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TOPIC: FINAL: New Character Card Images

FINAL: New Character Card Images 8 years 1 month ago #13

  • Picc
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Tony McCormick wrote: In my very humble opinion, no because the extra ability means painting a huge neon target on yourself.

Picc wrote: Does anyone else feel like the dwarven fighter seems stronger than the human fighter at 4th due to the taunt ability. You can both be fighters (but one of you has an extra ability) is going to be a harder sell in the coaching room.


True but there are lots of times that's going to be super useful. Like for example when the Pali is guarding the wizard or absent and the big bad is one looking at your bard funny.
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FINAL: New Character Card Images 8 years 1 month ago #14

A couple of items. Elf Wizard 4th and 5th, second sentence says 'Alertness must be used the before the DM calls...' Should be 'Alertness must be used before the DM calls...'

Wizard 4th vs. 5th the Cat's Grace paragraph in the middle. The 5th card has the first sentence messed up a bit. Just use the sentence from the 4th.

Other than that the Wizard 'is a deadly spell-caster that can lay waste to almost any foe with your arcane powers.' That lay waste part seems a bit pretentious. I would prefer something more like 'a deadly spell-caster that can use an array of arcane powers to take advantage of their foe's weaknesses.' as that seems to be more in line with the spirit and current actual play. It may seem small but it gives a clearer idea that this is a class more about tactics instead of just blasting everything. But that's probably just how I see it.
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FINAL: New Character Card Images 8 years 1 month ago #15

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I'm not going to bring up accidental grammatical errors. That will be for others. LOL!!

I like them, Jeff. A great job by all. All the characters are well balanced when played together as a team.
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FINAL: New Character Card Images 8 years 1 month ago #16

We just updated the back images for the Barbarian, Cleric and Wizard. See post in previous page.

Thanks for the feedback!
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FINAL: New Character Card Images 8 years 1 month ago #17

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Thanks for adjusting the human 5th level wizard - now the wizards feel more balanced to me!

Thanks for listening to our feedback, Jeff! That's one of the things that makes TD so much awesomesauce!

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FINAL: New Character Card Images 8 years 1 month ago #18

bpsymington wrote: Thanks for adjusting the human 5th level wizard - now the wizards feel more balanced to me!

Thanks for listening to our feedback, Jeff! That's one of the things that makes TD so much awesomesauce!

Brian


Thanks for all the feedback!
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FINAL: New Character Card Images 8 years 1 month ago #19

Agree that it is a very useful ability, but the risk that you will be attacked is the trade off. I don't think the dwarf will seem stronger than the human fighter. We will find out in August.
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FINAL: New Character Card Images 8 years 1 month ago #20

Tony McCormick wrote: In my very humble opinion, no because the extra ability means painting a huge neon target on yourself.

Picc wrote: Does anyone else feel like the dwarven fighter seems stronger than the human fighter at 4th due to the taunt ability. You can both be fighters (but one of you has an extra ability) is going to be a harder sell in the coaching room.


Look at the stats.

Fighter has 2 more STR than Dwarf, for an extra +1/+1, and 2 more WIS for +1 Will.

Fighter also had +2 Charisma, not that that does anything at the moment.

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FINAL: New Character Card Images 8 years 1 month ago #21

binia wrote: The fourth level card uses the terminology "Free Action" to describe using Rage, while the fifth level card uses "happens in no time" to describe Greater Rage.

Good catch, thanks!
Have you looked it up in the TDb ?
Please post TDb corrections in this thread .
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FINAL: New Character Card Images 8 years 1 month ago #22

Ro-gan wrote: I'm not going to bring up accidental grammatical errors.

Please do. Seriously.
Have you looked it up in the TDb ?
Please post TDb corrections in this thread .
If I write something in teal, it should not be taken seriously
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FINAL: New Character Card Images 8 years 1 month ago #23

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Druegar wrote:

Ro-gan wrote: I'm not going to bring up accidental grammatical errors.

Please do. Seriously.


Okay. I'll try to read them tomorrow and make notes for you.
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FINAL: New Character Card Images 8 years 1 month ago #24

As requested I'll dive into some nitpicky grammar on the backs of the cards but overall these are great. I hope this helps!

