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TOPIC: 2026 Transmute Token Ideas

2026 Transmute Token Ideas < = Latest Version 3 months 4 weeks ago #13

Is see people comparing the Legendary crossbow to Io's but to my eye Thor's is a much more apt comparison.

New Legendary Crossbow:
+5 to hit
19+ crit
7, 8, 9, 10, 11, 12 damage wheel
+30 damage on a crit (+15 which is doubled on crit)
Usable by all but Cleric
Can use ammo tokens.

Thor's +5 Returning Hammer of Smiting:
+5 to hit
19+ crit
6, 7, 8, 9, 10, 11 damage wheel
Requires 20 DEX
+STR modifier damage on all hits (this damage is doubled on a crit)
Usable by all
Can't use ammo tokens
Can use oil tokens
Can be used as a Melee weapon

I don't see why anyone would really bother with the Legendary Crossbow when Thor's is out there.

They have:
Same to hit
Same crit range
Damage wheel differs by 1
Same class list except lol-clerics
I find their other properties to largely be a wash, and arguably Thor's other properties are better

The whole point of this transmute seemed to be to me "make the 3x crit multiplier of Assassin's Crossbow available to Rogues who don't have one, and to other classes too."

Since that's now been abandoned apparently due to coding issues (or perhaps because we've rethought whether propagating 3x crit damage is a good idea in the first place) maybe this token should be abandoned.

If we're going to get a new legendary bow not targeted at Rogues basically, then I think a better direction would be a Ranger only focused bow, similar to Kilgor's.

I don't want to eventually see Kilgor's level weapons for each class, but I think a Kilgor's for fighters, and a ??? for Ranged Rangers wouldn't be amis.

PS - I find in general the intrusion of "it's hard to code!" into token design to be jarring and undesirable - doubly so when it surrounds an effect _which is already implemented_.

I don't want to be harsh on app developers, but a core principle of good software design is modularity and reusability.

The fact that a feature which has already been implemented can't easily be reused in another context is weird and suggests problems exist in the app design or architecture itself which are now placing limits on token design. That's the tail wagging the dog to me.
Last edit: by Matthew Hayward.
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2026 Transmute Token Ideas < = Latest Version 3 months 4 weeks ago #14

Jeff, the existing Relic Greater Cloak of Destiny is a flat +4 Saves. This Relic seems overpowered to be +3 saves and in addition the more than 50% resurrection possibility. The resurrection chance seems worth more than +1 Saves. I recommend dropping the saves to +2.
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2026 Transmute Token Ideas < = Latest Version 3 months 4 weeks ago #15

Jeff Martin wrote:
I renamed the Greaves, but if you can think of a better 4 or 5-letter word other than "Avail" let me know. I think I have watched that Bridge of Khazad-Dum scene too many times - and I do like alliteration. ;) See video below at 3:36.


The word "Arcanum" isn't required in the name of these tokens (None of the Eldrtich Elemental set items include the word "Eldritch" and only one has the word "Elemental") - if you've got a cool name that would fit by removing Arcanum I say let it rip!
Last edit: by Matthew Hayward.
The topic has been locked.

2026 Transmute Token Ideas < = Latest Version 3 months 4 weeks ago #17

Matthew Hayward wrote: Is see people comparing the Legendary crossbow to Io's but to my eye Thor's is a much more apt comparison.

New Legendary Crossbow:
+5 to hit
19+ crit
7, 8, 9, 10, 11, 12 damage wheel
+30 damage on a crit (+15 which is doubled on crit)
Usable by all but Cleric
Can use ammo tokens.

Thor's +5 Returning Hammer of Smiting:
+5 to hit
19+ crit
6, 7, 8, 9, 10, 11 damage wheel
Requires 20 DEX
+STR modifier damage on all hits (this damage is doubled on a crit)
Usable by all
Can't use ammo tokens
Can use oil tokens
Can be used as a Melee weapon

I don't see why anyone would really bother with the Legendary Crossbow when Thor's is out there.

They have:
Same to hit
Same crit range
Damage wheel differs by 1
Same class list except lol-clerics
I find their other properties to largely be a wash, and arguably Thor's other properties are better

The whole point of this transmute seemed to be to me "make the 3x crit range of Assassin's Crossbow available to Rogues who don't have one, and to other classes too." Since that's now been abandoned apparently due to coding issues (or perhaps because we've rethought whether propagating 3x crit damage is a good idea in the first place) maybe this token should be abandoned.

If we're going to get a new legendary bow not targeted at Rogues basically, then I think a better direction would be a Ranger only focused bow, similar to Kilgor's.

I don't want to eventually see Kilgor's level weapons for each class, but I think a Kilgor's for fighters, and a ??? for Ranged Rangers wouldn't be amis.


My point on Thors was that it was good enough of a legendary weapon that I am not going to waste my resources on any other legendary weapons unless they affect my primary class rogue. So I am going to stick to my assassins crossbow at rogue and use my hammer for everything else. It was never intended to be a direct comparison to the crossbow in function.
The topic has been locked.

