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TOPIC: Poll: Feedback on Auction - content

Re: Poll: Feedback on Auction - content 17 years 8 months ago #13

As always the same wavelength, Bro...most cool indeed.<br /><br />I would really not like to see any UR items (artisan excluded) or UR sets up for auction.  So far the majority of votes is leaning towards keeping artisan ("useless") treasure items on the block - and I agree with that 100%.<br /><br />The Combos (like I think Dave sort of inferred) are the "new blood" in the token world - something that, if done right, can keep going and going for years to come.  They have spawned ingredients (monster components) - something lots of people talked about...they have spawned a gold/item sink to take things out of the economy...they have spawned an alternative to just buying a hoard of tokens - always exciting.  And all of these things are very positive IMHO.<br /><br />Gold may need to be increased in future sets - as opposed to TD sponsored traders...it will be interesting to see what GP tokens make the future sets - or if TD sponsored traders are cleaned out by a small number of players.  (I have 57 regular long swords I would LOVE to trade in for some gold...and I bet SMAK has 3 or 4 times that number. Add in 69 scrolls of sanctuary or 62 holy waters and I have a mint. - numbers provided to give Dave some idea of what "huge" buyers might want to dump.)<br /><br />As for sets from the past - they might be better off left for the fanatics...these ultimate prizes are the challenge that drives many to keep eyes and ears open.  Let's not make it any easier to get 2003 or tough tokens...not saying that gifts of such tokens is not TOTALLY COOL - the ? Special I got from FRITZ and the Ring of FF I got from Raven are most treasured!!!<br /><br />I think I now understand why my past suggestion for a BASE token set and expansion sets really never took off - and this was for a pretty good reason.  The tokens are all pretty much base items...the only reason to do expansions would be for limited use items that might only last one years module.  So far TD is keeping options wide open and making most of the tokens play out in any given module.  Make sense?  I mean, could we see the Bone Map case, waterskin and flask return in 2007?  You bet we could.<br /><br />The ramblings of a tokaholic...<br />G
Gary aka: Grimwood, Cleric of the Western Woods CLERIC for life - I have the character card to prove it! Former owner of a Ring of Three Wishes and Jeff's finger!

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Re: Poll: Feedback on Auction - content 17 years 8 months ago #14

Admittedly I have nothing to contribute to this discussion, but it is rather interesting to follow. *smiles*
'Whenever I feel blue, I remind myself to breathe again.'

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Re: Poll: Feedback on Auction - content 17 years 8 months ago #15

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Quick comment to consider:<br /><br />When you start adding in "high end" items (URs, RoR, sets, etc.) you really limit the auction to a select group of people with gold.  Perhaps like 5 people?.<br /><br />In otherwords, these are not suggestions for the masses.  Combo tokens by contrast (at least the 1C and 2C recipes) are really obtainable by nearly everyone.
"I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use." - Galileo Galilei

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Re: Poll: Feedback on Auction - content 17 years 8 months ago #16

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<br />6)  Special tokens for auction like the Artisan Tokens, but functionally playable - like for instance a Wizards Staff with a special ability (like casting a fireball once per combat).  There could be an entire set of tokens, one per character class, usable only by that character class.  <br />

<br /><br />First of all keep the ideas comming, guys!<br /><br />Mike I forsee this kind of token, but as a future combo rather than up for auction, but anything is a possibility.<br /><br />Given the assumption that combos will continue, future combos will need numbers of common items, like base weapons and armor ostensibly as raw material for the making.  I had also thought of having the "wandering" raw materials dealer that would pay gold for items, to again keep the flow of "cash" circular.  We will just have to see how it plays out.<br />

<br /><br />I love the idea of having a special combo token for each class.  I'd envision getting it IN the dungeon (where you actually have a class).  <br />And this Rogue votes for a Dagger of Venom!  I don't even care what it does - it sounds cool.  Dagger of Venom.  <br />

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Re: Poll: Feedback on Auction - content 17 years 8 months ago #17

<br />Quick comment to consider:<br /><br />When you start adding in "high end" items (URs, RoR, sets, etc.) you really limit the auction to a select group of people with gold.  Perhaps like 5 people?.<br /><br />In otherwords, these are not suggestions for the masses.  Combo tokens by contrast (at least the 1C and 2C recipes) are really obtainable by nearly everyone.<br />

<br /><br />True, but if you auction Artisan Tokens, perhaps some "00" bags, some older tokens, some rare tokens like Ring of Regeneration, and some oddball tokens like misprints - the five people with gold can only bid on so many things, so there are opportunities for everyone else.  The only things auctioned this year were the 6 Artisan Tokens per night, which the token affluent were able to dominate (with a few exceptions).  If there were more things auctioned, in a wider range, it might open it up to other people.  And the wider variety of auctions would possibly please more people.<br /><br />Don't get me wrong though, I love the combo tokens and hope they continue!  :-)

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Re: Poll: Feedback on Auction - content 17 years 8 months ago #18

