jedibcg wrote: Is anyone selling these for 45, 50 or 60 yet? If you and most others that would buy them don’t think they are worth those prices then I think it is unlikely they will stay at those prices. With very little searching i was able to find all the components for under $40. So they may be priced more than that but anyone that wants one (or more than one) should be able to get them under that if they look. I plan on making a few just because they are from ingredients that i have extra of. My limiting factor was the number of charms i got in my order.
Historically, in-print transmutes sell for less than the value of their ingredients. This is not an offer, but I don’t see them selling (although they will likely be listed) for more than about 30-35 for the next two years. At that price, I think they’re quite reasonable for a +1 semi-stacking treasure enhancer.
They may go up after the transmute window closes, but that’s almost two years from now. A lot can happen before then to affect them.
But I agree with BC. Their price won’t rise long-term beyond where they make sense to the majority of players, no matter what they cost to make. Many people make things from leftover junk they have lying around, so they value some of their ingredients much lower than “book value.”
Relics are a perfect example. They usually cost at least 500 - 600 or more to make, and sell for less than half that.
IIRC, Fallen Star Mushrooms required about $35 to make, but I don’t remember them ever selling for more. And, even though they’ve been OOP for years, they’re immune to power-creep and as useful as ever, and the supply is dwindling with every con, you can easily find them for about that today.
If you’re jumping straight to two Nuggets or better, it obviously doesn’t make sense
"Ceci n'est pas une pipe" - Magritte