2026 Transmute Token Ideas < = Latest Version 3 months 4 weeks ago #18

Wayne Rhodes wrote:

Matthew Hayward wrote: Is see people comparing the Legendary crossbow to Io's but to my eye Thor's is a much more apt comparison.

New Legendary Crossbow:
+5 to hit
19+ crit
7, 8, 9, 10, 11, 12 damage wheel
+30 damage on a crit (+15 which is doubled on crit)
Usable by all but Cleric
Can use ammo tokens.

Thor's +5 Returning Hammer of Smiting:
+5 to hit
19+ crit
6, 7, 8, 9, 10, 11 damage wheel
Requires 20 DEX
+STR modifier damage on all hits (this damage is doubled on a crit)
Usable by all
Can't use ammo tokens
Can use oil tokens
Can be used as a Melee weapon

I don't see why anyone would really bother with the Legendary Crossbow when Thor's is out there.

They have:
Same to hit
Same crit range
Damage wheel differs by 1
Same class list except lol-clerics
I find their other properties to largely be a wash, and arguably Thor's other properties are better

The whole point of this transmute seemed to be to me "make the 3x crit range of Assassin's Crossbow available to Rogues who don't have one, and to other classes too." Since that's now been abandoned apparently due to coding issues (or perhaps because we've rethought whether propagating 3x crit damage is a good idea in the first place) maybe this token should be abandoned.

If we're going to get a new legendary bow not targeted at Rogues basically, then I think a better direction would be a Ranger only focused bow, similar to Kilgor's.

I don't want to eventually see Kilgor's level weapons for each class, but I think a Kilgor's for fighters, and a ??? for Ranged Rangers wouldn't be amis.


My point on Thors was that it was good enough of a legendary weapon that I am not going to waste my resources on any other legendary weapons unless they affect my primary class rogue. So I am going to stick to my assassins crossbow at rogue and use my hammer for everything else. It was never intended to be a direct comparison to the crossbow in function.


I wasn't responding to you - I had independently the idea that the new crossbow and Thor's are basically identical.

For many builds, I think Thor's is better already, or may soon be better. Having the ability to add in more damage in your Thor's ranged build by sacrificing slots where no Ranged boosters exist in order to boost STR is powerful.

For instance:

The new Aracanum Ring adds +1 damage to Thors but no damage to the new Crossbow

The Arcanum shirt adds +1 damage to ranged Thors but no damage to the new Crossbow

Stalker Bead of Skill adds +1 or 2 damage to ranged Thors but no damage to the new Crossbow

Bead of Asgard with Ranged Thor's is your choice of +2 to hit or damage, with the new Crossbow it's +2 to hit only

Amulet of Foklvanger adds +1 or 2 to hit and +2 to damage to ranged Thors, but only +1 or 2 to hit to the new crossbow

And on and on...
Last edit: by Matthew Hayward.
The topic has been locked.

2026 Transmute Token Ideas < = Latest Version 3 months 4 weeks ago #19

Matthew Hayward wrote:

Wayne Rhodes wrote:

Matthew Hayward wrote: Is see people comparing the Legendary crossbow to Io's but to my eye Thor's is a much more apt comparison.

New Legendary Crossbow:
+5 to hit
19+ crit
7, 8, 9, 10, 11, 12 damage wheel
+30 damage on a crit (+15 which is doubled on crit)
Usable by all but Cleric
Can use ammo tokens.

Thor's +5 Returning Hammer of Smiting:
+5 to hit
19+ crit
6, 7, 8, 9, 10, 11 damage wheel
Requires 20 DEX
+STR modifier damage on all hits (this damage is doubled on a crit)
Usable by all
Can't use ammo tokens
Can use oil tokens
Can be used as a Melee weapon

I don't see why anyone would really bother with the Legendary Crossbow when Thor's is out there.

They have:
Same to hit
Same crit range
Damage wheel differs by 1
Same class list except lol-clerics
I find their other properties to largely be a wash, and arguably Thor's other properties are better

The whole point of this transmute seemed to be to me "make the 3x crit range of Assassin's Crossbow available to Rogues who don't have one, and to other classes too." Since that's now been abandoned apparently due to coding issues (or perhaps because we've rethought whether propagating 3x crit damage is a good idea in the first place) maybe this token should be abandoned.

If we're going to get a new legendary bow not targeted at Rogues basically, then I think a better direction would be a Ranger only focused bow, similar to Kilgor's.

I don't want to eventually see Kilgor's level weapons for each class, but I think a Kilgor's for fighters, and a ??? for Ranged Rangers wouldn't be amis.


My point on Thors was that it was good enough of a legendary weapon that I am not going to waste my resources on any other legendary weapons unless they affect my primary class rogue. So I am going to stick to my assassins crossbow at rogue and use my hammer for everything else. It was never intended to be a direct comparison to the crossbow in function.


I wasn't responding to you - I had independently the idea that the new crossbow and Thor's are basically identical.