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<br />

<br />Quick comment to consider:<br /><br />When you start adding in "high end" items (URs, RoR, sets, etc.) you really limit the auction to a select group of people with gold.  Perhaps like 5 people?.<br /><br />In otherwords, these are not suggestions for the masses.  Combo tokens by contrast (at least the 1C and 2C recipes) are really obtainable by nearly everyone.<br />

<br /><br />True, but if you auction Artisan Tokens, perhaps some "00" bags, some older tokens, some rare tokens like Ring of Regeneration, and some oddball tokens like misprints - the five people with gold can only bid on so many things, so there are opportunities for everyone else.  The only things auctioned this year were the 6 Artisan Tokens per night, which the token affluent were able to dominate (with a few exceptions).  If there were more things auctioned, in a wider range, it might open it up to other people.  And the wider variety of auctions would possibly please more people.<br /><br />Don't get me wrong though, I love the combo tokens and hope they continue!  :-)<br />

<br /><br />In general, I think those ideas are fine but personally, I think these types of Auctions should be run by players.  Player Run Auctions where anything goes.  I bet we could talk Josh into doing something like this.  :cool:  And I don't believe this would violate any GenCon rules....  ;/   
"I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use." - Galileo Galilei

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Re: Poll: Feedback on Auction - content 17 years 8 months ago #19

<br />

<br />6)  Special tokens for auction like the Artisan Tokens, but functionally playable - like for instance a Wizards Staff with a special ability (like casting a fireball once per combat).  There could be an entire set of tokens, one per character class, usable only by that character class.  <br />

<br /><br />First of all keep the ideas comming, guys!<br /><br />Mike I forsee this kind of token, but as a future combo rather than up for auction, but anything is a possibility.<br /><br />Given the assumption that combos will continue, future combos will need numbers of common items, like base weapons and armor ostensibly as raw material for the making.  I had also thought of having the "wandering" raw materials dealer that would pay gold for items, to again keep the flow of "cash" circular.  We will just have to see how it plays out.<br /><br />Dave<br />

<br /><br />Hi Dave!<br /><br />I think the idea of a wandering raw materials dealer is great - here's an added twist to it to consider  :-)  <br /><br />True Dungeon could establish a "Magic Emporium" similar to the bag check room (although hopefully decorated like a magic shop).  It could be multi-purpose, and could have a sign stating the times - like "4PM to 6PM, Token Trade-In, 6PM to 7PM, Combo Token Sales, 7PM to 9PM, Token Auctions", or whatever times work best.  Then there could be another sign for each facet - for instance, a sign stating "Token Trade-In, 4PM to 6PM, Trade non-Gem/Gold tokens for Gold, 200GP per Ultra-Rare, 100GP per Very Rare, 50GP per Combo, 25 GP per Rare, 2 GP per Common", another sign saying "Combo Token Sales, 6PM to 7PM", and it could say what Combo tokens were for sale each night in what quantity, and what ingredients were needed for each.  A third sign could state when the auctions started, what was for auction each night, and what the auction rules were.  <br /><br />That would reduce the amount of knowledge people would have to have when they come into the Tavern, even people that had never been to the website or read the newsletters would quickly see where to go to do these things, and everything they would need to know about token trade-in, combo sales, auction rules, or whatever else True Dungeon decided to do would be posted right there.  The volunteer behind the counter could have some shelves below the counter, or a table next to him, with all the auction tokens, combo tokens, or gold they needed very handy.     <br /><br />It could also bring back a some of that "True Dungeon Town" vibe that many (including me) miss. <br /><br />If the special functional character class specific tokens were to be combo tokens, that would be great, and I'd be lining up to get them!  However, True Dungeon could always hold a couple of each back, to auction off a few years later.   <br /><br />I don't think the ability to cash in tokens would diminish the value of gold and gems, as I think most people will spend their existing gold/gems before cashing in tokens for more.  True Dungeon would probably have to print out a bunch of extra gold tokens in 2007, but since most of that gold would be coming right back to them through the auctions or combo token sales, after 2007 the pool of gold from the auction sales could keep recycling through the shop, creating that circular cash flow you mentioned, while enabling people to cash in tokens they don't need, freeing up space for those new tokens the next year  :-)<br /><br />Thanks!<br />Mike

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Re: Poll: Feedback on Auction - content 17 years 8 months ago #20

As long as there is a way for Gold & Gems to be turned into something COOL...GREAT<br /><br />As long as there is a way for tons of common items to be turned into something COOL...GREAT<br /><br />It should all be good...and the economy will be in balance.<br /><br />Should TD bring back the shops of old - NO...<br /><br />Should TD keep making new token SINKS - YES...<br /><br />Should TD keep thinking up ways for the SINKS to happen - SURE...<br /><br />Just my two tokens on the subject.<br />G
Gary aka: Grimwood, Cleric of the Western Woods CLERIC for life - I have the character card to prove it! Former owner of a Ring of Three Wishes and Jeff's finger!

