<br />I don't completely agree with your theory that if a bag of tokens, in the price guide, averaged out to more valuable than $10, that people would run out and buy them, and sell them for a huge profit. Let's say that the average bag of tokens was worth $11 on the price guide. It is going to cost people FAR more in time and material (envelopes, stamps, etc) to resell those tokens than the $1 that they might get in profit for the tokens. If I could easily sell every bag I bought for the $10 it cost me (as the price guide says they are worth), I'd buy 10,000 bags, keep the PURPs from the 00 bags, and sell off the rest to get my money back. <br />
<br /><br />Yeah, I deliberately avoided examples close to $10. The point was that $10 is a stable value to which the value of token pouches approaches. In reality, it might be true that the value of the pouches is $9.75 but the difference is small enough, either higher or lower, that using $10 is within the accuracy that the Price Guide strives for. See more on this later. Again, I assume a liquid market.<br /><br />
<br />Also, the price guide is already not accurate on the value of a $10 bag of 2007 tokens. The average value of the Rares, Uncommons, and Commons is averaging the value of the tokens available IN PRINT and OUT OF PRINT. <br />
<br /><br />Actually, I average only the tokens that are IN PRINT to come up with an average value.<br /><br />
<br />Plus 1/100 bags have a PURP that increases the average value of the bag to over $10 (probably to at least $10.50), so once again the average bag isn't worth the $10 you paid. Also for every 25 bags you buy, you get a PURP of your choice, so you can figure an average value of $50 per PURP would raise the value of the bag further, to $12.50 per bag. Plus, if you figure that buying 25 token bags gets you five bonus token bags, you just paid only $8.33 per token bag. So given those factors, you are really paying $8.33 for a bag that is worth on average $12.50 per the price guide.<br />
<br /><br />I've thought about and struggled with the things that you mention and it is a tough one to integrate but you are thinking along the right lines. In reality, The COST per pouch isn't quite $10. Its more like:<br /><br />(8.33(+shipping) * # of pouches purchased as part of the 10+ pouch promotion + <br />8.57(+ shipping) * # of pouches purchased with the 7 pouch offer + <br />10 * number of single pouches purchased)<br />/total number of pouches sold. <br /><br />But even with best guess ratios based on information I have gleaned from Jeff, the average value is around $9.50. So $10 isn't out of the realm of reality. <br /><br />
<br />If you use Scrye again as an example, they don't price out the latest Magic set by making sure that the average price of one Rare, three Uncommons, and 11 Commons add up to $3.95 (or whatever a pack retails for these days). They report the actual market value of the items regardless of whether they are worth more or less than the cost of a pack. And - some packs (Homelands for instance) on average are worth less then the original retail price, while others (Urza's Saga for instance) are worth more. I'm sure the actual value of a bag of tokens isn't exactly $10 - and as shown above the average price paid isn't $10 either.<br />
<br /><br />Right. Like I mentioned, it is a stability point. The true value might be higher or lower but the actual value will never get far from the cost of a pack. I am not going to go through the numerical analysis but I would be willing to wager that if you took the average value of the commons, uncommons, and rares for a given set in Magic, that the cost per pack is very close to the average value you would get from those cards. This is how they set the pack price after all, based on value of the cards in the set. <br /><br /><br />
<br />Perhaps one solution would be to list what the tokens are actually worth according to the data you get on sales and trades, and just not calculate the average prices of any of the rarities, and not calculate the value per bag. If you don't calculate it on your spreadsheet, I doubt many (if any) collectors will calculate that on their own - especially since it is not significant or meaningful unless you limit it to just the tokens in print, take into account the value of the PURPs you get as incentives and in 00 bags, take into account the reduced bag price from the incentives available, add in the cost of shipping, etc. <br />
<br />The problem with this is that token sales are rare. And just reporting sales would leave most of the values blank. The values of the Purps you get per ‘00’ bag do alter the net value slightly (on the order of $0.40) and I have thought about incorporating that as well. <br /><br />But would it be better to give people no idea as to the rough cost in dollars for each token? I don’t think that’s wise. And ultimately what you would run into is internal inconsistency. Token A sold for $5, Token B sold for $4, but Token A is worth less GPs than Token B. Which is worth more in a trade? Who has to sweeten the pot to make the trade work?<br /><br />But really, if you look at the numbers, at worst the difference is ~10% and even then only comes into play during token
sales which are rare. Token trades use value ratios which cause the “cost per bag” number to factor out. The value in $ is just a rough conversion based on the token pouch stability point which as you point out is slightly lower. <br /><br />In the end, there is uncertainty in any guide. Scry is most certainly not perfect. No price guide is. Given the multitude of uncertainties and variations in individuals valuations, there is a reason this is a “guide” that gets people in the “ballpark”. <br /><br />Solving simultaneous systems of linear equations for large groups of trades, has its limits.
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<br />Thanks for engaging in the discussion!<br />
<br /><br />No prob. Time to get some work done. =)<br />