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TOPIC: Ultra Rare Token Ideas

Ultra Rare Token Ideas 3 years 1 week ago #145

David Zych wrote: [
I'm intrigued by

Lequinian wrote:
Harlax’s Charm of Retribution - +1 retribution damage per charm in party. +2 if Taunting.


because there are a relatively small number of other things that grant RD in the first place, so for most of the rows on any given party card the coach will probably just write this number instead of writing zero.

My concern is how many people would choose to spend a charm slot on that effect (it'd be tough for me personally in my builds). Would it be totally crazy to consider this effect at slotless?


Consider? Not crazy to consider.

That said, it's probably far too good to be printed as a slotless item, which is too bad, because I do love the idea.

I'd make room for it. We could even do planned runs for it.

That said, probably too good for slotless, not good enough for other slots in most cases.
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
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Ultra Rare Token Ideas 3 years 1 week ago #146

Wade Schwendemann (Dr. Uid) wrote:

macxdmg wrote: Maybe just duplicate the effect but in iounstone slot if that is something folks want.


Unfortunately with Sunstone and elfstone shards, that doesn't feel right either.


I agree, though i don’t have a better idea (didn’t know Harlax) and I’d rather try to improve a token than try to just say I don’t like something, who benefits from that?
--
macXdmg
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Ultra Rare Token Ideas 3 years 1 week ago #147

SageSTL wrote: Harlax was a core part of Team Synergy since its early days. I think that a synergistic token would be very appropriate, especially if it is something that could (especially?) benefit a Dwarf Fighter. I'll think on it further, but open to any ideas...


Maybe a synergy wildcard type ability?

+1 count for non-consumable synergy token effect for the party

Would take some analysis to know if that had to be selected by the equipper and static for the party or if each party member could use it to bump whichever synergy effect they're most interested in.

If the former, I'm not sure it's strong enough for an UR or if it would need something more. If the latter I'm not sure if it would be too strong.

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Last edit: by Aegoce.

Ultra Rare Token Ideas 3 years 1 week ago #148

Aegoce wrote:

SageSTL wrote: Harlax was a core part of Team Synergy since its early days. I think that a synergistic token would be very appropriate, especially if it is something that could (especially?) benefit a Dwarf Fighter. I'll think on it further, but open to any ideas...


Maybe a synergy wildcard type ability?

+1 count for synergy token effect for the party

Would take some analysis to know if that had to be selected by the equipper and static for the party or if each party member could use it to bump whichever synergy effect they're most interested in.

If the former, I'm not sure it's strong enough for an UR or if it would need something more. If the latter I'm not sure if it would be too strong.


CoA owners unite, carry 9 of these and never worry! That said, would the random UR owner receive any benefits? Does this take a slot? When there are 10 can you choose 10 effects and can they be the same or do they have to be unique?

I’m keen to know more.
--
macXdmg
Monk of the Painda Order
Bard of the College of Sick Beats

Trade thread truedungeon.com/forum?view=topic&catid=61&id=253064#406060

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Ultra Rare Token Ideas 3 years 1 week ago #149

macxdmg wrote:

Wade Schwendemann (Dr. Uid) wrote:

macxdmg wrote: Maybe just duplicate the effect but in iounstone slot if that is something folks want.


Unfortunately with Sunstone and elfstone shards, that doesn't feel right either.


I agree, though i don’t have a better idea (didn’t know Harlax) and I’d rather try to improve a token than try to just say I don’t like something, who benefits from that?


Sorry if my post came across as critical. I appreciate working on an idea as a group, and I was definitely not being helpful in that regard.
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

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Ultra Rare Token Ideas 3 years 1 week ago #150

I haven’t read everything on this so I may have missed it, but what about a chart type synergy token for saves.
1 to 5 +2 saves
6 to 9 +3 saves
10 +4 saves

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Ultra Rare Token Ideas 3 years 1 week ago #151

macxdmg wrote:

Aegoce wrote:

SageSTL wrote: Harlax was a core part of Team Synergy since its early days. I think that a synergistic token would be very appropriate, especially if it is something that could (especially?) benefit a Dwarf Fighter. I'll think on it further, but open to any ideas...


Maybe a synergy wildcard type ability?

+1 count for synergy token effect for the party

Would take some analysis to know if that had to be selected by the equipper and static for the party or if each party member could use it to bump whichever synergy effect they're most interested in.

If the former, I'm not sure it's strong enough for an UR or if it would need something more. If the latter I'm not sure if it would be too strong.


