Welcome, Guest
Username: Password: Remember me

TOPIC: It's time to eliminate the 3rd level player bonus

It's time to eliminate the 3rd level player bonus 5 years 2 months ago #361

MasterED wrote:

Kirk Bauer wrote: Keep the same perk (with clarification). Nothing I mentioned in text wasn't talked about it is just clarifying the intent of the perk and trying to minimize problems of someone coming in to the coaching room 2 minutes before training and demanding a class.

Clearly that is bad, it isn't against the rules technically, but it surely is against the spirit of the rule/game - just clarifying it AND asking it to be posted so every one is aware of the "field they are playing on".

Ed


What I'm hearing is that you want to keep it exactly how it is today (I can walk in 23min past the start time and take a class from a new player) except you want to create signage that politely asks not to take classes when you are late? Then we have a conflict between the signage and the rules. I'd rather have the rules and signage both match.

My online token shop: www.tdtavern.com

We buy, sell, and trade True Dungeon tokens. We also have a convenient consignment program where you can sell your own tokens.

Please Log in or Create an account to join the conversation.

It's time to eliminate the 3rd level player bonus 5 years 2 months ago #362

We already have a second Wizard and Fighter that helps with contention on those classes... what about making alternates of some of the other classes, and just bringing those cards in as needed, like they used to do with the 5th level cards? Say, if you are a higher level player and someone already has the ranger when you get to the coaching room, you could just ask for the "Elf Ranger" card from the coach?

Please Log in or Create an account to join the conversation.

It's time to eliminate the 3rd level player bonus 5 years 2 months ago #363

  • Grekel!
  • Grekel!'s Avatar
  • Offline
  • 10th Level
  • Supporter
  • Fireballs are FUN! Tokenaholic since 2007!
  • Posts: 1258

Naarg wrote: We already have a second Wizard and Fighter that helps with contention on those classes... what about making alternates of some of the other classes, and just bringing those cards in as needed, like they used to do with the 5th level cards? Say, if you are a higher level player and someone already has the ranger when you get to the coaching room, you could just ask for the "Elf Ranger" card from the coach?


It’s a neat idea.

It does however require a nit insubstantial amount of effort for the designers of TD as well as the apps... to stay consistent- the “gnome ranger” would need some unique tweaks so it isn’t just a straight carbon copy... and that would mean all character generators would need more work to get updated...

Also - not sure you’ll ever see two rogue slots- no matter how bad people want it.

I suspect as the game grows, there may need to be a redress of this issue... but right now it is manageable within the existing game as it is... (I think - as is evidenced by the content of this thread - that’s not a universally agreed on thing...)
PROUD MEMBER OF THE DDA! :)
They say that the best weapon is the one you never have to use. I respectfully disagree. I prefer the weapon you only have to use once! Oh - and if you really need to think about whether you're going to use the fireball or the + umpty staff of butt-whooping - you're likely to find yourself full of arrows, or fangs, or nasty knives & swords and such. Don't think - just shoot!

Please Log in or Create an account to join the conversation.

It's time to eliminate the 3rd level player bonus 5 years 2 months ago #364

jedibcg wrote: Holy Guacamoley, Ed and I agree.


:-) Pass the chips please!

Ed
Useful Links:
TD Character Creator
Amorgen's Excel Char Gen Tool
Token DataBase
Talking TD Podcast

TD Accomplishments:
Member of the first team to survive Epic True Grind
1st Solo NM as Poly Druid
Proud member of Gas Station Sushi
Don't Nerf Our Tokens!

Please Log in or Create an account to join the conversation.

It's time to eliminate the 3rd level player bonus 5 years 2 months ago #365

MasterED wrote:

Kirk Bauer wrote:

MasterED wrote: I feel this was a good discussion but there is not a clearly better method then what we already have. Keep the rule (clarify it regarding roll offs - you get one challenge), post it (signs) so everyone is educated about it.


I disagree. Here is the current method: a Lv3+ player can arrive any time up to say 23min after the start time and take any class from a Lv2- player. Likewise, a Lv3+ player can arrive any time up to 23min after the start time and force a roll-off between them any any other Lv3+ player.

Are you saying not a single proposal in here is better than that?

Yes*

* I believe the one uniform item people agreed on was that class selection should happen by the start time and once a coach starts recording no class changes are allowed for that class. If you don't make it by the start time you get what is left. This needs to be written in the rules and posted on the sign.

Let me summarize:

These rules (based off the 3rd level perk) should be documented and posted in the coaches room.
  1. Class selection should happen by the start of the event (amended to clarified). Please discuss your desired class selection if you arrive early (to inform).
  2. Any Lvl3+ can "pull rank" once of a Lvl1-2 for a class before the start of the event (current rules and amended).
  3. If two Lvl3+ want the same class they roll off (current rules). Only one class challenge allowed per person and it must be before the start of the event (amending).
  4. If a coach has started record stats for a class no class changes can occur for that class. (clarified)
  5. If you arrive after the start of the event you select from the remaining classes in the order you arrive. (clarified)
Ed


I absolutely wholeheartedly support these modifications to the current rules. Ed, Thanks for putting forth the most sensible adaptation. This should solve the conflict resolution problem.
As I’ve said before it doesn’t happen all that often but this should settle things.
Please visit my fledgling token store.
truedungeon.com/forum?view=topic&catid=583&id=247486

Please Log in or Create an account to join the conversation.

