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TOPIC: FINAL IMAGES (Common through Transmuted!)

FINAL IMAGES (Common through Transmuted!) 1 year 11 months ago #1

Thanks everyone! I am a very lucky gamer to have such a great group of players to help me get another year of tokens to the factory. I could never do this without all the amazing players who give lots of their time to tweak, polish, edit and demolish all my token ideas.

Below are the links to the final token images of the core set for the 2023 Treasure Token Collection!

truedungeon.com/files/Common23.jpg

truedungeon.com/files/Uncommon23.jpg

truedungeon.com/files/Rare23.jpg

truedungeon.com/files/Ultra23.jpg

truedungeon.com/files/Transmuted23.jpg


Thank you all again!
Token Conjurer
Geek Dreamweaver
Nerdomancer
Author of the never-to-be-released "The Secret of Trees"
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FINAL IMAGES (Common through Transmuted!) 1 year 11 months ago #2

The robes of harmony and shirt of The shrewd are not consistent with their ( ) around polymorph. You could probably drop the ( ) on the robes.
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FINAL IMAGES (Common through Transmuted!) 1 year 11 months ago #3

Thanks again Jeff for letting all of us have input into the process. Looking forward to these!
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FINAL IMAGES (Common through Transmuted!) 1 year 11 months ago #4

Yes, thank you much for involving us. It’s been fun this year!
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FINAL IMAGES (Common through Transmuted!) 1 year 11 months ago #5

UR Ring of the Savant: should be spelled "modifiers"
Classes Played: Barbarian (65 times), Monk (56), Ranger (33), Rogue (25), Cleric (21), Fighter (13), Druid (12), Paladin (11), Dwarf Fighter (10), Bard (7), Elf Wizard (2), Wizard (2)
Last edit: by Reap.
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FINAL IMAGES (Common through Transmuted!) 1 year 11 months ago #6

Updated. For some weird reason my phone went way back on the transmuted token designs.

Is the omission of the Rogue skill check auto-pass from the relic and legendary Beads intentional? Is the idea to have Rogues choose if they want the auto-pass or higher base saves?
Last edit: by BeLinda Mathie.
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FINAL IMAGES (Common through Transmuted!) 1 year 11 months ago #7

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FINAL IMAGES (Common through Transmuted!) 1 year 11 months ago #8

Ultra rares
+2 Sacred Sling
Damage wheel is off. Shouldn't have 3 or 4 (via Kurt).

Gauntlets of Divine Guidance
You can drop the 'cast' and 'pts'
+3 to hit with Melee weapons & +2 to healing spells

Ring of the Savant
The way this is worded sounds like a flat +5 is added on to the total of the spell, not necessarily the total of the skill check itself. Not sure if that differentiation matters, but it's worth pointing out. Modifiers is misspelled (via Reap).
+5 is added to final total (after modifiers) if Skill Test is successful

Robe of Harmony
Probably doesn't need parentheses. Polymorph is usually not capitalized on tokens.
1st-3rd level healing & damage spells & polymorph damage get +4 to total

Shirt of the Shrewd
Has an oxford comma
+3 to damage spells, healing spells & polymorph damage. -1 to saves

Rares
Cloak of Mystic Flourish
can probably drop the second instance of 'w/ Mystic Staves'
+2 to hit w/ Mystic Staves (Wizards: total +3 to hit)

Fancy Hat
I wonder if the 'or' should be an '&'. I think it would sound better that way.
+1 to AC (Bard: Bardsong works underwater & in magical silence)

Pants of the Pub
Should probably have an ampersand. Can shorten Constitution to CON to make room.
+2 to CON & -1 to Reflex saves

Ring of Sacred Touch
After noticing that Rogue is on multiple augmented rares, I think this Ring should be templated like the other augmented rares. Spacing should work since you won't need to list 'sacred' twice.
+1 Sacred damge w/ Melee attacks (Cleric & Paladin: total +2 dmg)

Uncommons
Bead of the Cleaver
'You gain' is unnecessary text
+1 to hit & +1 to damage with Axe weapons

Cloak of Wealguard
You can drop the '(1/game)' since Elf Wizards only have one cast of Instant Safeguard. Instant Safeguard shouldn't have quotation marks since other spell-referencing tokens (ex- Magic Missile, ex- Remove Disease) don't use quotation marks.
Enhances Instant Safeguard spell to AC-18

Potion Fine Spirits
You can drop 'effect'
Heals 3 pts of dmg to 1 person & removes Fear

Commons
Grave Hunter Shirt
'Attacks' shouldn't be capitalized
Immune to Paralysis from Undead Touch attacks

Potion Warm Spirits
Does 'effect' need to be in the text?

Scroll Gaze Reflection
Parentheses seem unnecessary here.
Grants caster immunity to Gaze attacks
"IMHO we like to solve problems here on the forums that are only perceived problems due to a myopic view." -Bob C
Last edit: by dokkaebi.
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FINAL IMAGES (Common through Transmuted!) 1 year 11 months ago #9

  • NightGod
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Text on Greater and Boaz beads should likely be (may not equip other Whispers Beads" (plural whispers) to more exactly match the name on the token.

I can't find any previous examples of +damage or +healing modifiers on tokens using the verbiage "you cast" or "cast". Is that an intentional change going forward?
Last edit: by NightGod.
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FINAL IMAGES (Common through Transmuted!) 1 year 11 months ago #10

  • NightGod
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Arnold wrote: Cloak of Wealguard
You can drop the '(1/game)' since Elf Wizards only have one cast of Instant Safeguard. Instant Safeguard shouldn't have quotation marks since other spell-referencing tokens (ex- Magic Missile, ex- Remove Disease) don't use quotation marks.

There are multiple tokens that allow a spell to be cast more times than the number of boxes on the character card.
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FINAL IMAGES (Common through Transmuted!) 1 year 11 months ago #11

Corsair Eye Patch from this year (2022) shows it transmutes to Mystic Silk, the Uncommon Eyepatch of Wealsight shows Darkwood Plank. Should it be Silk?
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi
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FINAL IMAGES (Common through Transmuted!) 1 year 11 months ago #12

NightGod wrote:

Arnold wrote: Cloak of Wealguard
You can drop the '(1/game)' since Elf Wizards only have one cast of Instant Safeguard. Instant Safeguard shouldn't have quotation marks since other spell-referencing tokens (ex- Magic Missile, ex- Remove Disease) don't use quotation marks.

There are multiple tokens that allow a spell to be cast more times than the number of boxes on the character card.


I realize that, but I don't think those corner cases matter enough to force the restriction. It's +2 AC to a lvl 1 spell. That spell doesn't even make it onto the lvl 5 card.
"IMHO we like to solve problems here on the forums that are only perceived problems due to a myopic view." -Bob C
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