Welcome, Guest
Username: Password: Remember me

TOPIC: TD Character Creator (Web Site)

TD Character Creator (Web Site) 1 year 2 months ago #937

It was a mechanic that could be overcome… going to hold off on going into details until after the weekend is over.

Please Log in or Create an account to join the conversation.

TD Character Creator (Web Site) 1 year 2 months ago #938

I think I've discovered part of the issue. Even with Lenses of the Fae equipped, I was getting the "1s" until I specifically enabled the "Ignore Incorporeal" buff by hand.

Please Log in or Create an account to join the conversation.

TD Character Creator (Web Site) 1 year 2 months ago #939

Fiddy wrote: I think I've discovered part of the issue. Even with Lenses of the Fae equipped, I was getting the "1s" until I specifically enabled the "Ignore Incorporeal" buff by hand.


That is true I guess in those cases I could.auto.apply the buff for the room. Future enhancement.

The other thing is Cranston and I interfaced with the roller api differently. The roller only turns the text red for a miss on a roll of 1. So if there is anything module related that cause you to auto miss I send a hit roll of 1 where as in the app the roll is unchanged and the damage is set to zero. So when comparing the two it might looks like the web site is rolling more ones but in fact it is changing the result to a 1 so it looks like a red miss in the roller.
Have a question? Check the Token DataBase

Have you seen https://tdcharactercreator.com yet?

Check out my latest Build Acherin

Please Log in or Create an account to join the conversation.

TD Character Creator (Web Site) 1 year 2 months ago #940

Acherin wrote:

Fiddy wrote: I think I've discovered part of the issue. Even with Lenses of the Fae equipped, I was getting the "1s" until I specifically enabled the "Ignore Incorporeal" buff by hand.


That is true I guess in those cases I could.auto.apply the buff for the room. Future enhancement.


I think most of us would look at that as a bug and not an enhancement. Are there any other buffs that a token might always provide but doesn't get turned on unless we manually set them?

Please Log in or Create an account to join the conversation.

TD Character Creator (Web Site) 1 year 2 months ago #941

Fiddy wrote:

Acherin wrote:

Fiddy wrote: I think I've discovered part of the issue. Even with Lenses of the Fae equipped, I was getting the "1s" until I specifically enabled the "Ignore Incorporeal" buff by hand.


That is true I guess in those cases I could.auto.apply the buff for the room. Future enhancement.


I think most of us would look at that as a bug and not an enhancement. Are there any other buffs that a token might always provide but doesn't get turned on unless we manually set them?


No, stuff like questors and the Fighter reroll are automatically enabled. The incorporeal was a bit unique, I was adding it for the psychic power ability which has to be player initiated and wasn't thinking of any other tokens at that time (this was back at VTD2)
Have a question? Check the Token DataBase

Have you seen https://tdcharactercreator.com yet?

Check out my latest Build Acherin

Please Log in or Create an account to join the conversation.

TD Character Creator (Web Site) 1 year 2 months ago #942

Acherin wrote:

Fiddy wrote:

Acherin wrote:

Fiddy wrote: I think I've discovered part of the issue. Even with Lenses of the Fae equipped, I was getting the "1s" until I specifically enabled the "Ignore Incorporeal" buff by hand.


That is true I guess in those cases I could.auto.apply the buff for the room. Future enhancement.


I think most of us would look at that as a bug and not an enhancement. Are there any other buffs that a token might always provide but doesn't get turned on unless we manually set them?


No, stuff like questors and the Fighter reroll are automatically enabled. The incorporeal was a bit unique, I was adding it for the psychic power ability which has to be player initiated and wasn't thinking of any other tokens at that time (this was back at VTD2)


This very much explains why I had so many issues with the roller in past VTD against incorporeal even though I had ignore incorporeal miss gear on. Might need that to be FAQ'd to DMs and players alike.

Please Log in or Create an account to join the conversation.

TD Character Creator (Web Site) 1 year 2 months ago #943

Acherin wrote: done

Hooray, thank you!!! :)

Edge case bug: tokendb.com/token/ring-of-the-savant/ 's bonus is not subject to modification, which means it shouldn't be doubled by effects like wizard MEC or druid Spell Surge, and it is pooled for AoE spells.

