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TOPIC: Origins Details Posted - True Grind!

Origins Details Posted - True Grind! 2 months 3 days ago #13

  • Picc
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David Harris wrote: if you have the bandwidth


No issues with bandwidth, I'm happy to do it either way. Just trying to maximize the other peoples enjoyment of the event :)
Semper Gumby, Always flexible.

Sartre sits in in a coffee shop and asks for a coffee without cream. The barista apologizes “Sorry, we don't have any cream. Can I offer you a coffee without milk instead?”

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Origins Details Posted - True Grind! 2 months 3 days ago #14

I would vote for replaying the same Grind module at GHC to give everyone more chances to play it.
Classes Played: Barbarian (65 times), Monk (56), Ranger (33), Rogue (25), Cleric (21), Fighter (13), Druid (12), Paladin (11), Dwarf Fighter (10), Bard (7), Elf Wizard (2), Wizard (2)

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Origins Details Posted - True Grind! 2 months 3 days ago #15

Picc wrote:
As a general pole of interest. What would people prefer to see for grind at GHC, a new thing or a redux of the Origins module to create more opportunities at slots?
.


My vote would be new but understand some reuse makes things easier to propagate.

If there was reuse, I would vote for the 2023 grind as it had a lot of fun references. The T shirt thing and fire resistant weren’t our groups favorite.

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Last edit: by Limitless.

Origins Details Posted - True Grind! 2 months 3 days ago #16

Jeff Martin wrote:

Wyld wrote: Assuming I didn't misread, would that conflict with the Standard Pack Bead of Baldur ?


Oops...yes it would! Looks like the token name is going to get changed AGAIN. This time I will check the tokendb.com before naming it! :blush: :blush: :blush: :blush:


Bead of Loki's Trickery
or
Bead of Loki's Shenanigan's

Jeff Martin wrote: All damage is Sacred.

Acherin wrote: I also added VTD support for the most annoying token of 2024 the +2 Sun Scimitar.

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Origins Details Posted - True Grind! 2 months 3 days ago #17

Will there be transmuting at Origins?
Classes Played: Barbarian (65 times), Monk (56), Ranger (33), Rogue (25), Cleric (21), Fighter (13), Druid (12), Paladin (11), Dwarf Fighter (10), Bard (7), Elf Wizard (2), Wizard (2)

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Origins Details Posted - True Grind! 2 months 3 days ago #18

Picc wrote: I have no strong opinion on the treasure situation going forward one way or the other. That said, I think it should stay as whatever it was advertised as this time for Origins, since those ticket are already sold.


As a general pole of interest. What would people prefer to see for grind at GHC, a new thing or a redux of the Origins module to create more opportunities at slots?


While I can't promise anything one way or the other, I would be interested in hearing people thoughts.


Absolutely, there shouldn't be any changes to this Grind. I was referring to going forward. :)

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Origins Details Posted - True Grind! 2 months 3 days ago #19

Picc wrote: I have no strong opinion on the treasure situation going forward one way or the other. That said, I think it should stay as whatever it was advertised as this time for Origins, since those ticket are already sold.


As a general pole of interest. What would people prefer to see for grind at GHC, a new thing or a redux of the Origins module to create more opportunities at slots?


While I can't promise anything one way or the other, I would be interested in hearing people thoughts.


Maybe a combination of the two - use the same module as a starting point, but make a couple of changes so there's something fresh for those that played it before?

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Origins Details Posted - True Grind! 2 months 3 days ago #20

Same price as regular dungeon, 30 minutes less and treasure cap of 35% less.

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Origins Details Posted - True Grind! 2 months 2 days ago #21

Fred K wrote:

Mike Steele wrote: I still think it makes sense for Grind to give no treasure coins - or perhaps just the three with no enhancers allowed. That would aim it more at the players that are simply playing for the love of playing Grind. It doesn't make sense to include max free treasure pulls given the demand that is so much higher than the limited supply.


+1


+1
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi

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Origins Details Posted - True Grind! 2 months 2 days ago #22

It's probably a bit late to change the rules after the event is sold out...

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Origins Details Posted - True Grind! 2 months 1 day ago #23

Personally, I very much like and appreciate an event like this with a 20 token flat treasure draw at the end. True grind is going to sell out either way and, let’s face it, TD adventure tix always sell out fast at the big cons. That said it’s nice when TD does something nice!

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Origins Details Posted - True Grind! 2 months 1 day ago #24

Beertram wrote: It's probably a bit late to change the rules after the event is sold out...


And the pricing.

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