Welcome, Guest
Username: Password: Remember me
  • Page:
  • 1

TOPIC: My feedback for Origins and Gen Con

My feedback for Origins and Gen Con 4 years 9 months ago #1

  • jedibcg
  • jedibcg's Avatar Topic Author
  • Offline
  • 10th Level
  • Supporter
  • What is personal text?
  • Posts: 10746
I have been saving my feedback from Origins till I and everyone else got through Gen Con because I didn't want to taint anyone's experience of Gen Con. I should have written it down at least so it would be fresher instead of working off memory solely.

On Thursday of Origins I played E1 and E2. E1 had some minor technically difficulties but nothing I haven't seen before and nothing that prevented us from being able to do a room or puzzle. SPOILERS to follow

Warning: Spoiler! [ Click to expand ]


E2 was just plain awful on Thursday. After the run I actually asked for an AC and ended up talking to Jeff about it.
Warning: Spoiler! [ Click to expand ]


Now we move ahead 1 month to Gen Con. E2 was the first up for my group. I liked that everything was working for our run the laser on final room and lights for the skulls. It definitely made it a cooler run that at Origins but still ultimately it was not cool enough that I would have recommended to anyone. All of the N's last year had a least one cool or wow room. Whether it be the ship navigation puzzle or the snow building puzzle which everyone I played with really enjoyed. Or seeing the rainbow bridge (even if they didn't like the puzzle itself) or devil drake at the end. Some loved the singing puzzle. There was one puzzle that someone loved doing or a monster or puzzle that they loved to see. There was a wow/coolness factor that I knew would want to make them play again. E2 just didn't have it for me not at Origins and not at Gen Con either. I would have recommend anyone to dump E2 tickets and do Odin's Redux for less money or E3 or E1. The group in front of us also prevented us from getting into room 1 for 3 minutes on 1 run. It didn't prevent it us from solving it but it was frustrating when we got to the room with the skulls and they had not reset the puzzle. Honesly though that might have been 2 different runs.

E1 saw some nice improvements from Origins to Gen Con. I think they did a much better job of placing the combat boards so you would have the monster at the end of the board. I liked the addition of the hammers in room 2. Felt that added a nice second layer of difficulty without making it too difficult since it was room 2.

E3 is the type of dungeon I expect from TD now over the years. We saw a cool monster at the end (imo) and I thought the puzzle where we had to feed the skull was different even if it was frustratingly difficult depending on the DM. There were audio issues in room 3 I think everyone knows. Which is very frustrating because all this money was spent on a new sound system that increased our ticket prices. That said I still liked E3 the best out of the new dungeons because I saw it potential.


Overall my experience this year was good enough that I am going to continue at my token purchase and ticket purchase level for next year minus doing E best of at Gen Con (assuming they have one).
You either discover a star or you don't. You arrogant punk.

Please Log in or Create an account to join the conversation.

My feedback for Origins and Gen Con 4 years 9 months ago #2

I thought the skull forcefield puzzle was amazing looking.

Please Log in or Create an account to join the conversation.

My feedback for Origins and Gen Con 4 years 9 months ago #3

  • jedibcg
  • jedibcg's Avatar Topic Author
  • Offline
  • 10th Level
  • Supporter
  • What is personal text?
  • Posts: 10746

Matthew Hayward wrote: I thought the skull forcefield puzzle was amazing looking.


Cool. I thought (when it worked it didn't one of the times) that it looked like a ring on a rock. I wasn't getting a force-field image.
You either discover a star or you don't. You arrogant punk.

Please Log in or Create an account to join the conversation.

My feedback for Origins and Gen Con 4 years 9 months ago #4

jedibcg wrote:

Matthew Hayward wrote: I thought the skull forcefield puzzle was amazing looking.


Cool. I thought (when it worked it didn't one of the times) that it looked like a ring on a rock. I wasn't getting a force-field image.



Ahh. Might have been different equipment - when we went through there was enough smoke that you could see a rainbow cone with swirling opacity.

Please Log in or Create an account to join the conversation.

My feedback for Origins and Gen Con 4 years 9 months ago #5

The E2 gem puzzle was the only failure the group I ran with on Friday. I would have loved to run all 3 adventures but was lucky to get the one!
Tenth level achieved! Now for the long journey to 11th level!

Please Log in or Create an account to join the conversation.

My feedback for Origins and Gen Con 4 years 9 months ago #6

Matthew Hayward wrote:

jedibcg wrote:

Matthew Hayward wrote: I thought the skull forcefield puzzle was amazing looking.


Cool. I thought (when it worked it didn't one of the times) that it looked like a ring on a rock. I wasn't getting a force-field image.



Ahh. Might have been different equipment - when we went through there was enough smoke that you could see a rainbow cone with swirling opacity.

We also could see the force field due it the smoke. It was extremely awesome, and one of the favorite effects seen by our group in 5 years of td

Please Log in or Create an account to join the conversation.

My feedback for Origins and Gen Con 4 years 9 months ago #7

The curtain on E1 was incredible as well. I asked the DM to turn it back on after we solved it every time.

I has both experiences on E2, ring and cone. Cone was definitely better.

I also loved the way the Lamia were using their smoke to obscure the combat board. That made sliding a LOT harder.
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 

Please Log in or Create an account to join the conversation.

My feedback for Origins and Gen Con 4 years 9 months ago #8

  • jedibcg
  • jedibcg's Avatar Topic Author
  • Offline
  • 10th Level
  • Supporter
  • What is personal text?
  • Posts: 10746
the E1 lazer did work well when we ran it Saturday. Still it was cool looking but not enough to make it a high level TD run imo.
You either discover a star or you don't. You arrogant punk.

Please Log in or Create an account to join the conversation.

My feedback for Origins and Gen Con 4 years 9 months ago #9

The gem puzzle in E1, I think I understand how it should be solved, although my groups failed it both times I ran.

The penultimate room in E3, though, I just have no idea.I don't think we even came close to a solution.

Please Log in or Create an account to join the conversation.

My feedback for Origins and Gen Con 4 years 9 months ago #10

Juion wrote: The gem puzzle in E1, I think I understand how it should be solved, although my groups failed it both times I ran.

The penultimate room in E3, though, I just have no idea.I don't think we even came close to a solution.


Which one was that? I think our group got that one.

Please Log in or Create an account to join the conversation.

My feedback for Origins and Gen Con 4 years 9 months ago #11

  • jedibcg
  • jedibcg's Avatar Topic Author
  • Offline
  • 10th Level
  • Supporter
  • What is personal text?
  • Posts: 10746
please don’t discuss puzzle solutions in this thread. some my want to try again at GHC.
You either discover a star or you don't. You arrogant punk.

Please Log in or Create an account to join the conversation.

My feedback for Origins and Gen Con 4 years 9 months ago #12

For sure. I didn't mean to mention details, just wanted to mention my general confusion at how it was supposed to go.

Please Log in or Create an account to join the conversation.

  • Page:
  • 1
Time to create page: 0.100 seconds