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TOPIC: 2021 Ultra Rare Feedback

2020 Ultra Rare Feedback 3 years 8 months ago #85

Cranston hat combo

Hat+ goggles of seeking + sniper spectacles

+7 to hit with slings!
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2020 Ultra Rare Feedback 3 years 8 months ago #86

Arcanist Kolixela wrote:

Harlax wrote: Are you really going to give up the Redoubt set bonus or Templar set bonus, or even defender set bonus just to be able to cast common and uncommon scrolls?


??? none of those sets use the Eye slot?


He may be assuming using Cranston’s hat for two eye slots?
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2020 Ultra Rare Feedback 3 years 8 months ago #87

Mongo wrote:

Arcanist Kolixela wrote:

Harlax wrote: Are you really going to give up the Redoubt set bonus or Templar set bonus, or even defender set bonus just to be able to cast common and uncommon scrolls?


??? none of those sets use the Eye slot?


He may be assuming using Cranston’s hat for two eye slots?


Looking now I think he might have been thinking the Shield of the Scholar and missed the Psyferr's Lenses
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2020 Ultra Rare Feedback 3 years 8 months ago #88

First of all, I really like the changes. There are now around twice as many URs than I was originally planning to pick up from the new set.

With that said, there are a few specific tokens which stand out for me.

Charm of the Brewmaster - I like the theme, but mechanically this would need a boost for players to want to include it in builds. Maybe giving it a thematic second ability like every potion you drink granting you +2 STR wouldn't be overpowered since it costs a slot to equip?

Cranston's Helpful Hat - This is my main reason for posting on the thread. I really, really think that the current ability needs changing. Since Sniper Spectacles exist, the ability currently on Cranston's is terrifyingly powerful. Even without looking at the rest of the token pool and without thinking about any future tokens, if you own the spectacles then the hat will effectively be a single-slot head token which is equippable by all classes and grants +5 to hit with all ranged attacks. Can this be changed to either a will save bonus, being able to see invisible enemies or (unpopular opinion due to the small number of UR eye tokens and existence of Lenses of the Fae) the original ability of being able to hit incorporeal enemies?

Earcuff of Orbits - Again, I am very happy to see this in the same year as Platinum Nugget and Elfstone Shard. I'm aware that reprinting it now may possibly make it harder to find in several years time, but that's already a current problem right now and I'll be very surprised if we don't see any new slot enhancing tokens as alternatives at any point in the next several years.

Lucky Cloak - I'd be fine with this being either boots or back. Players who own Boots of the Four Winds and Pharacus' Greater Cloak of Destiny will very likely not equip this regardless of which slot it ends up in, and players who don't own them will likely have the option of equipping it in either slot if they need a large save bonus (especially with the recent reprint of Charm of Brooching).

Psyferre's Spectacles - I like this token, mostly because it's unique and will offer players some very interesting choices for Figurines and Scrolls if they equip it. Plus, if CHA gets used more in the coming years it's only going to get more useful.

Ring of Sacrifice - I'm not sure how much this ability will actually get used if it requires a standard action, I'd prefer to see it as a free action which deals less damage.
I play Rogue. Occasionally I even play Rogue well.

Current Rogue Build
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2020 Ultra Rare Feedback 3 years 8 months ago #89

Arcanist Kolixela wrote:

Harlax wrote: Are you really going to give up the Redoubt set bonus or Templar set bonus, or even defender set bonus just to be able to cast common and uncommon scrolls?


??? none of those sets use the Eye slot?


I wasn't clear. Give up the head slot (for Cranston's) to gain an extra eye slot (for Psyferre's) to use the scrolls.

But since we are talking eyes, same question for Lenses of Agility or Goggles of Instant Analysis if not using Cranston's).
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir
Last edit: by Harlax.
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2020 Ultra Rare Feedback 3 years 8 months ago #90

Given that the Brewmaster appears to let you chug potions every round as a free action I don't think it needs anything additional. If it's 1/room (which doesn't appear so) it would need something else as a boost.
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2020 Ultra Rare Feedback 3 years 8 months ago #91

Iross wrote: Charm of the Brewmaster - I like the theme, but mechanically this would need a boost for players to want to include it in builds. Maybe giving it a thematic second ability like every potion you drink granting you +2 STR wouldn't be overpowered since it costs a slot to equip?


+2 STR is a UR charm all by itself.