Barbarian (4th Level)
"once an adventure" should be "once per adventure" as that's more consistent with other usages of the phrase

Barbarian (5th Level)
"once an adventure" should be "once per adventure" as that's more consistent with other usages of the phrase
greater rage should state it uses a free action, not "no time to activate"

Barbarian Berserker
"Life-restoring items must be used in the room where the character died, and before moving into the next room if you die due to negative HP not being healed before time runs out." -- comma is probably not right but the whole sentence is confusing. I suggest: "If you die due to having negative HP and no time remaining to be healed, and you wish to use a life-restoring item, it must be used in the room in which you died."

Bard Troubadour
Shout: perhaps remove reference to saving throw since we have largely eliminated that mechanism when attacking monsters. It doesn't seem necessary here.

Cleric (4th & 5th)
"damage dealing spells" should be "damage-dealing spells"
"Getting hit with a second time with any of those spells" should be "Getting hit a second time with any of those spells"

Cleric Templar
Righteous Might: (double damage.) should be (double damage). IMO (period outside of the parens)
Sunburst: consider dropping reference to saving throw. Not sure what the standard is but "No To Hit slide" is a bit grammatically confusing. Can it be "No To-Hit slide" or "No 'To Hit' slide"?

Druid (5th Level)
"especially if given a round to buff" seems confusing out of context and it doesn't happen as much these days. I think it could be dropped.

Druid Summoner
Summoning: "has no to hit or damage bonuses" again maybe this is the standard but grammatically it should be "has no to-hit or damage bonuses"
Summoning: will a natural 20 do double damage even if the creature is immune to critical hits? If so perhaps a brief mention of that is warranted here.
Summoning: it is clear that you can't attack with a weapon while summoning but is it clear that you can't also drink your own polymorph potions and attack without a weapon? Perhaps change language from "attack with a weapon" to "slide on the combat board"

Dwarf Fighter (5th level)
"peopel" should be "people"

Dwarf Fighter Defender
Shield Focus: first sentence might be clearer as: "When equipping a shield you gain an additional +2 AC on top of whatever bonus the shield provides".

Elf Wizard (4th Level)
"two primary spells you should choose from" IMO should be "two primary spells you may choose to cast". The current wording makes it sound like you should always do this but they can only be done twice per dungeon. This also avoids ending the sentence in a preposition.

Elf Wizard (4th & 5th Level)
The text about the two-weapon Ranger/Monk might be a bit confusing since the Monk might not actually have any weapons. How about: "if the Monk or Ranger are sliding two pucks at once..."
Remove reference to saving throw near the bottom.
"you don't need to gamble them" should probably be "you don't need to risk them", "you don't need to gamble with them", or even "you don't need to risk your own life".

Elf Wizard Illusionist
Color Spray & Hypnotic Pattern: Consider "to-hit" instead of "to hit".

Fighter Duelist
This is the first time (so far) that Melee specifically mentions "not ranged". I think it is unnecessary or at least inconsistent to mention that here.
"but you are free to slide again" should probably clarify that you can slide again on the following round

Monk (4th & 5th Level)
"Your character... with only your fists...": changing subjects. Your character is using his or her fists, not the player's fists.
"You must slide the second puck before the first one stops moving"... add " and both pucks must be slid using the same hand." just to clear up existing and ongoing confusion here.

Ranger (5th Level)
Still mentions bow specifically while the 4th level card uses "ranged weapon"

Rogue (4th & 5th Level)
It should specifically mention on this side of the card that preparing to sneak attack takes up your first round of combat. It is just implied here.
"whichever one you do more damage with" should be "whichever one deals more damage".

Rogue (5th Level)
"After, make regular attacks each round..." is confusing to me. How about "On future rounds of combat..."?

Rogue Assassin
Poison Resistance: since there is plenty of space perhaps mention how the player will need to apply this reduction on their own? Or perhaps it should be obvious to anybody playing this class.

Wizard (4th Level)
"If someone in the groups needs..." should be "If someone in the group needs".
"you don't need to gamble them" should probably be "you don't need to risk them", "you don't need to gamble with them", or even "you don't need to risk your own life".

Wizard (5th Level)
"late-adventure monsters" implied but doesn't state that they are more powerful. I'd just say "more powerful monsters".

Wizard Sorcerer
Stone Storm: consider removing reference to saving throw. Consider saying "no slide is required" instead of "no to hit slide".
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Last edit: by Kirk Bauer.
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