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TOPIC: The Skull of Cavadar: Part Deux

The Skull of Cavadar: Part Deux 1 year 11 months ago #85

Lequinian wrote: I ... knew that the semi-lich would not be a component in the Grill (aka Skull of Cavadar) so didn't prioritize one. I've missed out on the HPs and abilities this year. If a semi-lich is added to the Grill requirements (or any other UR psychic token) then I'll be as unhappy as you (Blaine) are now but for the opposite reason.
...


I would expect the recipe to be the same as for RoSP, which included one of each trade good, except Fleece. That’s a market value over $110 on most web stores.

I agree that adding an enabler wouldn’t seem right. But what if there was an alternative recipe that required the Skull instead? A recent PYP is only worth about 90 to 100, so it feels like a deal tipped in our favor. At least the price of Skulls wouldn’t crater.

I mean, look at the token. What is holding the (seven, I counted) Teeth? Jeff may already have that in mind. Or not.

"Ceci n'est pas une pipe" - Magritte

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The Skull of Cavadar: Part Deux 1 year 11 months ago #86

Would allowing the semi-lich skull take the place of 1 missing tooth in the transmute solve the issue? Then it would no longer be such a waste and people would buy it or from folks who have it.
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The Skull of Cavadar: Part Deux 1 year 11 months ago #87

Guedoji wrote: Would allowing the semi-lich skull take the place of 1 missing tooth in the transmute solve the issue? Then it would no longer be such a waste and people would buy it or from folks who have it.


Tooth 2 is $700
Tooth 6 is $50

so I'd say probably no

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The Skull of Cavadar: Part Deux 1 year 11 months ago #88

Arcanist Kolixela wrote:

Guedoji wrote: Would allowing the semi-lich skull take the place of 1 missing tooth in the transmute solve the issue? Then it would no longer be such a waste and people would buy it or from folks who have it.


Tooth 2 is $700
Tooth 6 is $50

so I'd say probably no


I mean, that price difference isn't what TD charged. It's not really TDs responsibility to maintain the after market price of a token. Outside of that it seems like it would fix the issue of people buying a token from TD and feeling cheated as it can't be used.
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Last edit: by Guedoji.

The Skull of Cavadar: Part Deux 1 year 11 months ago #89

Is it still too late to change the image and name and call it the Dentures of Cavadar or Grill of Cavadar? I mean, from a “story” perspective”, where did I get this skull after collecting this creepy jar of teeth? It just feels like a random McGuffin I pulled out of nowhere to stick the teeth on. Like, the rod segments, I tape them together and get a rod. The rings, melt and make a better ring. The boots and kilt, unstitch and resew to a better pair of boots/kilt. The teeth, I glue my teeth into a clean row and now ... it’s a skull?
I play Wizard.

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The Skull of Cavadar: Part Deux 1 year 11 months ago #90

Anthony Barnstable wrote: Is it still too late to change the image and name and call it the Dentures of Cavadar or Grill of Cavadar? I mean, from a “story” perspective”, where did I get this skull after collecting this creepy jar of teeth? It just feels like a random McGuffin I pulled out of nowhere to stick the teeth on. Like, the rod segments, I tape them together and get a rod. The rings, melt and make a better ring. The boots and kilt, unstitch and resew to a better pair of boots/kilt. The teeth, I glue my teeth into a clean row and now ... it’s a skull?


Who said it’s actually Cavadar’s skull. Maybe you stuck them onto the Mind Slayers skull? That wouldn’t be any more creepy.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir

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The Skull of Cavadar: Part Deux 1 year 11 months ago #91

Dave wrote: ...for people who acquired the semi-lich skull and don't frequent the forums, were they informed that if they transmuted the teeth that the semi-lich becomes worthless (unless they want to acquire more teeth)? I could see that making some people unhappy, just not sure how many fall into that camp.


As Jedi alluded, the tokenDB entry is very clear about how the Semi-Lich Skull works:

jedibcg wrote: For those that are claiming they didn't know about the Lich Skull can I point you to the tokendb?

tokendb.com/token/semi-lich-skull/
The user gains +1 to max HP for every uniquely named (numbered) Tooth of Cavadar token they have equipped. This item also imbues the user with Psychic Power.


