FIRST: Why the heck am I allowed to create a user account with the same name as someone else? Because I just wrote this post, hit Submit, and it told me I'm not allowed to use someone else's name. So, I can MAKE the ACCOUNT, but I cannot use it. So I have now made a THIRD account, hoping no one else has this name, in an attempt to post this:
I hope this is read by and taken into consideration by the staff that runs TD. It contains feedback that pertains to both why myself and my girlfriend play TD, as well as why we are only doing one, or maybe zero, events next year.
I discussed some of this with both the staff assisting at character creation/gearing, as well as the GMs inside the dungeon after we completed rooms, and multiple times I was asked to post my thoughts here in the hopes it would be read.
First, before anything else: You need to allow people to change their names. I wrote this post then realized it was posted under my REAL name, as when I signed up, it asked what my name was, and what my username is. Well, when asked that, I put my real name in for 'Whats your name'. Unfortunately, it uses your REAL name and not your USERNAME for your forum name it seems. I had to make a new account as I'm not cool with my real name being posted on a forum. Hence the new 1st level account posting this. Anyway...
A short background: I've been to Gen Con about 7-8 times over the span of 11 or so years. Love D&D, love board and card games, and I feel at home at Gen Con. Played TD for the first time 3 years ago, and just this weekend completed my 5th dungeon (survivor all 5 times!)
And of those 5 times, I'd say only 2 were truly enjoyable.
The BIGGEST issue myself and my girlfriend have had, and the number one reason we are only doing one session, and maybe/likely none at all next year? The absolutely horrific way that groups and classes are assigned. In other words: utterly random, unless you have 7+ other friends both going to Gen Con and willing to drop $50 each on the event.
TD 1: The first time we played, we had an absolute blast. We were two total newbs, myself having lots of D&D experience, and my GF not knowing a darn thing. We were lucky as hell to get in with a good group who helped us out with rules, lent us some tokens, and even gave us a few to keep (I still play a druid to this day mostly because the first group gave me a greater mistletoe token). We showed up about 5 mins before the listed time, and got stuck with the 2 "unwanted" classes, rogue and druid. Luckily, my GF loves the puzzle boxes, and I'm pretty flexible in what I play. So it worked out and it was a great time.
TD 2: Gen Con 2014, we sign up for both events, mad that we only did one in 2013. Given we are total newbs, and barely have any worthwhile gear, we head over early to make sure we get the classes we want. The group was, however, a cluster puck of, well, I'll be honest, assholes. We always do the puzzle dungeon, as neither my GF or I really care about shuffleboarding our way to more treasure tokens. The mish-mash of random people in our group, who refused to listen to a damn thing, worked on puzzles solo, and general rudeness made the entire experience pretty bad.
TD 3: We show up the next day and try again. This time, even though arriving pretty early, the Druid was taken and I was the Paladin. GF still got the Rogue though (seems no one ever wants to be a rogue?). This group was better than the day before, but it seemed they mostly knew each other, and my GF and I were ignored for the most part. Our input on puzzles was not considered, healing was demanded, and when my GF took the treasure from the box instead of a puzzle hint, for a puzzle, mind you, they didn't care to hear our input on in the first place, a few grumbles were overheard, one of which was "selfish" which had me fuming.
Next Gen Con 2015 rolls around.
TD 4: It's funny, as I write this, I just realized part of the problem... I was about to write how TD 4 was a blast and we had a GREAT time, when I realized that the times we truly enjoyed TD were the times where we ran with new/newer groups. This time, I think my GF and I were the most experienced people in there. Another couple were first timers, and in homage to MY first time, my GF and I lent them a bunch of tokens to help beef them up. We figured out the puzzles, some in the nick of time, everyone helping and participating (except for the cleric, who got paralyzed by the carrion crawler in the first room, then literally sat in the corner by himself until we finished the room, then sulked through the rest of the dungeon because I didn't immediately neutralize his poison, knowing that something worse was likely coming - which did, in a lter room). On a personal note, it really added to the fun that I was the one who figured out the trick to the puzzle, having noticed how the names of the drow houses and the colors of the lights illuminating them were related.
That being said, one moderate complaint about the Underdark one: We signed up for the puzzle version. We had 3 combat rooms and 4 puzzle rooms. When the 3rd combat room happened, a good number of us started questioning if we actually were in the right dungeon. TD guys, seriously, if I sign up for the puzzle version, don't make almost half of the rooms combat related.
