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TOPIC: 2027 - 2030 Multi-Year Transmute Tokens

2027 - 2030 Multi-Year Transmute Tokens 23 hours 34 minutes ago #1

To give token collectors a good idea of future plans for multi-year Treasure Token transmutes, we have made this graphic.

truedungeon.com/files/2027-30_Transmutes.jpg

Also, below is a PDF with mostly 2027 Treasure Token info, but there might be some useful info here, too:

truedungeon.com/files/2027_Token_Notes_Final.pdf
Token Conjurer
Geek Dreamweaver
Nerdomancer
Author of the never-to-be-released "The Secret of Trees"

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2027 - 2030 Multi-Year Transmute Tokens 23 hours 18 minutes ago #2

Is this final, or is there still room for change, as the issue with 8k slotless tokens with bonuses that also combine into a multi-year token is a fairly big issue for many in the community, as it forces those striving for the best of the best to buy 2 of them, as to keep a set for after the transmute becomes available.
Use this link for a $10 off coupon for Trenttokens.com

shorturl.at/1u1MY

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2027 - 2030 Multi-Year Transmute Tokens 17 hours 21 minutes ago #3

Ben Krupa wrote: Is this final, or is there still room for change, as the issue with 8k slotless tokens with bonuses that also combine into a multi-year token is a fairly big issue for many in the community, as it forces those striving for the best of the best to buy 2 of them, as to keep a set for after the transmute becomes available.


Based on what you are saying one could argue that there was an issue with the current Path Fragment transmute path because some people that are trying for the best of the best couldn't afford it. You could carry this argument on to just about any Token because every person has a different amount of disposable income. There is no issue with the Token design. If you want two sets get two sets. If you can't afford it don't. All players want maxed out builds, but not all can afford it. That's how it's always been. The only issue here is TD has decided to design a set of Tokens that you can't afford. That's not their issue. A stat bump on each individual Paragon Token will help them retain their value for the ones that don't get transmuted. In theory this should help drive more Token sales. Personally I'd like for them not to have a stat boost because I think it feeds the power creep machine but I get why they are doing it.
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi

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2027 - 2030 Multi-Year Transmute Tokens 17 hours 4 minutes ago #4

Jeff, thanks so much for all of the information at the start of the multi-year transmute cycles! It is going to make it much easier for people to decide which sets to try to transmute. :)

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2027 - 2030 Multi-Year Transmute Tokens 16 hours 40 minutes ago #5

Rob F wrote:

Ben Krupa wrote: Is this final, or is there still room for change, as the issue with 8k slotless tokens with bonuses that also combine into a multi-year token is a fairly big issue for many in the community, as it forces those striving for the best of the best to buy 2 of them, as to keep a set for after the transmute becomes available.


Based on what you are saying one could argue that there was an issue with the current Path Fragment transmute path because some people that are trying for the best of the best couldn't afford it. You could carry this argument on to just about any Token because every person has a different amount of disposable income. There is no issue with the Token design. If you want two sets get two sets. If you can't afford it don't. All players want maxed out builds, but not all can afford it. That's how it's always been. The only issue here is TD has decided to design a set of Tokens that you can't afford. That's not their issue. A stat bump on each individual Paragon Token will help them retain their value for the ones that don't get transmuted. In theory this should help drive more Token sales. Personally I'd like for them not to have a stat boost because I think it feeds the power creep machine but I get why they are doing it.


Yeah, the fact that it's also some serious power creep, due to them being slotless, and based on the precedent of slotless transmutes of the past, like RoSP and Skull, the final product doesn't stack with the individual tokens, while these ones would, since they transmute into a different slot.
Use this link for a $10 off coupon for Trenttokens.com

shorturl.at/1u1MY

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2027 - 2030 Multi-Year Transmute Tokens 16 hours 13 minutes ago #6

Ben Krupa wrote:

Rob F wrote:

Ben Krupa wrote: Is this final, or is there still room for change, as the issue with 8k slotless tokens with bonuses that also combine into a multi-year token is a fairly big issue for many in the community, as it forces those striving for the best of the best to buy 2 of them, as to keep a set for after the transmute becomes available.


