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TOPIC: QTR 2021 Beta

QTR 2021 Beta 3 years 6 months ago #145

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Please review the latest beta version of the 2021 QTR and post your corrections, suggestions, and questions in this thread. This version (B7) should incorporate all the great quemments y'all gave prior to this posting, but if I missed something I said I fixed, please don't hesitate to remind me.

This version contains tentative recipes. Please review and comment on them. The recipes in this beta are subject to change. The recipes may stay the same, may become more expensive to make, may become less expensive to make, or may wind up being some combination of all of the three fluctuation potentials.

If you feel a recipe should be altered, please include your rational. Posts merely exclaiming your hatred of a recipe or TDHQ personnel without a rational will be blithely ignored.

Please continue to ignore page/column breaks. Page/column breaks get finalized last.
Have you looked it up in the TDb ?
Please post TDb corrections in this thread .
If I write something in teal, it should not be taken seriously
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QTR 2021 Beta 3 years 6 months ago #146

Shirt of the Elder - Suggest allowing "loose change" instead of requiring 1k bar. Reasoning: 3-star transmutes are intended to be targeted at players just getting into transmuting. Requiring a multi-step transmute acts as an unnecessary barrier to drawing those players into transmuting.
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QTR 2021 Beta 3 years 6 months ago #147

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Fiddy wrote: 3-star transmutes are intended to be targeted at players just getting into transmuting. Requiring a multi-step transmute acts as an unnecessary barrier to drawing those players into transmuting.

For at least the last four years, there has been at least one Enhanced (🟂) token that requires at least one Trade token. That said, your reasoning is solid. I think we can lose the 1K GP option. That's probably too excessive for an Enhanced transmute.
Have you looked it up in the TDb ?
Please post TDb corrections in this thread .
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QTR 2021 Beta 3 years 6 months ago #148

Are the recipes for Figurine of Power: Horror and Figurine of Power: Reaver intentionally different from what Jeff posted before? Or are they placeholder recipes that need to be corrected? They both appear significantly more costly than what was posted previously.
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QTR 2021 Beta 3 years 6 months ago #149

I would suggest using the Charm of the Faerie in one of the legendary recipes.

Rationale: This feels like it will be the least desired UR of the set. Giving those who receive one as a random UR an opportunity to trade it to those who would like it to make a legendary seems a good thing.

I would suggest replacing either Psyferre's Spectacles in the Ashenne's or the Shield of the Scholar in the Druegar's Legendary tokens, as I believe that both of those will be very sought after.
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QTR 2021 Beta 3 years 6 months ago #150

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Fiddy wrote: the recipes for Figurine of Power: Horror and Figurine of Power: Reaver ... appear significantly more costly than what was posted previously.

I could not find Jeff's post on this. Could you point me toward it?
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Please post TDb corrections in this thread .
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QTR 2021 Beta 3 years 6 months ago #151

I recommend that the relics, Legendary and Skull of Cavadar go back to 0 Golden Fleece and 1 Golden Fleece for 2021. My rational behind this is that 2020 Monster Bits were half of what they should have been. Monster bits of VTD series are in an odd state, in which we have 6 which will be in V1a, V1b, V2a, V2b, V3a and V3b then change for the next 4 "VTD4a and beyond, we will modify the treasure stock so lots of the high value tokens (like Monster Bits, Ultra Rares, Relics, Legendaries, Transmutes) will convert over to 2021 Treasure Tokens in the Treasure Mix." The 6 dungeons of 1000 to 1200 tickets does not seem like enough dungeons to get a large number of these 2020 monsters bits into hands that the increase in monster bits seems to warrant. Gen Con alone is 8000 tickets worth of monster bits, not counting Origins, GHC, PAX that was used to justify the increase in the GF at relic and legendary.
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Last edit: by jedibcg.
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QTR 2021 Beta 3 years 6 months ago #152

Druegar wrote:

Fiddy wrote: the recipes for Figurine of Power: Horror and Figurine of Power: Reaver ... appear significantly more costly than what was posted previously.

I could not find Jeff's post on this. Could you point me toward it?


truedungeon.com/forum?view=topic&catid=634&id=251452#371701
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QTR 2021 Beta 3 years 6 months ago #153

If there is an intent to start another multi-year monster bit transmute, a la draco-lich claw charm, icecrag hero's earcuff, bead of the lucky traveller, then the recipe for Ioun Stone Elfstone Shard seems quite expensive in terms of requiring those specific bits.

If the intent is not to do that until starting in 2021, I get it.

Either way, I feel some clarification would be helpful.
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 
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QTR 2021 Beta 3 years 6 months ago #154

The relic amulet of noble might requires more dwarven steel, darkwood plank, and minotaur hide than the legendary amulet.

The relic sacred amulet requires more Philosopher's stone than the legendary

Not sure if these are intentional or not?

Also, is it better to limit to one point per post, or add many together?
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 
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QTR 2021 Beta 3 years 6 months ago #155

25 Dwarven Steel for Amulet of Noble Might seems very high. Rational is only Welfor's Legendary required more at 28. I think the average on DS for Legendaries is 15, the relic should be less, imo.
You either discover a star or you don't. You arrogant punk.
Last edit: by jedibcg.
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QTR 2021 Beta 3 years 6 months ago #156

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Wade: I'm not aware of any plans for a 4C token at this time.

For the non-oldsters of TD, a 4C token refers to the old version of transmuting which rated constructed tokens on a scale of 1-4 cauldrons, or just 1C-4C. The 4Cs were timed and themed to match the culmination of a multi-year story arc. 4C tokens would frequently require monster trophies from the years over which the story arc occurred. Even though we use different terminology to identify transmuted tokens, the 4C moniker for story arc tokens kind of stuck, unofficially. These are some "4C" tokens:
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Please post TDb corrections in this thread .
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