<br /><br />Here's a list of what I started (before looking at this thread, so there are some duplicates as other people have suggested similar items):<br /><br /><br />Common Consumable Chalk <br />Common Consumable Strips of Leather <br />Common Consumable Leather Squares (was thinking of something to write on or find other uses for)<br />Common Consumable Buckler Shield Small, wooden shield. No metal. New picture. AC-1. Usable by all that can use shileds.<br />Common Consumable Soap (haven't looked it up, is that what Woad is, DD?)<br />Common Consumable Torch <br />Common Consumable String or Yarn <br />Common Permanent Bedroll <br />Common Permanent Blanket <br />Common Permanent 10' Pole Due to room sizes, more likely a 6' or 8' pole.<br />Common Permanent Bucket <br />Common Permanent Belt <br />Common Permanent Belt Pouch <br />Common Permanent Sack, Large <br />Common Permanent Sack, Small <br /> <br /><br />Rare Scroll, Arcane Consumable Scroll: Sonic Blast Does automatic 8 hp of damage to monsters. 100% affective against crystaline creatures and contructs like Stone Golems; creatures highly susceptible to vibrations.<br /><br />Rare Scroll, Arcane Consumable Scroll: RazorShards (Rodski's RazorShards) This spell unleashes a blast of razor-sharp shards of crystal/stone flying through the air towards its target. Land a slider on 16 (18 on Hardcore) or better to hit. Does 12 HP or damage. No Saves. Perhaps only 10 HP of damage? <br /><br />Rare Scroll, Arcane Consumable Scroll: Sleep Will saving throw DC12 or higher or be put into a magical slumber. Creature awakes after first attack hits (not first combat round, but after the first single attack hits) or if spell is negated by other means. Only one attempt per encounter. In other words, only one sleep spell can be cast/attempted per encounter.<br /><br />Rare Consumable Stone Bullet or named Masterwork Carved Stone/Stone Bullet. Gives +1 to damage when used with a sling.<br /><br />Rare Consumable Strong Healing Herbs (perhaps use a specific name - need to look up in book of flora) Usable by All. Heals 5 HP of damage. When applied by a Druid, heals 7 points of damage. Possibly include Ranger for bonus.<br /><br />Rare Consumable Firecrackers Something to make a series of loud booms. Could be used to 1) make noise; 2) temporarily deafen the entire room (act as a silence spell for 1 round); 3) disturb any spellcasting for 1 round due to jarring nature of the continuous booms; 4) your idea goes here.
Does this need a source of fire or just the pull of a cord to ignight?<br /><br />Rare Permanent Stylish Silk Shirt Charisma +1<br />Rare Permanent Spyglass (in reality, this is rare, but in current TD lines, it would probaby be an Uncommon)<br />Rare Permanent Magnifying Glass (in reality, this is rare, but in current TD lines, it would probaby be an Uncommon)<br /><br />Ultra Rare Consumable Gem of Healing Heals all characters 8 HP.<br /><br />Ultra Rare Permanent Great Helm +1 AC-2. Usable by all that can use Helms.<br /><br />Uncommon Consumable Caltrops Multiple ideas. 1) Player states he is tossing the caltrops on the ground near the monster during combat. Player must score an unaltered 16 or higher on the battle board to successfully deploy caltrops near the monster. Monster must roll an unaltered DC18 or higher in order to avoid stepping on the caltrops during combat. 2) Player tosses caltrops to ground in the vacinity of the monster. Player must score an unaltered 17 or higher - doing so means the monster had stepped onto the caltrops and suffers damage. Damage Wheel is 1-6 because this is a consumable token.<br /><br />Uncommon Consumable Candle <br />Uncommon Consumable Ink & Quill Possibly just the Ink with the Quill being a separate item.<br />Uncommon Consumable Sealing Wax <br />Uncommon Consumable Parchment or Ppyrus <br />Uncommon Consumable Flasks of Oil Could fill a lantern, or use as a cocktail. As long as a unaltered combat board slide is within 4 points of the AC of the monster, then the lit oil is affective (that's assuming the players had something to light it with). Damage is 6 first round, 3 2nd round, and 1 3rd round, for a total of 10 points of damage. Only one such flask may be used per encounter. Does this require an ignition source?<br /><br />Uncommon Consumable Healing Herbs (perhaps use a specific name - need to look up in book of flora) Usable by All. Heals 3 HP of damage. When applied by a Druid, heals 5 points of damage. Possibly include Ranger for bonus.<br /><br />Uncommon Permanent Warhammer Damage: 1-6. Usable by: Cleric, Barbarian, Paladin, Fighter<br />Uncommon Permanent Morning Star Damage: 2-8. Usable by: Barbarian, Paladin, Fighter<br />Uncommon Permanent Fishhook <br />Uncommon Permanent Whistle <br />Uncommon Permanent Ladder, 10' or 12' Need bag of holding for this?<br />Uncommon Permanent Glass Bottle I can see using the Glass bottle, Mortar & Pestle, and some Ingredients to create a combo item.<br />Uncommon Permanent Hourglass I can see you figuring a way to make this aid in the solving of a puzzle.<br />Uncommon Permanent Lantern Permanent, assuming we don't keep track of the Oil used. Does this require an ignition source?<br /><br />Unique Permanent Magical Instrument Bard only. Increases Bard Song to a total of +2 to Hit and +2 Damage. Mandolin or Flute. Something "classic."<br /><br />Very Rare Potion Consumable Potion: Faerie Fruitiness Allows consumer to levitate <br />Very Rare Scroll, Arcane Consumable Scroll: Roteball (Rodski's Roteball) This spell allows a single thought (sentence or short paragraph) to be transmitted from one creature to another acrost a distance via a ball of thought. The receiving entity must be able to understand the language of the sending entity. The entities must be within vitual range for the roteball to find its recipient.<br /><br />Very Rare Scroll, Arcane Consumable Scroll: RazorShards (Rodski's RazorShards) This spell unleashes a blast of razor-sharp shards of crystal/stone flying through the air towards its target. Land a slider on 16 (18 or 19 on Hardcore) or better to hit. Does 16 or 18 HP or damage. No Saves. Perhaps only 14 hP of damage?<br /><br />Very Rare Scroll, Arcane Consumable Scroll: Riverboat (Rodski's Riverboat) Hey, you never know when you're going to want to travel in style down a river.
Okay, so perhaps the spell can be scaled down, say to the size of a Skiff. Doesn't go with the R theme, but oh well.<br /><br />Very Rare Consumable Potion: Death's Door Plus In same room as character's death, potion can be used to bring dead character back to life and restores enough life force energy to the character to bring the character to a total of 8 HP.<br /><br />Very Rare Permanent Buckler Shield +1 AC-2. Usable by all that can use shileds, including Druids.<br /><br />Cursed Very Rare Helm of Leaching When donned, this winged helm latches on to the victim's cranium with microscopic tendrils and begins sucking blood from the victim's cranium at the rate of 1 (or 2) HP per round. The prblem is - how to remove the helm without damaging the wearer further? Cold based attacks might work, so might heat, but I'd say they are less effective. It's not a curse, so remove curse has no effect. It's a living entity, or at least the inside of the helm is. Heck, you could make a Room around this.<br /><br /> <br /><br />Note: The above list was made before thinking about changing the status of items rarities from 2007 to 2008.