I don't think "named (numbered) Tooth of Cavadar token" is ambiguous.

Arcanist Kolixela wrote:
Where exactly in the text of the token was I supposed to inherently know that it would not consider the transmuted token to be all 7 pieces of the transmute. Especially given that the full Rod gives the effects of all 7 segments at the same time.


To be sure- the Skull as-proposed does give the effects of all 7 teeth at the same time. It just doesn't give the effect of the Semi-Lich Skull.
"IMHO we like to solve problems here on the forums that are only perceived problems due to a myopic view." -Bob C


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The Skull of Cavadar: Part Deux 1 year 11 months ago #92

Guedoji wrote:

Arcanist Kolixela wrote:

Guedoji wrote: Would allowing the semi-lich skull take the place of 1 missing tooth in the transmute solve the issue? Then it would no longer be such a waste and people would buy it or from folks who have it.


Tooth 2 is $700
Tooth 6 is $50

so I'd say probably no


I mean, that price difference isn't what TD charged. It's not really TDs responsibility to maintain the after market price of a token. Outside of that it seems like it would fix the issue of people buying a token from TD and feeling cheated as it can't be used.


Randomly letting a PYP token work as a Mithral Coin of Fate does not in any way fix being upset that the semi lich can't be used with the transmuted skull.

That suggestion does no good for the players that would be affected by the transmute not being usable with semi lich. It's benefiting a completely different set of players.

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The Skull of Cavadar: Part Deux 1 year 11 months ago #93

Arnold wrote:

Dave wrote: ...for people who acquired the semi-lich skull and don't frequent the forums, were they informed that if they transmuted the teeth that the semi-lich becomes worthless (unless they want to acquire more teeth)? I could see that making some people unhappy, just not sure how many fall into that camp.


As Jedi alluded, the tokenDB entry is very clear about how the Semi-Lich Skull works:

jedibcg wrote: For those that are claiming they didn't know about the Lich Skull can I point you to the tokendb?

tokendb.com/token/semi-lich-skull/
The user gains +1 to max HP for every uniquely named (numbered) Tooth of Cavadar token they have equipped. This item also imbues the user with Psychic Power.


I don't think "named (numbered) Tooth of Cavadar token" is ambiguous.

Arcanist Kolixela wrote:
Where exactly in the text of the token was I supposed to inherently know that it would not consider the transmuted token to be all 7 pieces of the transmute. Especially given that the full Rod gives the effects of all 7 segments at the same time.


To be sure- the Skull as-proposed does give the effects of all 7 teeth at the same time. It just doesn't give the effect of the Semi-Lich Skull.


A very important distinction that is not mentioned in any way or form on the token itself, it's tokendb page or the $250UR order page.

The simple fact is that it was NOT written anywhere that the semi lich skull would NOT be compatible with the teeth transmute and players who did not participate in token design last year had no good reason to assume such.

The whole issue could be resolved by doing something as simple as adding +5HP to the Skull transmute in a nod to the semi lich skull and those who spent money purchasing it not knowing that it was planned to be incompatible.

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The Skull of Cavadar: Part Deux 1 year 11 months ago #94

Where did I get a Mind Flayer skull? I guess it makes sense thematically if the Semi-Lich Skull is a component, otherwise the Skull just comes out of nowhere.
I play Wizard.

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The Skull of Cavadar: Part Deux 1 year 11 months ago #95

Anthony Barnstable wrote: Where did I get a Mind Flayer skull? I guess it makes sense thematically if the Semi-Lich Skull is a component, otherwise the Skull just comes out of nowhere.


We've been chasing a Mind Slayer for several years. At least half of the time we've been gathering teeth.

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The Skull of Cavadar: Part Deux 1 year 11 months ago #96

But I don’t have a Mind Flayer Skull token I am transmuting. This would be the first time ever an eldritch transmute doesn’t use the UR components in a justifiable, logical manner to turn into the “big thing”. It just creates a new physical object “out of thin air” without explanation.
I play Wizard.

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Last edit: by Anthony Barnstable.
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