A quick correction and amendments to a few things in Jeff's place today.
The recipe template for the Charm of Unity and Smith's Charm of Unity had two typos by me.
- The year should be 2027, not 2026. This was me trying to not write down the wrong so close to new years. And I overcorrected
- Charm of Unity should require Charm of Coordination in its recipe list, not the Charm of Unity itself
The corrected template is below for this iteration
Charm of Unity (Relic)
1x Charm of Coordination
ONE of the following options:
1x Charm of Awareness
2x 2027 URs
XX Alchemist Ink
XX Alchemist Parchment
XX Aragonite
XX Darkwood Plank
XX Dwarven Steel
XX Elven Bismuth
XX Enchanter's Munition
XX Golden Fleece
XX Minotaur Hide
XX Mystic Silk
XX Oil of Enchantment
XX Philosopher's Stone
5,000 GP in Reserve Bars
Smith's Charm of Unified Synergy
ONE of the following sets:
SET 1:
1x Charm of Awakened Synergy
1x Charm of Coordination
SET 2:
1x Charm of Unity
ONE of the following options:
1x Charm of Synergy
2x 2027 URs
2x 2027 URs
XX Alchemist Ink
XX Alchemist Parchment
XX Aragonite
XX Darkwood Plank
XX Dwarven Steel
XX Elven Bismuth
XX Enchanter's Munition
XX Golden Fleece
XX Minotaur Hide
XX Mystic Silk
XX Oil of Enchantment
XX Philosopher's Stone
25,000 GP Eldritch Ore Bar
plus ONLY ONE of the following:
1x Wish Ring
1x 15,000 GP in Reserve Bars
FAQ Amendments
Can Earcuff of Murmurs be equipped with Charm of Spell Storing or Ring of Spell Storing?
Yes. Do note you cannot use both of them on the same turn as you only have 1 Free Action per turn.
Can a player take their turn on the same turn they were broken out of the Dream condition?
Yes, though in most cases other players will have had to use their action to break them out of it via administering a potion or casting a scroll.
All other feedback has been observed and documented. More changes are likely to be made in response to them, but this is just the easy stuff I can clarify without meeting with Jeff about