Based on what you are saying one could argue that there was an issue with the current Path Fragment transmute path because some people that are trying for the best of the best couldn't afford it. You could carry this argument on to just about any Token because every person has a different amount of disposable income. There is no issue with the Token design. If you want two sets get two sets. If you can't afford it don't. All players want maxed out builds, but not all can afford it. That's how it's always been. The only issue here is TD has decided to design a set of Tokens that you can't afford. That's not their issue. A stat bump on each individual Paragon Token will help them retain their value for the ones that don't get transmuted. In theory this should help drive more Token sales. Personally I'd like for them not to have a stat boost because I think it feeds the power creep machine but I get why they are doing it.


Yeah, the fact that it's also some serious power creep, due to them being slotless, and based on the precedent of slotless transmutes of the past, like RoSP and Skull, the final product doesn't stack with the individual tokens, while these ones would, since they transmute into a different slot.

Personally I like it the way it is. I may be able to afford one in 2027 but not one in 2028, so it having that stat bump is why I am going from ignoring that 8k multi year to now considering it.

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2027 - 2030 Multi-Year Transmute Tokens 9 hours 30 minutes ago #7

All those Cat's clothing items, but no Cat's Pajamas?
We could also have The Bee's Knees (shin slot)
this is not a signature.

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2027 - 2030 Multi-Year Transmute Tokens 9 hours 14 minutes ago #8

Ben Krupa wrote: Is this final, or is there still room for change, as the issue with 8k slotless tokens with bonuses that also combine into a multi-year token is a fairly big issue for many in the community, as it forces those striving for the best of the best to buy 2 of them, as to keep a set for after the transmute becomes available.


Thank you for your feedback, but the art is final.
Token Conjurer
Geek Dreamweaver
Nerdomancer
Author of the never-to-be-released "The Secret of Trees"

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2027 - 2030 Multi-Year Transmute Tokens 6 hours 35 minutes ago #9

Jeff,
I think putting a stat bonus on the Codex is a bad idea. It's a massive power upgrade compared to the Dragon Orb, which took 8 years to make. You've already addressed the concerns about usefulness of the Codex if you can't get one of each by allowing four of any to be used to make a familiar. Please consider dropping the stat bonus or changing it to a few hit points.

Jeff Martin wrote: All damage is Sacred.

Acherin wrote: I also added VTD support for the most annoying token of 2024 the +2 Sun Scimitar.

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2027 - 2030 Multi-Year Transmute Tokens 6 hours 19 minutes ago #10

Grizwald wrote: Jeff,
I think putting a stat bonus on the Codex is a bad idea. It's a massive power upgrade compared to the Dragon Orb, which took 8 years to make. You've already addressed the concerns about usefulness of the Codex if you can't get one of each by allowing four of any to be used to make a familiar. Please consider dropping the stat bonus or changing it to a few hit points.


We have 2 auctions going on right now on the forums, Path of Enlightenment Fragment 4 one is sitting at $51 and the other at $11 currently. With no stat boosts on these they are basically worthless if you don’t have the previous years token. The codex on the other hand has a value in of them self, this should prevent the price crashing once people complete the 3 they need.

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2027 - 2030 Multi-Year Transmute Tokens 6 hours 13 minutes ago #11

Wayne Rhodes wrote:

Grizwald wrote: Jeff,
I think putting a stat bonus on the Codex is a bad idea. It's a massive power upgrade compared to the Dragon Orb, which took 8 years to make. You've already addressed the concerns about usefulness of the Codex if you can't get one of each by allowing four of any to be used to make a familiar. Please consider dropping the stat bonus or changing it to a few hit points.


We have 2 auctions going on right now on the forums, Path of Enlightenment Fragment 4 one is sitting at $51 and the other at $11 currently. With no stat boosts on these they are basically worthless if you don’t have the previous years token. The codex on the other hand has a value in of them self, this should prevent the price crashing once people complete the 3 they need.


We'll see about that. I'm not sure a +2 stat boost is going to be worth as much as people are thinking. If the current Path's had stat boosts I'm guessing you could add a few hundred bucks to each of them now in the current auctions but not more than that. We'll see though...
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi

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2027 - 2030 Multi-Year Transmute Tokens 5 hours 54 minutes ago #12

Jeff Martin wrote:

Ben Krupa wrote: Is this final, or is there still room for change, as the issue with 8k slotless tokens with bonuses that also combine into a multi-year token is a fairly big issue for many in the community, as it forces those striving for the best of the best to buy 2 of them, as to keep a set for after the transmute becomes available.


Thank you for your feedback, but the art is final.


My guess is that when you say the art is final means that everything on the tokens including text is final. If that's the case then since we know the text on the final product isn't final since it has to be personalized, we loop the bonuses for each codex into it if possible.

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