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TOPIC: TD Character Creator (Web Site)

TD Character Creator (Web Site) 4 months 6 days ago #1201

The +1 sea raider war spear isn't providing the extra hp bonus for the sea raider set. i tried it with the sea raider ring and then again with the sea raider bracers.
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi

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TD Character Creator (Web Site) 4 months 6 days ago #1202

+1 sea raider war spear is also giving a +1 to hit for ranged when it's equipped in my Melee main hand and it's giving +1 to hit for Melee when it's equipped in my Ranged main hand. It actually gives +1 to both Melee and ranged regardless of which hand it's equipped in.
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi

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TD Character Creator (Web Site) 4 months 6 days ago #1203

Thors gloves of carnage not giving the +3 damage bonus when +1 sea raider war spear equipped.
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi

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TD Character Creator (Web Site) 4 months 3 days ago #1204

Rob F wrote: Thors gloves of carnage not giving the +3 damage bonus when +1 sea raider war spear equipped.


Noticed the same problem, looks like you just reported it. Also, the Sea Raider set bonus isn't working for any Sea Raider items.
Cleric since '09.

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TD Character Creator (Web Site) 4 months 2 days ago #1205

I'm testing a Cleric build and when attacking with the +2 Rod of Focus (melee) it's not providing any damage from the weapon itself, only the damage bonus. I was able to confirm the same with a Wizard build and can replicate the result by creating a new character that can equip the weapon and only having the Rod equipped.

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TD Character Creator (Web Site) 4 months 2 days ago #1206

Razor wrote: I'm testing a Cleric build and when attacking with the +2 Rod of Focus (melee) it's not providing any damage from the weapon itself, only the damage bonus. I was able to confirm the same with a Wizard build and can replicate the result by creating a new character that can equip the weapon and only having the Rod equipped.


Weapon damage is already factored in to the damage values on the token, so there shouldn’t be any damage bonus on the website.
Cleric since '09.

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TD Character Creator (Web Site) 4 months 2 days ago #1207

Razor wrote: I'm testing a Cleric build and when attacking with the +2 Rod of Focus (melee) it's not providing any damage from the weapon itself, only the damage bonus. I was able to confirm the same with a Wizard build and can replicate the result by creating a new character that can equip the weapon and only having the Rod equipped.


Interesting, I just tested this with an otherwise-naked Cleric and I don't even see a damage number in the Virtual TD interface when using the +2 Rod of Focus; it says Miss no matter how well I roll, e.g.

Melee Attack
Miss!!!
Main Hand Roll: 21

This is Generic Dungeon Room 0, which AFAICT generally hits on anything except a nat 1 if I use some other weapon (e.g. the +2 Baton of Focus):

Melee Attack
Hit
4(2)
Damage
7(7)
Total Damage: 7

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TD Character Creator (Web Site) 4 months 1 day ago #1208

David Zych wrote:

Razor wrote: I'm testing a Cleric build and when attacking with the +2 Rod of Focus (melee) it's not providing any damage from the weapon itself, only the damage bonus. I was able to confirm the same with a Wizard build and can replicate the result by creating a new character that can equip the weapon and only having the Rod equipped.


Interesting, I just tested this with an otherwise-naked Cleric and I don't even see a damage number in the Virtual TD interface when using the +2 Rod of Focus; it says Miss no matter how well I roll, e.g.

Melee Attack
Miss!!!
Main Hand Roll: 21

This is Generic Dungeon Room 0, which AFAICT generally hits on anything except a nat 1 if I use some other weapon (e.g. the +2 Baton of Focus):

Melee Attack
Hit
4(2)
Damage
7(7)
Total Damage: 7


If the net result is zero (0) damage the site appears to give a Miss return regardless of roll when not linked to a VTD event for testing. If you apply any modifier to the melee damage such as Bardsong or adding something like Amulet of Folkvangr that gives a STR boost, you can see a result of a Hit (except on nat 1) and the damage as X(0) where X is the total melee damage bonus. In my initial testing with a fully equipped HC Cleric with +10 melee damage, the result was always 10 damage on every Hit. The weapon damage portion (in paraenthesis) should be randomly 3 to 9 per the token's text but is currently always coming up as 0.

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Last edit: by Razor.

TD Character Creator (Web Site) 4 months 1 day ago #1209

Here's a test result with +4/+4 Bardsong active. The total damage is only the +4 from the buff.

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TD Character Creator (Web Site) 3 months 4 weeks ago #1210

Please add Safehold I (& slotless Nugget options if equipped)

Thank you :)
Classes Played: Barbarian (75 times), Monk (64), Rogue (39), Ranger (37), Cleric (22), Fighter (16), Druid (12), Paladin (11), Dwarf Fighter (11), Bard (8), Elf Wizard (2), Wizard (2)

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TD Character Creator (Web Site) 3 months 4 weeks ago #1211

Ioun Stone Graphite Cube (2022) is adding to Shock, not Sonic like it should be.
Cleric since '09.

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TD Character Creator (Web Site) 3 months 3 weeks ago #1212

2026 Accursed set bonus is not working. Still getting -6 will saves, should be nothing with three pieces equipped.

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