CoA owners unite, carry 9 of these and never worry! That said, would the random UR owner receive any benefits? Does this take a slot? When there are 10 can you choose 10 effects and can they be the same or do they have to be unique?

I’m keen to know more.


I hadn't really fully fleshed out the idea, was just sort of a general concept for people that are more used to synergy tokens to run with if they found it interesting.

I guess I'd lean towards something like a charm as far as slot, 5/9 of the current tokens this would support are in the charm slot. I think if it went slotless it would drift more towards a thing that people that somebody might buy a bunch of and just assume the other people in the party are going to equip.

I'd lean towards each party member getting to chose how they would utilize the +1 provided by each charm equipped by the party.

To make it interesting as a random pull, maybe add on +1 Con? Would give any new player that picks it up +4 hp +1 fort.

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Ultra Rare Token Ideas 3 years 1 week ago #152

Aegoce wrote:

macxdmg wrote:

Aegoce wrote:

SageSTL wrote: Harlax was a core part of Team Synergy since its early days. I think that a synergistic token would be very appropriate, especially if it is something that could (especially?) benefit a Dwarf Fighter. I'll think on it further, but open to any ideas...


Maybe a synergy wildcard type ability?

+1 count for synergy token effect for the party

Would take some analysis to know if that had to be selected by the equipper and static for the party or if each party member could use it to bump whichever synergy effect they're most interested in.

If the former, I'm not sure it's strong enough for an UR or if it would need something more. If the latter I'm not sure if it would be too strong.


CoA owners unite, carry 9 of these and never worry! That said, would the random UR owner receive any benefits? Does this take a slot? When there are 10 can you choose 10 effects and can they be the same or do they have to be unique?

I’m keen to know more.


I hadn't really fully fleshed out the idea, was just sort of a general concept for people that are more used to synergy tokens to run with if they found it interesting.

I guess I'd lean towards something like a charm as far as slot, 5/9 of the current tokens this would support are in the charm slot. I think if it went slotless it would drift more towards a thing that people that somebody might buy a bunch of and just assume the other people in the party are going to equip.

I'd lean towards each party member getting to chose how they would utilize the +1 provided by each charm equipped by the party.

To make it interesting as a random pull, maybe add on +1 Con? Would give any new player that picks it up +4 hp +1 fort.

Amazing idea!
How about this:

Harlax’s charm of ultimate synergy:
+1 Con
Gain and provide the multi member bonus of another charm in party.

Would let someone gain and provide the CoGF bonus, or the synergy bonus, or the cabal bonus... as long as someone else had a token to match.

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Last edit: by Endgame.

Ultra Rare Token Ideas 3 years 1 week ago #153

That creates the opposite problem of those that new players can't use in their packs--no veteran player would have a need for it. Even in a PUG, most have 10x of the 'synergistic' tokens.
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Ultra Rare Token Ideas 3 years 1 week ago #154

SageSTL wrote: That creates the opposite problem of those that new players can't use in their packs--no veteran player would have a need for it. Even in a PUG, most have 10x of the 'synergistic' tokens.

For those groups, it’s a pure upgrade.

Let’s say you have a partial or full set of the UR synergy tokens or CoGF. You would only need 1, and the other 9 people could use this and get +1 con out of the deal.

Sure, it doesn’t help if your group had 10 CoA and 10 awakened synergy, but I’ll go out on a limb here and say most groups don’t have 10 of both of those.

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Ultra Rare Token Ideas 3 years 1 week ago #155

It may be not be the norm, but--yes, that's definitely the case on Team Synergy. We've got about 25-30 regular players, and about 25-30 more that join at the in-person cons. I'd say about 80% of the group has ten of each of the synergistic tokens.

I'm certainly not saying the token design needs to take that into account--but it would be very disappointing if a token honoring Harlax was something that the group wouldn't use.
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Ultra Rare Token Ideas 3 years 1 week ago #156

SageSTL wrote: It may be not be the norm, but--yes, that's definitely the case on Team Synergy. We've got about 25-30 regular players, and about 25-30 more that join at the in-person cons. I'd say about 80% of the group has ten of each of the synergistic tokens.

I'm certainly not saying the token design needs to take that into account--but it would be very disappointing if a token honoring Harlax was something that the group wouldn't use.

So out of roughly 55 players, there are 440 CoA and 440 Charm of awakened synergy? That’s so many it seems... unrealistic?

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