It's time to eliminate the 3rd level player bonus 5 years 2 months ago #366

Maybe they can update the coaching room audio too with this info .

Bob Chasan wrote:

MasterED wrote:

Kirk Bauer wrote:

MasterED wrote: I feel this was a good discussion but there is not a clearly better method then what we already have. Keep the rule (clarify it regarding roll offs - you get one challenge), post it (signs) so everyone is educated about it.


I disagree. Here is the current method: a Lv3+ player can arrive any time up to say 23min after the start time and take any class from a Lv2- player. Likewise, a Lv3+ player can arrive any time up to 23min after the start time and force a roll-off between them any any other Lv3+ player.

Are you saying not a single proposal in here is better than that?

Yes*

* I believe the one uniform item people agreed on was that class selection should happen by the start time and once a coach starts recording no class changes are allowed for that class. If you don't make it by the start time you get what is left. This needs to be written in the rules and posted on the sign.

Let me summarize:

These rules (based off the 3rd level perk) should be documented and posted in the coaches room.
  1. Class selection should happen by the start of the event (amended to clarified). Please discuss your desired class selection if you arrive early (to inform).
  2. Any Lvl3+ can "pull rank" once of a Lvl1-2 for a class before the start of the event (current rules and amended).
  3. If two Lvl3+ want the same class they roll off (current rules). Only one class challenge allowed per person and it must be before the start of the event (amending).
  4. If a coach has started record stats for a class no class changes can occur for that class. (clarified)
  5. If you arrive after the start of the event you select from the remaining classes in the order you arrive. (clarified)
Ed


I absolutely wholeheartedly support these modifications to the current rules. Ed, Thanks for putting forth the most sensible adaptation. This should solve the conflict resolution problem.
As I’ve said before it doesn’t happen all that often but this should settle things.

Please Log in or Create an account to join the conversation.

It's time to eliminate the 3rd level player bonus 5 years 2 months ago #367

Please Log in or Create an account to join the conversation.

It's time to eliminate the 3rd level player bonus 5 years 2 months ago #368

Mike Steele wrote: I'm still 100% in favor of eliminating the 3rd level bonus, but it seems the trend is going the other way right now. :)


I am too, but haven't had any reason to keep posting -- I've already articulated all my reasons, and I don't feel like anyone in the status quo camp has offered actual reasons for keeping the lv3 rule that we can attempt to refute (except for "nothing better has been proposed" which is already thoroughly refuted)

Maybe the forums need a "poll" feature so that after 366 posts of discussion we can all vote our opinions and present a summary result to TPTB?
dmrzzz's trade thread

Yes, my AC is lower than the Wizard's. No regrets!

Please Log in or Create an account to join the conversation.

It's time to eliminate the 3rd level player bonus 5 years 2 months ago #369

  • Picc
  • Picc's Avatar
  • Offline
  • 11th Level
  • Supporter
  • Remember when we were explorers?
  • Posts: 7134

David Zych wrote:

Mike Steele wrote: I'm still 100% in favor of eliminating the 3rd level bonus, but it seems the trend is going the other way right now. :)


I am too, but haven't had any reason to keep posting -- I've already articulated all my reasons, and I don't feel like anyone in the status quo camp has offered actual reasons for keeping the lv3 rule that we can attempt to refute (except for "nothing better has been proposed" which is already thoroughly refuted)

Maybe the forums need a "poll" feature so that after 366 posts of discussion we can all vote our opinions and present a summary result to TPTB?


Honestly I would rather TPTB just read the thread and made a decision. If we add a poll odds are the 10 people who participated in this thread will vote in line with the opinions expressed, then some number of others who won't bother having read the arguments will vote from the hip with little thought.

TLDR imo, Debate > vote
Semper Gumby, Always flexible.

Sartre sits in in a coffee shop and asks for a coffee without cream. The barista apologizes “Sorry, we don't have any cream. Can I offer you a coffee without milk instead?”

Please Log in or Create an account to join the conversation.

Last edit: by Picc.

It's time to eliminate the 3rd level player bonus 5 years 2 months ago #370

I agree with Picc.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir

Please Log in or Create an account to join the conversation.

It's time to eliminate the 3rd level player bonus 5 years 2 months ago #371

Please Log in or Create an account to join the conversation.

It's time to eliminate the 3rd level player bonus 5 years 2 months ago #372

quick poll to determine whether a poll for agreeing with picc is necessary.

Please Log in or Create an account to join the conversation.

Time to create page: 0.108 seconds