New in 2018, this is your official guide to True Dungeon.  Please feel free to download and share.  If you have any questions, please visit our Forum to ask veteran players your questions.  We have a great community who are very welcoming to new players.

CLICK HERE to download your copy of the Players Handbook.

There are some great online resources available for new and veteran players.

Token Database


Use to research any question regarding Treasure Tokens you may need answered.  It has some useful search and filter functions that allow you to find just the info you want.  For instance, you can see a listing of all Rare two-handed weapons or you can see something very specific like a listing of all 2012-minted, Rare two-handed weapon tokens that are only usable by Barbarians that have "fire" in the token description.

Amorgen's Excellent Excel Character Generator:  This is a highly useful spreadsheet that allows you to equip any of the 12 standard character classes with allowable tokens -- and then instantly see how these tokens affect the character's combat stats.  This is a neat tool to figure out how to equip your character with the tokens you have in hand -- as well as see what effect additional tokens might have on your character's survivability.

TD Character Creator:  This NEW website is a great way to equip your character -- and your entire party.  Much like Amorgen's tool above, this program does all the calcuations for you.  

Cogwind's Character Generator for iDevices or Character Generator for Android:  This app features many of the same features as Amorgen's spreadsheet but in application form.


Cogwind's Revenge for iPad: We are pleased to announce the release of Cogwind's Revenge, an iPad app inspired by the 2014 True Dungeon modules Golembane and Flight of the Zephyr.  It has puzzles to test your wits, combat to test your skill, and even the fun of token collecting.  Download this free app from iTunes and relive the adventure!

After you have downloaded and read the Players Handbook (especially if you are a DM or Coach!), then the next thing you want to look at is the various character cards.  

This year there are three different Character Class Cards available.  One card is the 4th level version of the character, one is the 5th level version of the character, and the final version are the very rare Rod of Seven Parts cards (sub-class cards).  To use the 5th level cards, you must possess either a Trio of Might items, a Ring of Heroism or a Charm of Heroism.  To use the Rod of Seven Parts cards, you have to possess a Rod of Seven Parts Eldrtich token.

Below are all the 4th level character cards.  Look for other articles to see the 5th level and Rod of Seven Parts cards.

View the embedded image gallery online at:

These are the 5th level Character Cards.  A player must equip a Trio of Might, Ring of Heroism or a Charm of Heroism to use these cards. 


View the embedded image gallery online at:

These are the rare Rod of Seven Parts character cards.  They can only be used once per year by a lucky token collector who possesses a complete Rod of Seven Parts Eldritch token.  Most DMs and Coaches will only see a handful of these cards ever year, and these players usually run together in the same group.


View the embedded image gallery online at:

Player Token Mat

Every player begins their adventure within a Coaching Room, and they use one of these 11" x 17" token mats to help equip their character. IT is a handy tool to help you plan out your character's token builld.

Player Token Mat

ALL DMs and Coaches should study this Dungeon Master's Guide.  It has crucial info that you will need to know -- updated to 2017.

If you are really interested in how True Dungeon works, you can give your attention to our Dungeon Master's Guide.  This publication has exacting info on how combat works, and it gives you a peek at how TD DM's are trained.

CLICK HERE to read the 2017 Dungeon Master's Guide

This is the NEW 2017 Coach's Guide

While it is a must read for all Coaches and Coach Asst. as it explains our private Training Room set-up at the start of the event.  A big thanks to Druegar and Will Walker for putting this Guide together.

CLICK HERE to read the Coaches Guide.

Because some of the 2011 fun takes place in an underwater setting, we are providing some rules about how these rooms will affect game play and combat.  Please don't worry about memorizing all of this information.  These are provided just to answer some of your questions. Here is the 2011 Underwater Rules Guide.