bungle it up for the Serious Business players by being a numbskull. So... how welcome are utter novices to nightmare runs?

As tickets go on "sail" and I figure out if I can attend, I want to know if I should be looking out for certain parties to join.

Please Log in or Create an account to join the conversation.

Last edit: by voiceactresskurutta.

How Welcome Are Newbies in Nightmare Runs? 2 months 5 days ago #2

We've introduced people at Epic. So, it depends. Fun with TD can depend upon player personalities, minimum threshold of effectiveness, comparable level of effectiveness, overall success, and other stuff.

Can just ask to do a NM run but need to borrow equipment to be at whatever level the group is looking for and/or whatever effectiveness you are comfortable with.

My preference is that everyone be pretty comparable in build puissance, but I've had runs where that wasn't the case, and it can be made complicated by what class someone is playing. Bard that does nothing but Widseth's while hiding behind a Cloak of Blending as much as possible is mechanically contributing and may be the player figuring out puzzles.

Please Log in or Create an account to join the conversation.

How Welcome Are Newbies in Nightmare Runs? 2 months 5 days ago #3

Is epic a level past Nightmare? :blink: I was under the impression Nightmare was the hardest. I'm so new to this but I'm sure every question I have has been asked before and is just buried somewhere in the forums.

I don't know that I'm particularly good at builds, but I would be more than happy to let hardcore players tell me what build I should use - especially if I'm 'borrowing' their tokens.

But I also know that NM/Epic(?) groups tend to be a bit on the Murder Hobo side, and I actually like doing the puzzles.

Please Log in or Create an account to join the conversation.

How Welcome Are Newbies in Nightmare Runs? 2 months 5 days ago #4

Again, it varies. Lot of people are doing NM to max out completion tokens (XP can be maxed out at Hardcore). Various people prefer puzzles.

However, after the Nth time someone does a dungeon, murder is more likely as puzzle solutions may already be known. If care about puzzles, it's still possible to be on a run with people who know solutions but can try to find runs that are first time for folks on a given dungeon.

Please Log in or Create an account to join the conversation.

How Welcome Are Newbies in Nightmare Runs? 2 months 5 days ago #5

If there is a new player who wants to play NM, please PM me.

I have plenty of tokens to loan, runs that will definitely be NM. And love helping.
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 

Please Log in or Create an account to join the conversation.

How Welcome Are Newbies in Nightmare Runs? 2 months 5 days ago #6

Nightmare is the highest level that gives you any reward. Epic has the same rewards in both participation tokens and XP as nightmare, but the numbers are cranked up to give a harder challenge. There's also what some people call "Epic Weird", which isn't an official thing but is the group running on Epic but giving the DM license to screw with them as much as they want.

A good thing to do is just ask. In the "Adventuring Groups Form Here" part of the forum people post what runs they are doing and set up threads for the run. LFO means that they've bought tickets for just them and are looking for other people that have bought tickets. LFM means they've bought out the whole run and you can get tickets from them directly. The tolerance for inexperienced players on a NM run can vary, as can the player's ability to equip and loan to other players. I know I love playing with newbies, but while my build is NM+ I can only equip people playing with me to maybe HC.

You also need to take into account the purpose of the run. A bloody nightmare challenge run would need all participants firing on all cylinders, so the organizer of that run might want you to have a bit more experience. A standard nightmare run that's the 4th run of the weekend most players are doing will generally be a lot more lenient. That's not a hard and fast rule though.

Please Log in or Create an account to join the conversation.

Last edit: by Josh M..

How Welcome Are Newbies in Nightmare Runs? 2 months 5 days ago #7

Josh M. wrote: In the "Adventuring Groups Form Here" part of the forum people post what runs they are doing and set up threads for the run.


Insert shameless plug for the Group Index .

Please Log in or Create an account to join the conversation.

How Welcome Are Newbies in Nightmare Runs? 2 months 5 days ago #8

  • Picc
  • Picc's Avatar
  • Offline
  • 9th Level
  • Supporter
  • Remember when we were explorers?
  • Posts: 6618
My experience has always been, if your cool with whatever comes most groups (NM+ or otherwise) will be cool with you. Honestly, its a very welcoming community.
Semper Gumby, Always flexible.

Sartre sits in in a coffee shop and asks for a coffee without cream. The barista apologizes “Sorry, we don't have any cream. Can I offer you a coffee without milk instead?”

Please Log in or Create an account to join the conversation.

How Welcome Are Newbies in Nightmare Runs? 2 months 5 days ago #9

I know of no elitest groups or people in this community. Everywhere I turn someone is welcoming and willing to include any experience level of player. That's one of the things I love about the TD community.
Casey's Emporium of Gooey Delights Token Store:

truedungeon.com/forum?view=topic&catid=583&id=253865

Please Log in or Create an account to join the conversation.

How Welcome Are Newbies in Nightmare Runs? 2 months 5 days ago #10

Ian Lee wrote: However, after the Nth time someone does a dungeon, murder is more likely as puzzle solutions may already be known.

