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TOPIC: True Dungeon Character Generators (App)

True Dungeon Character Generators (App) 1 month 1 week ago #1573

It appears that all Figurines of Power have moved to Special and there's nothing to equip in the FoP slots.

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True Dungeon Character Generators (App) 1 month 1 week ago #1574

jadziadax8 wrote: It appears that all Figurines of Power have moved to Special and there's nothing to equip in the FoP slots.

Works fine for me on both platforms. Note that if you have it in one of the Special slots, you will not be able to equip it in the Figurine slot. You cannot equip the same token twice.

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True Dungeon Character Generators (App) 1 month 1 week ago #1575

Ah, I see what happened. I was generating a new character entirely. I missed entering the FoB as I was going down the slots the first time. I then found them all in Special, entered my Reaver, and then couldn't equip any in the normal slot. When I unequipped the Reaver from the Special slot, it appeared in the normal place.

It's still weird I could initially find them all in Special. Is there a reason for that? I tried it with other slots and didn't find anything like that.

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True Dungeon Character Generators (App) 1 month 1 week ago #1576

Charm of the Scirocco is not in the Charm list
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi

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True Dungeon Character Generators (App) 1 month 1 week ago #1577

I just noticed there is a typo in the rings. You can have a forth ring, but not a fourth ring.

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Last edit: by jadziadax8.

True Dungeon Character Generators (App) 3 weeks 6 days ago #1578

Can Loki's Pun Gun please be added to the app, since it is now usable going forward?

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True Dungeon Character Generators (App) 3 weeks 5 days ago #1579

Announcing the release of version 13.1.0 for Android and IOS with the following changes:

1. Updated Creature file for the December VTD
2. Many corrections on 2026 tokens
3. Added the app revision number to character email transfers
4. Corrected a problem with the Arcanum Set and the number of FoP allowed

So yes, feel free to post about problems you see with 2026 tokens. Let loose the hounds!

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True Dungeon Character Generators (App) 3 weeks 5 days ago #1580

Earcuff of Greater Glory isn't letting me equip 4 rings.

Deathward Greaves isn't increasing any resistances.

Arcanum set still isn't letting me equip 3 figurines.

Using iOS on an iPad. Did update to version 13.1.0

Still going thru things.

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True Dungeon Character Generators (App) 3 weeks 4 days ago #1581

Also, Mythic Ioun Stone of Judgment should be adding 8 to the base damage of any attack, including spells. Fireball should be doing 28 to all monsters. Instead, the app currently just adds 8 to the bonus damage, which it probably shouldn't do.

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True Dungeon Character Generators (App) 3 weeks 3 days ago #1582

Dave wrote: Also, Mythic Ioun Stone of Judgment should be adding 8 to the base damage of any attack, including spells. Fireball should be doing 28 to all monsters. Instead, the app currently just adds 8 to the bonus damage, which it probably shouldn't do.

Ok. After reading the Token DB, I understand what you are looking for. However to make this work the way you want, will take an overhaul of the entire spell casting code, as this affects all spell casters, not just wizards. It would be nice if the code group were consulted on these specifics before they get finalized, but such is life. In any case, I would not look for this to change any time soon in the code. It's going to take a couple weeks of work to make this work, and there are higher priorities coming up.

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True Dungeon Character Generators (App) 3 weeks 3 days ago #1583

I see that Dawn Boots of Lore are not currently available. I assume that is because figuring out how to make the program auto succeed the skill check is going to take a big think. Is that a correct assumption?

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True Dungeon Character Generators (App) 3 weeks 3 days ago #1584

jadziadax8 wrote: I see that Dawn Boots of Lore are not currently available. I assume that is because figuring out how to make the program auto succeed the skill check is going to take a big think. Is that a correct assumption?

Actually, it is there, but not for Wizards. It's an odd bug and easy to fix in the next rev.

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