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Re: Poll: Feedback on Auction - content 17 years 8 months ago #21

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Re: Poll: Feedback on Auction - content 17 years 8 months ago #22

<br />

<br />

<br />Quick comment to consider:<br /><br />When you start adding in "high end" items (URs, RoR, sets, etc.) you really limit the auction to a select group of people with gold.  Perhaps like 5 people?.<br /><br />In otherwords, these are not suggestions for the masses.  Combo tokens by contrast (at least the 1C and 2C recipes) are really obtainable by nearly everyone.<br />

<br /><br />True, but if you auction Artisan Tokens, perhaps some "00" bags, some older tokens, some rare tokens like Ring of Regeneration, and some oddball tokens like misprints - the five people with gold can only bid on so many things, so there are opportunities for everyone else.  The only things auctioned this year were the 6 Artisan Tokens per night, which the token affluent were able to dominate (with a few exceptions).  If there were more things auctioned, in a wider range, it might open it up to other people.  And the wider variety of auctions would possibly please more people.<br /><br />Don't get me wrong though, I love the combo tokens and hope they continue!  :-)<br />

<br /><br />In general, I think those ideas are fine but personally, I think these types of Auctions should be run by players.  Player Run Auctions where anything goes.  I bet we could talk Josh into doing something like this.   :cool:  And I don't believe this would violate any GenCon rules....   ;/    <br />

<br /><br />Hi Douglas,<br /><br />Player Run auctions would be fun, but a couple of downsides I could see for that instead of a True Dungeon auction are (1) the excess tokens wouldn't really be taken out of the market, they would just be redistributed among the top token collectors, (2) some people might be more willing to bid dozens or hundreds (or thousands?) of tokens in an auction if they knew it was going to be recycled back into True Dungeon treasure instead of into someone's collection.  And, what token collectors are there that would be willing to put up a Ring of Regeneration, cool Purple tokens, or stacks of 2003 tokens (or other equally neat items) for auction?  From what I've seen, whoever has those is holding on tightly unless something equally cool is offered in return.  <br /><br />Thanks!<br />Mike

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Re: Poll: Feedback on Auction - content 17 years 8 months ago #23

Hey Bro...<br /><br />I think some of your comments are going to be commonplace no matter what TD does with auctions (and is also commonplace in most collectible games.)<br /><br />So - to address some of your thoughts - it is true, most PURP collectors get to a point where REDS are fairly meaningless - 10, 15 or 20 for a PURP is not hard for these players.  <br /><br />Is the player with 10 REDS to their name wrong for trading one PURP for 15 REDS...I was there once - and I don't think that is a bad deal at all.<br /><br />Player run auctions would be neat in my opinion, they could have some pros and cons but if someone wanted to do such a thing - it would only add to the clout (phenom) of the TOKENS themselves.  <br /><br />I don't see that much difference in shuffling to TD or to a player - or group of players...TD is not really interested in collecting tokens, but then again TD can make what they want so there is no real value placed on them by TD.  (there is however value for TD in keeping player/collectors happy with the product)<br /><br />So I guess we are left looking at the value placed on these things by the players.  Everyone knows this exists.  E.G. 15,000 for an Artisan - would any of us have guessed that a single token would pull down 15,000GP...NO way.  (I think we kicked around 3-5000 tops when artisans were first born)<br /><br />Also would any of us have guessed that there were so many people with 3-5,000 gold to burn up (Smak's-clan excluded).  I tell ya - I was happily surprised with a few of the people that walked off with items especially seeing the look in their eyes when getting that item they really wanted.<br /><br />It all boils down to what value certain tokens are perceived to have by the largest number of people.  If Artisans are only heavily valued by 3-4 people and PURPS are valued by 30-40 people...then of course a PURP auction is going to be more profitable...also more prevalent.<br /><br />SO what it really boils down to is: will things like Artisan tokens or Combo tokens or PURP tokens ever go away and leave us wanting things that we can only try to pry from the hands of the player/collectors?  I seriously doubt this...TD has new blood in the TOKEN world - artisans were fun, Combos are even more fun (IMHO).  Both of these new spins are great player/collector interest keepers and meet some key needs/concerns player/collectors have brought up.  (item/gold gluts)<br /><br />Again, just my two tokens on the subject.
Gary aka: Grimwood, Cleric of the Western Woods CLERIC for life - I have the character card to prove it! Former owner of a Ring of Three Wishes and Jeff's finger!

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Re: Poll: Feedback on Auction - content 17 years 8 months ago #24

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<br /><br />Should TD bring back the shops of old - NO...<br /><br />

<br /><br />Gary,<br /><br />I agree with your other points, but personally, I loved the shops.  Shopping has always been a part of the Role Playing experience and I think it adds to the Town/Tavern feel.  It also gives groups a chance to change up their tokens.  Now of course there could be downsides with monopolization but that can be dealt with on a case-by-case basis.<br /><br />If shops existed, whats the downside?<br /><br />-D<br /><br />Note from Lesimony - I hit "modify" on this post to see if I could split the discussion off to another thread. The only option I see looks like it would move the entire topic. I didn't edit anything in this post. ;)
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