For many builds, I think Thor's is better already, or may soon be better. Having the ability to add in more damage in your Thor's ranged build by sacrificing slots where no Ranged boosters exist in order to boost STR is powerful.

For instance:
The new Aracanum Ring adds +1 damage to Thors but no damage to the new Crossbow
The Arcanum shirt adds +1 damage to ranged Thors but no damage to the new Crossbow
Stalker Bead of Skill adds +1 or 2 damage to ranged Thors but no damage to the new Crossbow
Bead of Asgard with Ranged Thor's is your choice of +2 to hit or damage, with the new Crossbow it's +2 to hit only
And on and on...


Ok I did take it as directed at my comment, so sorry about that.

I wonder how many people would be excited about this crossbow. I personally would be happy to see it scraped and just make something else the legendary.
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2026 Transmute Token Ideas < = Latest Version 3 months 4 weeks ago #20

My read of Cranston's comment was that the issue was with interactions with classes like Ranger and Monk, not with the x3

That said, I agree, taking away the x3 makes this not a desirable token at all.
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 
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2026 Transmute Token Ideas < = Latest Version 3 months 4 weeks ago #21

Since the Shirt has already been printed and just says Arcanum Shirt I suggest sticking with Arcanum Greaves and Arcanum Ring. Arcanum Ring of the Sacred Circle is just too much of a mouth full. And with that name you would think the Ring of the Sacred Circle actually stood for something, like what's the "Sacred Circle"? Sounds cool, but Arcanum Ring follows suit with the shirt.
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi
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2026 Transmute Token Ideas < = Latest Version 3 months 4 weeks ago #22

Rob F wrote: Since the Shirt has already been printed and just says Arcanum Shirt I suggest sticking with Arcanum Greaves and Arcanum Ring. Arcanum Ring of the Sacred Circle is just too much of a mouth full. And with that name you would think the Ring of the Sacred Circle actually stood for something, like what's the "Sacred Circle"? Sounds cool, but Arcanum Ring follows suit with the shirt.


I think it is partly to denote it is a higher level token like the grand eldritch tokens
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2026 Transmute Token Ideas < = Latest Version 3 months 4 weeks ago #23

On names:

1. I'd prefer the ring just be "Ring of the Sacred Circle" - it's been announced for several years and no one had a problem with it, it's less clunky than "Arcanum Ring of the Sacred Circle", and in my opinion more evocative.

2. Similarly for the Greaves, I'd like a badass name that doesn't include the word Arcanum:

Prismatic Greaves
Deathward Greaves
Deathbane Greaves
Greaves of Titan Plate
Greaves of Titan Plating
Greaves of Universal Resistance
Greaves of Ultimate Resistance
Universal Greaves of Damage Resistance
Ultimate Greaves of Damage Resistance
Universal Greaves of Resistance
Ultimate Greaves of Resistance
Universal Greaves
Ultimate Greaves
Leviathan Leather Greaves
Greaves of the Nemesis
Greaves of Peril
Greaves of Peril Prevented
Greaves of Peril Prevention
Greaves of Danger Deflection
Greaves of Negation
Greaves of Diminished Damage

Playing off their -3 bonus:
Thrice Blessed Greaves
Greaves of the Three Sisters
Trinity Defense Greaves
Triplex Greaves
Trifecta Greaves
Greaves of the Trifecta
Last edit: by Matthew Hayward.
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2026 Transmute Token Ideas < = Latest Version 3 months 4 weeks ago #24

Matthew Hayward wrote: On names:

1. I'd prefer the ring just be "Ring of the Sacred Circle" - it's been announced for several years and no one had a problem with it, it's less clunky than "Arcanum Ring of the Sacred Circle", and in my opinion more evocative.

2. Similarly for the Greaves, I'd like a badass name that doesn't include the word Arcanum:

Deathward Greaves
Deathbane Greaves
Greaves of Titan Plate
Greaves of Titan Plating
Greaves of Universal Resistance
Greaves of Ultimate Resistance
Universal Greaves of Damage Resistance
Ultimate Greaves of Damage Resistance
Universal Greaves of Resistance
Ultimate Greaves of Resistance
Universal Greaves
Ultimate Greaves
Leviathan Leather Greaves
Greaves of the Nemesis
Greaves of Peril
Greaves of Peril Prevented
Greaves of Peril Prevention
Greaves of Danger Deflection
Greaves of Negation
Greaves of Diminished Damage

Playing off their -3 bonus:
Thrice Blessed Greaves
Greaves of the Three Sisters
Trinity Defense Greaves
Triplex Greaves
Trifecta Greaves
Greaves of the Trifecta


I can get behind this. RoSP, SRoEC, BotFW, etc. none of these had the set name in them. Would have been better to call the Arcanum Shirt something other than Arcanum but since that can't be undone I say either stick with Arcanum and then "Greaves" or "Ring", etc. or ditch Arcanum altogether and go with cool names. But don't do Arcanum + cool name, it's too much wording.
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi
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