"Drink a potion as a free action" is a 1/room waist, gloves, or pants ability, or a slotless UR ability.

Drink a potion every round as a FA with a drawback on 2nd or later potions seems right as a slotted UR.

There is a +6 STR rare potion this year.

I'm not saying everyone will want this / it goes in BiS builds / whatever - just that for the effect it's generating a UR seems right.
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2020 Ultra Rare Feedback 3 years 8 months ago #92

Harlax wrote:

Arcanist Kolixela wrote:

Harlax wrote: Are you really going to give up the Redoubt set bonus or Templar set bonus, or even defender set bonus just to be able to cast common and uncommon scrolls?


??? none of those sets use the Eye slot?


I wasn't clear. Give up the head slot (for Cranston's) to gain an extra eye slot (for Psyferre's) to use the scrolls.

But since we are talking eyes, same question for Lenses of Agility or Goggles of Instant Analysis.


Those classes may not.

Others who have no access to those sets may well consider it.

Monk, Ranger, Bard, Wizard, Druid might all consider a second eye slot worth running

All of them might consider the option for 2 FoP and 1 scroll/room out of class better than their current eye selection.
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2020 Ultra Rare Feedback 3 years 8 months ago #93

Mongo wrote:

Fiddy wrote:

Harlax wrote:

Mongo wrote: I have missed the revisions over the weekend so I may have missed the answer to this in a previous revision... but, really?

There is no class restriction on Psyferee’s?

Does this mean any class can now read some scrolls?

Dual classing fighters and dwarf fighters can cast 1 common or uncommon scroll per room?


Yes, any class. Thematically, I don't care for it. But it does give another option in ranged only fights. But there is not much damage potential there. I don't know that its big deal. If it opened up Rares, that would be a bigger issue.


Given the limit to Common and Uncommon, does it even really need to be limited to 1/room?


Can you imagine a “turkey leg run” becoming “psyferee run” and everyone using their mulching scrolls? The chaos!


I looked at C/UC scrolls, there is one UC scroll from last year that does 10 pts of damage. All other (2 exceptions follow) max at 6 points of damage and very few have that much damage.
The two exceptions are both from 2008 so I doubt there are many still in circulation. Both require a slide. One does 12 points of damage and the other does 9.
As I said, I doubt there are many of these running around outside of token collectors like Trent.
Please visit my fledgling token store.
truedungeon.com/forum?view=topic&catid=583&id=247486
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2020 Ultra Rare Feedback 3 years 8 months ago #94

Harlax wrote:

Arcanist Kolixela wrote:

Harlax wrote: Are you really going to give up the Redoubt set bonus or Templar set bonus, or even defender set bonus just to be able to cast common and uncommon scrolls?


??? none of those sets use the Eye slot?


I wasn't clear. Give up the head slot (for Cranston's) to gain an extra eye slot (for Psyferre's) to use the scrolls.

But since we are talking eyes, same question for Lenses of Agility or Goggles of Instant Analysis if not using Cranston's).

Those sets are both well out of print - I eventually gave up trying to get a Templar set all together. It pairs well with the lucky set, which doesn’t have a head item, and you can get +6 Dex
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2020 Ultra Rare Feedback 3 years 8 months ago #95

Charm of the Brewmaster:

"but never the same kind in a room"

What is classified as "same kind"?
Is "healing" a type of kind? Is rarity a type of kind? Is bull's strength the same kind of potion as cat's grace as they're both UC stat boosters? The rare strength potion already has a restriction blocking stacking other strength potions.

Would it make sense to rephrase the restriction to "never the same name in a room"? Or is the design intent to limit the amount of varying healing potions that this can let you drink in a combat as a free action?
Playing True Dungeon since 2012.
Last edit: by Philip Goodman.
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2020 Ultra Rare Feedback 3 years 8 months ago #96

Philip Goodman wrote: Charm of the Brewmaster:

"but never the same kind in a room"

What is classified as "same kind"?
Is "healing" a type of kind? Is rarity a type of kind? Is bull's strength the same kind of potion as cat's grace as they're both UC stat boosters? The rare strength potion already has a restriction blocking stacking other strength potions.

Would it make sense to rephrase the restriction to "never the same name in a room"? Or is the design intent to limit the amount of healing potions that this can let you drink in a combat as a free action?


I was thinking same name. You could take a different named healing potion each round. Or a different named strength boosting potion each round.

Agree with needing to "same" before name on the token.
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