Test cases:

* otherwise naked Druid with Ring of the Savant, casting Spell Surge + Freezing Orb with correct skill check: should be 2(11)+5=27, but TDCC currently gives 32

* otherwise naked Wizard with Ring of the Savant, Mage Medallion, and IS Elfstone Shard, casting Magic Missile with MEC effect and correct skill check: should be 2(11)+5=27, but TDCC currently gives 32

* same Wizard casting Burning Hands with MEC effect and correct skill check: should be (9 + pool 14), but TDCC curently gives (14 + pool 14)
dmrzzz's trade thread

Yes, my AC is lower than the Wizard's. No regrets!

Please Log in or Create an account to join the conversation.

TD Character Creator (Web Site) 1 year 1 month ago #944

David Zych wrote:

Acherin wrote: done

Hooray, thank you!!! :)

Edge case bug: tokendb.com/token/ring-of-the-savant/ 's bonus is not subject to modification, which means it shouldn't be doubled by effects like wizard MEC or druid Spell Surge, and it is pooled for AoE spells.

Test cases:

* otherwise naked Druid with Ring of the Savant, casting Spell Surge + Freezing Orb with correct skill check: should be 2(11)+5=27, but TDCC currently gives 32

* otherwise naked Wizard with Ring of the Savant, Mage Medallion, and IS Elfstone Shard, casting Magic Missile with MEC effect and correct skill check: should be 2(11)+5=27, but TDCC currently gives 32

* same Wizard casting Burning Hands with MEC effect and correct skill check: should be (9 + pool 14), but TDCC curently gives (14 + pool 14)


Should be working as expected
Have a question? Check the Token DataBase

Have you seen https://tdcharactercreator.com yet?

Check out my latest Build Acherin

Please Log in or Create an account to join the conversation.

TD Character Creator (Web Site) 1 year 1 month ago #945

Fiddy wrote: I think most of us would look at that as a bug and not an enhancement. Are there any other buffs that a token might always provide but doesn't get turned on unless we manually set them?


If you have a token that applies for ignore incorporeal the buff is now auto applied once you go to room 1. Only exception is +1 Mithral Long Sword which only applies to the weapon itself and is handled through a different mechanic
Have a question? Check the Token DataBase

Have you seen https://tdcharactercreator.com yet?

Check out my latest Build Acherin

Please Log in or Create an account to join the conversation.

TD Character Creator (Web Site) 1 year 1 month ago #946

Acherin wrote:

Fiddy wrote: I think most of us would look at that as a bug and not an enhancement. Are there any other buffs that a token might always provide but doesn't get turned on unless we manually set them?


If you have a token that applies for ignore incorporeal the buff is now auto applied once you go to room 1. Only exception is +1 Mithral Long Sword which only applies to the weapon itself and is handled through a different mechanic


Awesome! Thanks for taking care of this so quickly!

Please Log in or Create an account to join the conversation.

TD Character Creator (Web Site) 1 year 1 month ago #947

Fiddy wrote:

Acherin wrote:

Fiddy wrote: I think most of us would look at that as a bug and not an enhancement. Are there any other buffs that a token might always provide but doesn't get turned on unless we manually set them?


If you have a token that applies for ignore incorporeal the buff is now auto applied once you go to room 1. Only exception is +1 Mithral Long Sword which only applies to the weapon itself and is handled through a different mechanic


Awesome! Thanks for taking care of this so quickly!


Thank David Z, that guy alone keeps me working.
Have a question? Check the Token DataBase

Have you seen https://tdcharactercreator.com yet?

Check out my latest Build Acherin

Please Log in or Create an account to join the conversation.

TD Character Creator (Web Site) 1 year 1 month ago #948

Acherin wrote:

David Zych wrote: tokendb.com/token/ring-of-the-savant/ 's bonus is not subject to modification


Should be working as expected


Sweet, thank you!
dmrzzz's trade thread

Yes, my AC is lower than the Wizard's. No regrets!

Please Log in or Create an account to join the conversation.

Time to create page: 0.108 seconds