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TOPIC: 2024 Ultra Rare Token Images < Part Three

2024 Ultra Rare Token Images < Part Three 1 year 3 weeks ago #1

The Troll Belt is gone once more...replaced by a fan-favorite re-print. The Bow is no longer a transmute, but the Gloves are such. Changed to Boots to avoid problems with the earlier power. Changed the Robe, too!

What is your best power suggestion for the Wings of Wrath given the UR tokens now presented?

Thanks everyone for your most excellent help!

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Last edit: by Jeff Martin.
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2024 Ultra Rare Token Images < Part Three 1 year 3 weeks ago #2

Wings - +2 saves (and the jump)

Reprint - I just traded for one, but I think that’s a great selection. Even better if it were the start of a legendary transmute tree. B)
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Last edit: by Lequinian.
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2024 Ultra Rare Token Images < Part Three 1 year 3 weeks ago #3

For the wings, I like +5 melee damage and 1/room Jump. Let Barbarians and 2H fighters make a choice between damage and saves.
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2024 Ultra Rare Token Images < Part Three 1 year 3 weeks ago #4

I posted in the rare thread, but since you have two Focus Ioun Stones, it would be nice if their gemstones matched.

It would make sense if a prism added +1 damage and an ellipsoid added +2 (like how Jasper Ioun Stones are templated).
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2024 Ultra Rare Token Images < Part Three 1 year 3 weeks ago #6

  • Impy
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The set is looking super good, thanks again for all the work you put in!

Bead of Shared Recovery: I am still a little concerned 300HP of healing through an entire dungeon may be a bit too much. It is a soothe wounds every single room.

Robe of the Ancients: These are a great robe, if I could have everything I wanted I'd like to see a different robe for each monks and wizards, but I wont be upset if that is not the case.

Wings of Wrath: Looks great! Damage could be a bit higher since its only 2h weapons, +5 maybe?

The set honestly is looking great, if nothing changed I can't say I'd be upset. I think you've done great work.
Last edit: by Impy.
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2024 Ultra Rare Token Images < Part Three 1 year 3 weeks ago #7

For wings of wrath maybe burst damage. 1/game add X additional weapon damage after a successful melee attack. X being 10, but this could be adjusted up or down as appropriate for a UR.
Last edit: by OrionW.
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2024 Ultra Rare Token Images < Part Three 1 year 3 weeks ago #8

dokkaebi wrote: I posted in the rare thread, but since you have two Focus Ioun Stones, it would be nice if their gemstones matched.

It would make sense if a prism added +1 damage and an ellipsoid added +2 (like how Jasper Ioun Stones are templated).

I get where you’re coming from, but I think the pyramid is perfect for this set
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2024 Ultra Rare Token Images < Part Three 1 year 3 weeks ago #9

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Wings could use the earlier idea of HP trade mechanic- "Pay 20HP to double base melee weapon damage".

Being so angry you push yourself past your normal limits to hurt the enemy more while also hurting yourself seems like a wrathful act
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2024 Ultra Rare Token Images < Part Three 1 year 3 weeks ago #10

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NightGod wrote: Wings could use the earlier idea of HP trade mechanic- "Pay 20HP to double base melee weapon damage".

Being so angry you push yourself past your normal limits to hurt the enemy more while also hurting yourself seems like a wrathful act

+1 to this, but I'd change it to 15hp cost since it may be unusable to someone who gets it in a pack otherwise
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2024 Ultra Rare Token Images < Part Three 1 year 3 weeks ago #11

Wow! Lenses of the Fae are definitely a highly sought after reprint.

I like Acherins bow staying there. It'll get used more this way, and his name will stay at the fore.

The bead feels a little too strong. Maybe 1/3/4?

Ring of the ancients may need a bit more HP. +2 dex and 3 HP is not a great amount from a ring slot.
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2024 Ultra Rare Token Images < Part Three 1 year 3 weeks ago #12

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Impy wrote:

NightGod wrote: Wings could use the earlier idea of HP trade mechanic- "Pay 20HP to double base melee weapon damage".

Being so angry you push yourself past your normal limits to hurt the enemy more while also hurting yourself seems like a wrathful act

+1 to this, but I'd change it to 15hp cost since it may be unusable to someone who gets it in a pack otherwise

In fairness, there's precedent with MEC being 25hp at the UR level.

Or maybe that could be the sword relic/legendary power? Would give something other than the crit range repeat...
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