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TOPIC: True Dungeon Character Generators (App)

True Dungeon Character Generators (App) 3 years 1 week ago #937

Conserve spell from the app does not conserve the spell, it gets marked off instead.

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True Dungeon Character Generators (App) 3 years 1 week ago #938

Bugs: iOS app

Figurines are only equipable in Special Items section. Figurine Slots only have selection for none.
Figurine of Power: Reaver has two selections listed (appears to be a duplicate listing)
Bead of the Lucky Traveler appears as Purple in app, not Orange like other Transmuted tokens.

Also: My understanding is that this is already known, but wanted to list it here too... the app should not allow Teeth of Cavadar to be equipped at the same time as the Skull of Cavadar.
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Last edit: by Dougout.

True Dungeon Character Generators (App) 3 years 1 week ago #939

If cleric casts restore power, how do you select it as an option?

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True Dungeon Character Generators (App) 3 years 1 week ago #940

Equipping Skull of Cavadar does not grant a character Psychic power in the VTD app

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True Dungeon Character Generators (App) 3 years 1 week ago #941

jon wrote: If cleric casts restore power, how do you select it as an option?


The only way i currently know is to drop out of VTD and then go back in and re-cast spells you don't get restored. I also have this question... is there a restore option that i'm not seeing in the iOS app?
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True Dungeon Character Generators (App) 3 years 1 week ago #942

Arcanist Kolixela wrote: Conserve spell from the app does not conserve the spell, it gets marked off instead.


in the iPhone App, When I use conserve spell, it forces me to cast no-mark, and doesn't mark it. Which app are you using?
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True Dungeon Character Generators (App) 3 years 1 week ago #943

Arcanist Kolixela wrote: Equipping Skull of Cavadar does not grant a character Psychic power in the VTD app


in my iPhone App it works.
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True Dungeon Character Generators (App) 3 years 1 week ago #944

Lequinian wrote:

Cranston wrote:

Lequinian wrote: Should Strength 9 (CotSipquick and Bo Frail Agility) subtract 1 from the Nightshade Dagger ranged damage? Inconsistency between app (does not) and web-site (does).

I would need the rest of the build to decide. Is the final Ranged Damage 0 and you think it should be -1? If so, it is limited to a minimum of 0.


I'd prefer that the app is right and the web-site is wrong, but...

Class: Rogue

STR: 9
DEX: 22
CON: 11
INT: 11
WIS: 11
CHA: 15

Melee:
Hit: 1 Damage: -1 AC: 16

Range:
Hit: 8 Damage: 1 AC: 16 Missle AC: 0

Ranged Mainhand: Nightshade’s +2 Throwing Dagger
Wrist: Bracelets of Frail Agility
Charm: Charm of the Sipquick
Ioun Stone: Ioun Stone Banshee Prism


When I build this in iPhone, I get Melee -1/-1, Ranged 8/1
If Str is below 10, and to hit/damage bonuses can't be negative, then Melee should show as 0/0 and Ranged should be 8/2, right?

From the Player Handbook:
"Though thrown weapons are a ranged attack, they’re
a little different from weapons that mechanically
launch a projectile in that a thrown weapon’s damage
is modified by the thrower’s Strength bonus.
Each individual thrown weapon can only be used
once per combat. After combat concludes, your
thrown weapon token(s) is returned to you."

I wasn't able to find reference to Str values less than 10.
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Last edit: by Dougout.

True Dungeon Character Generators (App) 3 years 1 week ago #945

1. Figurines on IOS: Seems to work correctly for me. Remember, whether in the Figurine slot or Special slot, the total limit is the total limit. If you put them in the Special slot, the Figurine slot will not allow you to equip more.
2. Conserve spell for Android needs to be corrected for 5C.
3. Restore Power is difficult to code. I will consider some options.
4. Melee should be 0/0 rather than -1/-1 as the total number cannot be below 0. The ranged result of 8/1 is correct, as the -1 from strength does apply, and the total damage is above 0.

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True Dungeon Character Generators (App) 3 years 1 week ago #946

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Arcanist Kolixela wrote: Equipping Skull of Cavadar does not grant a character Psychic power in the VTD app

I noticed this today, as well.

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True Dungeon Character Generators (App) 3 years 1 week ago #947

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Bug from website, Fighter Legendary does not 2x crit on a 19 with melee weapon.

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True Dungeon Character Generators (App) 3 years 1 week ago #948

Suggestion:

For things that trigger on specific die rolls that aren't Critical Hit, like Stun, add a "Stun" indication in the combat results.
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