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TOPIC: 2027 Ultra Rares Round 2

2027 Ultra Rares Round 2 1 day 15 hours ago #1

Your thoughtful feedback is much appreciated all. Thank you.

Changes made: <=might have missed a tweak?

Crypt Cloak
+2 Voidbane Cannon
Boots and Now a Kilt!
Mask text changed

truedungeon.com/files/UltraRare27b.jpg
Token Conjurer
Geek Dreamweaver
Nerdomancer
Author of the never-to-be-released "The Secret of Trees"

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2027 Ultra Rares Round 2 1 day 14 hours ago #2

Mask of Unlucky Heroism still says (new slot).

I'm not sure I would use the Earcuff with my Elf Wiz. I find myself more often low on Will saves over Reflex, so am not sure I would take the hit for the FA spell cast.

I love the kilt. The boost for Barbarian is fun and I love the Kthala sporran!

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Last edit: by jadziadax8.

2027 Ultra Rares Round 2 1 day 14 hours ago #3

Thanks, Jeff!

The Mask of Unlucky Heroism needs the wording changed from New Slot to Face Slot.

Even with the disadvantage, having 40 damage on the damage wheel for the voidbane cannon seems excessively high (even the 20 seems really high). It seems like that could really throw the balance off on Normal and Hardcore adventures.

I'm not sure I understand the 1 match max on the Ioun Stone. Does that mean if there are two or three of cleric/druid/paladin in the same area you don't gain the +3 HP?

The Spirit Pet Owl damage does seem pretty high. If all 10 hit with it you potentially have 400 damage from them. Maybe get rid of the +2 bonus damage part, or scale back the damage wheel (or both)?

There are multiple tokens that give bonus guarding effects. Should the Cosmic Ring say no stacking on guard effects instead of just with AoG?

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2027 Ultra Rares Round 2 1 day 14 hours ago #4

I still think Tobin's should allow paladins to have both powers. Ring of the Drake has +2 damage and grants a secondary niche effect. Don't see any reason why Tobin's can't do the same at the same rarity level.

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2027 Ultra Rares Round 2 1 day 14 hours ago #5

Replying here to a comment from Jeff in a closed thread.

“Hopefully, they can add the Gloves and the Owl this year.” (Meaning app / website for VTD)

I would really really hope the use of a UR in the app / website is 100% confirmed before it is printed. I’ve collected a number of the Spirit Pets, but understand their limited use in VTD. They’ve also mostly been transmutes and appreciation tokens that users probably had to seek out, some were in the treasure mix, making them a more optional part of the game. As much as I do support the idea of being more Spirit Pets available, I think it’s very important they do have support if they are becoming a regular print item.

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Last edit: by AAckeret. Reason: Grammar

2027 Ultra Rares Round 2 1 day 13 hours ago #6

I'd suggest breeches rather than a kilt for the plague cult - feels a bit more gothic.

Earcuff of murmurs should clarify if the spell is modified or not in the text. I would pull the plus and minus on saves so it mirrors ring of spell storing and keeps the print from getting too small to fit everything.

Both masks should have mirrored text for either new slot or face slot (I'd recommend face slot so the token ages well.)

I love the stunned effect of the void cannon - I picture a men in black moment of being knocked back/down from the recoil.

Why not a UR holy symbol? I know we had one last year but the Holy Symbol of Ravenloft was iconic and dark horror almost always has the "agent of good" or "agent of god" character trying to fight the evils.

I'd recommend a little darker and cult-related on item names this year. CoC you'd have the Masks of Nyarathotep (sp?), Munchkin Cthulhu you'd have cultist shirt (made of real cultists!)(one of my favorite Munchkin cards), horror novels or movies you'd have the book of the dead, Ravenloft you'd have a blood staff, etc..

Suggestions:
Elder Gods or Dark Gods rather than Cosmic - cosmic strikes me more as starfaring super-hero terminology "Cosmic Avengers!"
Bead of need becomes Eye of Greedy Vice
Guiding gauntlets becomes Grasping Hands of Horror (with artwork showing tentacles coming out of the gloves)
Mask of unlucky heroism becomes Mask of Fated Heroism
Spirit Pet Dark Owl

Thank you for including us in design!
What do we want? Evidence based science! When do we want it? After peer review!

Elf Wizard build
truedungeon.com/forum?view=topic&catid=570&id=247398

Rogue build
truedungeon.com/forum?view=topic&catid=569&id=245490#287189

Items for Sale or Trade
truedungeon.com/forum?view=topic&catid=583&id=247555

Items needed to complete my collection
truedungeon.com/forum?view=topic&catid=61&id=253058

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2027 Ultra Rares Round 2 1 day 13 hours ago #7

AAckeret wrote: Replying here to a comment from Jeff in a closed thread.

“Hopefully, they can add the Gloves and the Owl this year.” (Meaning app / website for VTD)

I would really really hope the use of a UR in the app / website is 100% confirmed before it is printed. I’ve collected a number of the Spirit Pets, but understand their limited use in VTD. They’ve also mostly been transmutes and appreciation tokens that users probably had to seek out, some were in the treasure mix, making them a more optional part of the game. As much as I do support the idea of being more Spirit Pets available, I think it’s very important they do have support if they are becoming a regular print item.


Agreed. Most playing of the game happens virtually. Having tokens that are unable to be used most of the time is a frustrating experience. If these tokens will be green lit, I hope they are usable in the online platforms.

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2027 Ultra Rares Round 2 1 day 13 hours ago #8

Perhaps Guiding Gauntlets should be re-flavored into something that is less like Heavy Armor? It feels odd for spellcasters or many other ranged attack users to be strapping on plate gauntlets to boost their ranged damage.
Turned into adventurer jerky by Smoak in 2010
Proudly part of first group to survive Felurian's Feast at GHC 2021
Receives -3 Treasure thanks to dumb goblins
~Dungeon Master~

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2027 Ultra Rares Round 2 1 day 13 hours ago #9

Kusig wrote: I still think Tobin's should allow paladins to have both powers. Ring of the Drake has +2 damage and grants a secondary niche effect. Don't see any reason why Tobin's can't do the same at the same rarity level.


I'm not sure if it's a niche effect. The amulet of guarding is a neck slot UR and all it does is grant one extra guarding effect.

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2027 Ultra Rares Round 2 1 day 10 hours ago #10

Paladin is still the weakest power level class right? They have a legendary weapon so the damage wheel is locked. Even with 4 ring slots, a bonus guard is extremely competitive in that slot with the options available from 2026. I guess you can maybe argue neck slot is competitive with the new legendary or the amulet is old. +2 damage on top of the guard provides build flexibility and still keeps them at the power level bottom sadly. Can call this the ava bump =)
Will

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2027 Ultra Rares Round 2 1 day 9 hours ago #11

Yeah, don't really see a problem with the ring giving gard and +2 damage to a Paladin, which frees up a neck slot. Give Paladins a bit of love.
Use this link for a $10 off coupon for Trenttokens.com

shorturl.at/1u1MY

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2027 Ultra Rares Round 2 1 day 9 hours ago #12

Is it possible that the new synergy charm and the whole line with it should be damage instead of hit? The party suddenly having this flat level of hit at a certain level might do weird things to AC balancing. Like some NM parties will have 10x of the charm and some NM parties will have 0 and having to balance health around a bit more damage seems easier than having to balance AC around the hit.

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