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TOPIC: Question about waist slot

Question about waist slot 1 month 3 weeks ago #1

Been search through TD token database but can’t seem to find it. Is there a token that allows 2 waist slot items? I’ve looked through almost everything and can’t find anything… but I swear I saw one at one point 😅

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Question about waist slot 1 month 3 weeks ago #2

You might be thinking about Hitchhiking Ghost: Shog . It’s a consumable from 2020.

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Question about waist slot 1 month 3 weeks ago #3

BeLinda Mathie wrote: You might be thinking about Hitchhiking Ghost: Shog . It’s a consumable from 2020.


That’s were I read it! I thought it was gear. I remember reading these on TD database when seeing if I wanted to buy any. Seems like an expensive way to run dual waist slots… especially if I plan on doing VTD all year round + GC / GHC

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Question about waist slot 1 month 3 weeks ago #4

Tyraël The Just wrote: Seems like an expensive way to run dual waist slots… especially if I plan on doing VTD all year round + GC / GHC


Yup, it's a total waist of money.
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Question about waist slot 1 month 3 weeks ago #5

kurtreznor wrote:

Tyraël The Just wrote: Seems like an expensive way to run dual waist slots… especially if I plan on doing VTD all year round + GC / GHC


Yup, it's a total waist of money.


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Question about waist slot 1 month 3 weeks ago #6

kurtreznor wrote:

Tyraël The Just wrote: Seems like an expensive way to run dual waist slots… especially if I plan on doing VTD all year round + GC / GHC


Yup, it's a total waist of money.


Tip your waitress. Try the veal.

But seriously, my group has used many of the Hitchhiking Ghosts that we drew in 2020 treasure, but we're not going to buy more. They're nice if you know you really need the benefit the extra rare token provides (using Shog to equip Belt of the Brave is excellent for melee-based characters), but it's not an economical way to boost your build for more than a run or two. We've done it on Epic runs, or where someone could really use +3 Reflex saves, the ability to hit Invisible/Incorporeal monsters, or something like that. They're situational, basically.

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Question about waist slot 1 month 3 weeks ago #7

BeLinda Mathie wrote:

kurtreznor wrote:

Tyraël The Just wrote: Seems like an expensive way to run dual waist slots… especially if I plan on doing VTD all year round + GC / GHC


Yup, it's a total waist of money.


Tip your waitress. Try the veal.

But seriously, my group has used many of the Hitchhiking Ghosts that we drew in 2020 treasure, but we're not going to buy more. They're nice if you know you really need the benefit the extra rare token provides (using Shog to equip Belt of the Brave is excellent for melee-based characters), but it's not an economical way to boost your build for more than a run or two. We've done it on Epic runs, or where someone could really use +3 Reflex saves, the ability to hit Invisible/Incorporeal monsters, or something like that. They're situational, basically.

Yea, it’s about as economical as buying eldritch rune stones for each run 😂 those stones cost more than the ticket itself and are 1 and done

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Question about waist slot 1 month 3 weeks ago #8

A reason why I have Runestone Fitting Base on my wishlist…

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Question about waist slot 1 month 3 weeks ago #9

Even with a Runestone Fitting Base, the runestones must be turned in.

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Question about waist slot 1 month 3 weeks ago #10

from the TDb description for Runestone Fitting Base :
Attaching the Rare runestone still requires the player to turn in the Rare runestone token, but the Runestone Fitting Base token is not turned in.
Have you looked it up in the TDb ?
Please post TDb corrections in this thread .
If I write something in teal, it should not be taken seriously

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Question about waist slot 1 month 3 weeks ago #11

BasicBraining wrote: A reason why I have Runestone Fitting Base on my wishlist…

With these, does it only effect one weapon? Or does it imbue both main hand off hand for both ranged ? Not sure if that makes sense

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Question about waist slot 1 month 3 weeks ago #12

The first line of Runestone Fitting Base's description says (emphasis added):
This item allows a Rare runestone to be affixed to a single weapon, thus allowing that runestone’s power to take effect when that specific weapon is wielded.
Have you looked it up in the TDb ?
Please post TDb corrections in this thread .
If I write something in teal, it should not be taken seriously

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