TD 5: Another disappointing run. This time we got there early to grab the classes we wanted. And waited. And waited. And there were 8 empty seats until minutes before the start time. I actually asked someone what happens if it's just us two. But finally, a group of 8 enter. 8 that knew each other. 8 that played together. Ugh.
"Where's the druid?"
I say I've got it.
"Is the rogue taken?" (A first for us)
My girlfriend, not enjoying confrontation, says she has it already. Well, I dont have 100% recollection of everything that happened then, but over the next few minutes, we heard a combination of sighing, "Well now what?", "But I'm only set up to be a rogue", and general complaining that made my GF and I so uncomfortable, I actually said to her "If I could get my $100 back I'd leave. This is going to suck." She did not disagree.
And in typical "We are not part of your group" fashion, we felt pretty damn left out of a bunch of rooms. The first puzzle room, with the magnetic sticks... I was the one who noticed they were magnetic and stuck end to end. We could attach them, and alternate them long/short, then short/long, and reinforce them with the "scrolls" in the room and make a chute. Nope. That was a dumb idea. Lets take the poles, grab the sphere with them all together, and shuffle/carry it across the room. Yes, we were successful. Yes, we were ignored. Yes, my girlfriend asked if we could leave. She did the puzzle box and took the treasure. I asked, out of curiosity, what was the clue? Use the scrolls to reinforce the poles, basically. *sigh*
In the last room, as we were puzzling over what the bone and shield and mitten etc meant, my GF worked on the puzzle box. I told the group not to worry, she kicks ass at these, only bombed one in all the 5 dungeons shes been a rogue.
The "I didn't get to be the rogue" pipes in: "I've never failed one."
In the end we did well - not all of them were jackasses. Celebrated with the guy in their group who had a lightbulb appear over his head as he figured the puzzle out. (We did have to brute force the last one, not being able to figure out what dog, mastiff, great dane, meant. oops. Canine.)
Our experiences in TD have been so hit or miss, and the game is SO DAMN EXPENSIVE, we likely won't play again until we know we won't be paired up with other people who ruin our experience.
Newbies there to have fun make the game fun. Experienced players there to win, to get those treasure tokens (we had one guy in the last room touch the pool after a guess say "Don't care if I die, as long as I get that treasure token"), make the endeavor a miserable waste of $50.
I get to go to Gen Con once a year. It's 4 days. I need to eat and sleep, and also catch a plane on Sunday. That gives me roughly 40 hours of Gen Con time that I get to see the dealer hall, people watch, playtest games, chat with great people, and have a blast. Having 3 of those 40 hours wasted in a frustrating game that cost me $100 (my GF and I) is horrible.
Paying another $100 to RISK losing 3 hours, nearly 10%, of my precious Gen Con time, to do something that's really only worked out to being truly fun about 35% of the time? Hell no.
TD administration: You seriously need to fix the grouping system. You either need to sell classes in advance, so no one shows up and gets shitty and makes others feel bad, or at a minimum, in the event description, and in post-registration emails, tell players they MUST sign into the TD website, and fill out a form reserving their class or they risk not getting it. Sign into the site and your class is already taken? Allow them to change time slots. Allow them to message whoever already took the class and discuss swapping. Something. Finding out last minute you cannot do what you wanted to SUCKS. Having someone ELSE find out, and be shitty about it, REALLY sucks.
TD players: Please, it's a game. Have fun. I love Gen Con. I feel at home there. A few years back the Gen Con badge lanyard said "Welcome home". I sort of teared up a little reading that when I got there. Because it's true.
I've been a gamer and a nerd and a geek and an "outcast" and been picked last for the kickball team my entire life (less so now as an adult, obviously). I've been picked on and laughed at for my interests and hobbies.
Just like almost every single other person at Gen Con.
Gen Con feels like home because almost everyone else there has been the target, the victim, the nerd or the loser at least once in their life, and they know how it feels, and they know it sucks, and they would never treat someone else like that.
It's why Gen Con feels like home to me. 50,000 of my closest friends whom I've never met. Only place where you are routinely bumped into, jostled, and unintentionally hit in the head with a foam battleaxe, and hear "I'm sorry, excuse me" EVERY SINGLE TIME.
Why do these awesome people have to turn into assholes once they enter a TD event? Again - it's not everyone - but in more events that I've been in that not, have we had a terrible time because of the groups we've been randomly set up with.
Until I have a group of 6 or more with me, I'm likely not ever playing TD again. Which sucks. It's a blast. I love playing.
I just can't stand the random people that ruin the fun.