Ahh I forget that people will do the same dungeon multiple times. I don't have that kind of dough, lol, so that makes sense they'd go the hack-n-slash route.

Wade Schwendemann (Dr. Uid) wrote: If there is a new player who wants to play NM, please PM me.

I have plenty of tokens to loan, runs that will definitely be NM. And love helping.

I DM'd you but in case others want in on a group: I'm talking with my friend who introduced me to the game. She and I would both like to try Nightmare - on a Sunday - as long as we can get loaned stuff and help with builds, since she's almost as new to this as I am. (We're gonna try to get tickets tonight based on this.) And preferably get to do the puzzles.

Josh M. wrote: There's also what some people call "Epic Weird", which isn't an official thing but is the group running on Epic but giving the DM license to screw with them as much as they want. [...] I know I love playing with newbies, but while my build is NM+ I can only equip people playing with me to maybe HC.

Epic Weird kind of sounds amazing. I might have to try that once I'm more experienced haha. But yeah we ran with someone in V6c who had 10 Charms of Avarice to loan and that dopamine hit when I opened my box of treasure today. :woohoo: Now I want to coordinate on here to always run with such players. :whistle:

Andrew Knoll wrote: Insert shameless plug for the Group Index .

Ty for the index! I'm still learning to navigate the forum and find the resources. :)

And I'm glad to hear the community sounds chill. :laugh: My experiences so far have been fun and have kinda reawoken a too-long-ignored passion for theatrics. I honestly would love to get involved with volunteering but I need to research what opportunities I could even be useful for and from afar.

Please Log in or Create an account to join the conversation.

How Welcome Are Newbies in Nightmare Runs? 2 months 5 days ago #11

I know all the veterans I run with love seeing and running with newbies. We love this game and fully understand they are the lifeblood that will keep the game and community growing. Given that, veterans are generally very accommodating and flexible when running with newbies. The biggest danger I've seen is being too enthusiastic and running the risk of overwhelming a newbie with too many tokens and abilities. It always helps if a newbie is willing to speak up if they start feeling that. The veterans I know will gladly adjust.

As for newbie enjoyment, a lot of it depends upon their level of expectations and flexibility. You have to be aware that many veterans do multiple runs of the same dungeon. There are other threads devoted to the many reasons why they do this, so I won't get into that here. With very rare exception (unfortunately there are a few bad apples in every batch), veterans will gladly accommodate a newbie and do as many or as few puzzles as the newbie desires. They will also give as few or as many clues as a newbie desires, to the point of failing the puzzle and taking damage if no clues are wanted.

But here's where expectations come into play and I don't know a good way around this. Some newbies have an expectation that solving puzzles will be the result of 10 people putting their heads together to figure it out. If you run with a veteran group, expect that some or many know the solution, to the point where you could be the only person trying to figure out the puzzle. That bothers some people, as it's not the experience they expected, nor wanted. Just thought I'd mention that as one caveat for running with a veteran group.

Please Log in or Create an account to join the conversation.

How Welcome Are Newbies in Nightmare Runs? 2 months 5 days ago #12

  • NightGod
  • NightGod's Avatar
  • Away
  • 9th Level
  • Supporter
  • It's only push damage...how bad could it be?!
  • Posts: 889

voiceactresskurutta wrote:

Josh M. wrote: There's also what some people call "Epic Weird", which isn't an official thing but is the group running on Epic but giving the DM license to screw with them as much as they want. [...] I know I love playing with newbies, but while my build is NM+ I can only equip people playing with me to maybe HC.

Epic Weird kind of sounds amazing. I might have to try that once I'm more experienced haha. But yeah we ran with someone in V6c who had 10 Charms of Avarice to loan and that dopamine hit when I opened my box of treasure today. :woohoo: Now I want to coordinate on here to always run with such players. :whistle:

There's also a "Nightmare Weird" that tends to get used more as the season progresses and boss mobs get more difficult (you'll learn that difficulty tends to ratchet up a little with each new dungeon and then mostly resets at the start of a new year. Not a massive amount, mind you, but enough that Epic runs in vTD6C are going to be noticeably different than vTD1A). The variance is a lot less pronounced at Normal/Hardcore. I've even been on a couple of "Epic Weird Nightmare" runs, where the DM will use Epic hit points and Nightmare combat stats for groups that can pump out 1,2000 damage in one combat but not if we have to hit AC40 or the like. What I'm saying is the DMs have always been very happy to indulge us players in making things interesting if you're looking for something beyond the 'standard' run, but also be sure to be cognizant of all of the player's wishes, especially in a pick-up/random group.

Weird runs have quickly become my favorite way to play True Dungeon once I've done at least one or two other runs to experience the dungeon 'normally' (and because of most players have a similar desire to experience the 'standard' run, Weird runs tend to happen Sunday afternoon/evening). If you have the opportunity to partake, I highly recommend it

Please Log in or Create an account to join the conversation.

Time to create page: 0.191 seconds