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TOPIC: Curses?

Curses? 7 months 1 week ago #13

Fiddy wrote:

Druegar wrote:

▶▶THIS IS NOT CURRENTLY A PLAN THAT IS IN THE WORKS◀◀

Hypothetical: Let's say there are two chests at Gen Con. One has the standard treasure mix with no curses and the other has curses, but a slightly (and I do mean slightly) better treasure mix.
  1. Which would you pull from?
  2. Would your answer change if the mix was the same (i.e., not better), other than the curses?


Since Curses are not transmutable to a trade good, I'd probably draw one or two runs from the cursed box, and the rest from the regular box, likely independent on whether the mix is standard or slightly increased.


That's a good point, I hadn't noticed that they weren't transmutable. That really makes them far less collectible, since the number of them in circulation isn't going to go down, other than if they are lost or disposed of.

Along those lines, I'd request that any future curses be transmutable into Trade Item tokens (perhaps Alchemist Ink), or be consumables, or be usable in transmuted recipes . I wouldn't want curses to be like Lore tokens, just piled up with no way to transmute them into Trade Item tokens.

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Curses? 7 months 1 week ago #14

Fiddy wrote:

Druegar wrote:

▶▶THIS IS NOT CURRENTLY A PLAN THAT IS IN THE WORKS◀◀

Hypothetical: Let's say there are two chests at Gen Con. One has the standard treasure mix with no curses and the other has curses, but a slightly (and I do mean slightly) better treasure mix.
  1. Which would you pull from?
  2. Would your answer change if the mix was the same (i.e., not better), other than the curses?


Since Curses are not transmutable to a trade good, I'd probably draw one or two runs from the cursed box, and the rest from the regular box, likely independent on whether the mix is standard or slightly increased.


Clearly we need a cursed trade good! Oh the possibilities...

Either way I would definitely draw from the cursed box until I had successfully acquired some curses, because entertainment value is awesome.

Acquiring multiple copies of the same curses doesn't add as much new entertainment value, though, so once I had some of them it would depend, partially on overall expected value (Fiddy makes a great point about trade good opportunity cost, though that could be counterbalanced if the chance of desirable pulls were in fact a little higher than usual), but also partially on whether the cursed treasure was available in convenient prewrapped 20-stacks.
dmrzzz's trade thread

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Curses? 7 months 1 week ago #15

Druegar wrote:

▶▶THIS IS NOT CURRENTLY A PLAN THAT IS IN THE WORKS◀◀

Hypothetical: Let's say there are two chests at Gen Con. One has the standard treasure mix with no curses and the other has curses, but a slightly (and I do mean slightly) better treasure mix.
  1. Which would you pull from?
  2. Would your answer change if the mix was the same (i.e., not better), other than the curses?


'slightly better' or 'same mix' is not enough to go on. The cursed box CANNOT be the same mix, the curses either replace something, or are put in in addition to everything else. The numbers of the rest of the mix can be adjusted, but percentage wise, something will have to go down to make room for curses.
At which point it just becomes a question of what gets replaced/percentage-reduced:
If uncommon, rare, greaves, treasure box amulets, and/or minor trade goods - I pull from the curse box all the time.

If the entire mix is diluted (just add curses to the regular mix, no other adjusting) - I will pull from the cursed box until I get 1 of each curse, then switch to the regular box.

If monster bits are reduced - I will pull from the cursed box until I get 1 of each curse, then assess. I will be interested in pulling more from the curse box, but want to make sure I get all the monster bits I need.

If tinker bits, URs, relics, etc are reduced - I will pull from cursed box until I get 1 of each, then go to regular box. But I will be unhappy about losing the chance for better items.

If the chance for these better items (tinker bits, URs, relics, etc) goes UP - I pull from cursed box all the time.
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Curses? 7 months 1 week ago #16

I will burn another wish ring and curse everyone if needed.

i am not a villain...just a misunderstood hero
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Curses? 7 months 1 week ago #17

lazlo_hollyfeld1985 wrote: I will burn another wish ring and curse everyone if needed.

i am not a villain...just a misunderstood hero


Chad is awesome!
dmrzzz's trade thread

Yes, my AC is lower than the Wizard's. No regrets!

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Curses? 7 months 1 week ago #18

Whichever has better UR+ %. If equal, curses.

I got zero curses in two runs. Sadness. Those 10 draws were a bunch of meaningless stuff, I think entirely uncommons and MBs.

Feel free to eliminate uncommons from treasure next year.

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Curses? 7 months 1 week ago #19

Ian Lee wrote: Feel free to eliminate uncommons from treasure next year.

I know OE and EB are plentiful now, but I fear what this would do to them if this happened....but probably better discussion in a different thread.
You either discover a star or you don't. You arrogant punk.

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Curses? 7 months 1 week ago #20

With the caveat of that I’m the guy who is known in the group for caring the least about TE and the transmuting process.

1) I’d risk the curses if the percentages were better, until I had one or two curses.
2) If the percentages were the same, I may or may not risk it until I have one or two. It would depend on my mood that day (did the dungeon just kick our butts? If it did, I’d probably not be in the mood for curses) and what I may know or not know about the curses floating around at that time.

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Curses? 7 months 1 week ago #21

Druegar wrote:

▶▶THIS IS NOT CURRENTLY A PLAN THAT IS IN THE WORKS◀◀

Hypothetical: Let's say there are two chests at Gen Con. One has the standard treasure mix with no curses and the other has curses, but a slightly (and I do mean slightly) better treasure mix.
  1. Which would you pull from?
  2. Would your answer change if the mix was the same (i.e., not better), other than the curses?

1) I would absolutely pull from the cursed box for slightly better odds. Whatever that means.
2) If the mix was the same, or slightly worse because same mix + curse, I would still pull until I had a collection of curses. I think they’re fun!

If the hypothetical curses could be transmuted to a trade good, that’s even better. Maybe Golden Fleece?

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Curses? 7 months 1 week ago #22

Sounds like I’m in the minority here, but I’d pull from the non-cursed box. I drew three curses at Skull Con. That’s enough. (Fortunately, if that’s the right word, they were all the Cursed Fork of Gluttony. I main Barbarian, so having to hold a mirror in my melee offhand slot would be a real PITA.) I’ll work off these curses at Gen Con and don’t particularly want to draw any more. Even for a somewhat “better” treasure mix.

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Curses? 7 months 1 week ago #23

If I'm not doing many runs (which this year I'm not), I'd draw only from the cursed boxes. If I had lots of runs, I'd likely draw from the cursed box until I had all the curses and then switch over, but that would depend on how exactly the cursed mix was slightly better.
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Curses? 7 months 1 week ago #24

Druegar wrote:

▶▶THIS IS NOT CURRENTLY A PLAN THAT IS IN THE WORKS◀◀

Hypothetical: Let's say there are two chests at Gen Con. One has the standard treasure mix with no curses and the other has curses, but a slightly (and I do mean slightly) better treasure mix.
  1. Which would you pull from?
  2. Would your answer change if the mix was the same (i.e., not better), other than the curses?


If the treasure mix were better and the curses are about the same level as the current ones I’d go with the cursed box.

If the boxes were the same I’d pull from the cursed box until I got one of each for my collection and then start pulling from the standard mix.

If the cursed tokens were way worse I would need to reconsider everything I stated above. A cursed weapon for example that you had to use on you next run might be a bit much, but if I pulled it I would use it all the same.

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