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TOPIC: April 14 Ultra Rares

April 14 Ultra Rares 2 years 1 week ago #61

Endgame wrote: Does Zephyr allow for skill checks, or does no mods mean no skill checks?

If it allows skill checks, it would very nicely pair with Ring of the Savant. Might be nice to have the 2 URs synergize like that.


Effects of this type have never allowed skill checks before, see for instance the TDb text for Necklace of the Norns:

tokendb.com/token/necklace-of-the-norns/

...using the power of her Necklace of the Norns, she could re-cast magic missile on round four. However, since the re-casting is done “as a scroll”, no planar test is given and the spell does 8 points of damage. ...
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April 14 Ultra Rares 2 years 1 week ago #62

Jeff Martin wrote: Thanks for your feedback. I am going to keep the Necklace of the Zephyr as is -- but drop the 1/room restriction.

I get where you all are coming from with your concerns, but this Necklace (and other UR Neck items to coming in future years) is meant for a player who does not have the resources for a Relic or Legendary Neck item. I realize that the Necklace makes for a weak amount of total spell damage for a big collector, but for a person with 1-2 URs, this item will give them a good punch in offensive capabilities as well as some cool options (like attacking and then throwing Invisibility).

It is always difficult to make a mix of tokens for a wide array of players, and I appreciate your perspectives on getting that done.


Thank you for the explanation, and dropping the 1/room restriction.

That should make some utility spells

Bard: Bolster, Resistance, Song of Heroism, Song of Refuge
Cleric: Guidance
Druid: Resistance
Elf Wizard: Bull's Strength, Invisibility
Wizard: Cat's Grace

More useful.

Bard's especially will be neat to lay down Bardsong, attack with one of the items that lets them do that, and also add in a little support spells.
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April 14 Ultra Rares 2 years 1 week ago #63

Rob F wrote: Things could be worse Mike. You could always be a Fighter or Bard... ;)


You watch them words, fighters and Druids are the ones we make fun of around here ;) the jokes are sheepishly baaaaaaaaaaaaaaa’d though
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April 14 Ultra Rares 2 years 1 week ago #64

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Matthew Hayward wrote:

Jeff Martin wrote: Thanks for your feedback. I am going to keep the Necklace of the Zephyr as is -- but drop the 1/room restriction.

I get where you all are coming from with your concerns, but this Necklace (and other UR Neck items to coming in future years) is meant for a player who does not have the resources for a Relic or Legendary Neck item. I realize that the Necklace makes for a weak amount of total spell damage for a big collector, but for a person with 1-2 URs, this item will give them a good punch in offensive capabilities as well as some cool options (like attacking and then throwing Invisibility).

It is always difficult to make a mix of tokens for a wide array of players, and I appreciate your perspectives on getting that done.


Thank you for the explanation, and dropping the 1/room restriction.

That should make some utility spells

Bard: Bolster, Resistance, Song of Heroism, Song of Refuge
Cleric: Guidance
Druid: Resistance
Elf Wizard: Bull's Strength, Invisibility
Wizard: Cat's Grace

More useful.

Bard's especially will be neat to lay down Bardsong, attack with one of the items that lets them do that, and also add in a little support spells.

The only bard who would equip this necklace is one without a Necklace of the Songbird and anyone who has the money to buy a Zephyr neck would be able to buy a Songbird and another UR to go with it. I would suggest Shield of the Scholar.
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April 14 Ultra Rares 2 years 1 week ago #65

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NightGod wrote:

Matthew Hayward wrote:

Jeff Martin wrote: Thanks for your feedback. I am going to keep the Necklace of the Zephyr as is -- but drop the 1/room restriction.

I get where you all are coming from with your concerns, but this Necklace (and other UR Neck items to coming in future years) is meant for a player who does not have the resources for a Relic or Legendary Neck item. I realize that the Necklace makes for a weak amount of total spell damage for a big collector, but for a person with 1-2 URs, this item will give them a good punch in offensive capabilities as well as some cool options (like attacking and then throwing Invisibility).

It is always difficult to make a mix of tokens for a wide array of players, and I appreciate your perspectives on getting that done.


Thank you for the explanation, and dropping the 1/room restriction.

That should make some utility spells

Bard: Bolster, Resistance, Song of Heroism, Song of Refuge
Cleric: Guidance
Druid: Resistance
Elf Wizard: Bull's Strength, Invisibility
Wizard: Cat's Grace

More useful.

Bard's especially will be neat to lay down Bardsong, attack with one of the items that lets them do that, and also add in a little support spells.

The only bard who would equip this necklace is one without a Necklace of the Songbird and anyone who has the money to buy a Zephyr neck would be able to buy a Songbird and another UR to go with it. I would suggest Shield of the Scholar.


Actually as of last VTD I started to see a non insignificant amount of bards passing on songbird because quote "it doesnt do anything for me you freeloaders" XD
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April 14 Ultra Rares 2 years 1 week ago #66

Picc wrote: Actually as of last VTD I started to see a non insignificant amount of bards passing on songbird because quote "it doesnt do anything for me you freeloaders" XD


I know of one, but he plays a lot ..
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April 14 Ultra Rares 2 years 1 week ago #67

Really off topic, but if you already know the monster lore, fail the check, or don't care what it tells you, looking at nothing but +1 saves where so far in 2022 the only save that's mattered to me is Fortitude, and I haven't been concerned with failing them.

In my view, Songbird's value drops tremendously after the first time you run a dungeon. What you can replace it with affects its value, of course.
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April 14 Ultra Rares 2 years 1 week ago #68

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For Ring of the Savant, does it mean that passing a test gets +5 damage/healing instead of +3, or is it +5 as well as the original +3?
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April 14 Ultra Rares 2 years 1 week ago #69

+5 on top of the original 3.
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Last edit: by dokkaebi.
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April 14 Ultra Rares 2 years 1 week ago #70

NightGod wrote:

Matthew Hayward wrote:

Jeff Martin wrote: Thanks for your feedback. I am going to keep the Necklace of the Zephyr as is -- but drop the 1/room restriction.

I get where you all are coming from with your concerns, but this Necklace (and other UR Neck items to coming in future years) is meant for a player who does not have the resources for a Relic or Legendary Neck item. I realize that the Necklace makes for a weak amount of total spell damage for a big collector, but for a person with 1-2 URs, this item will give them a good punch in offensive capabilities as well as some cool options (like attacking and then throwing Invisibility).

It is always difficult to make a mix of tokens for a wide array of players, and I appreciate your perspectives on getting that done.


Thank you for the explanation, and dropping the 1/room restriction.

That should make some utility spells

Bard: Bolster, Resistance, Song of Heroism, Song of Refuge
Cleric: Guidance
Druid: Resistance
Elf Wizard: Bull's Strength, Invisibility
Wizard: Cat's Grace

More useful.

Bard's especially will be neat to lay down Bardsong, attack with one of the items that lets them do that, and also add in a little support spells.

The only bard who would equip this necklace is one without a Necklace of the Songbird and anyone who has the money to buy a Zephyr neck would be able to buy a Songbird and another UR to go with it. I would suggest Shield of the Scholar.


I guess this bard isn’t a bard? Totalities are always wrong ;)
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Trade thread truedungeon.com/forum?view=topic&catid=61&id=253064#406060
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April 14 Ultra Rares 2 years 1 week ago #71

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I'm sad the book went from a instant action back to a free action.
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April 14 Ultra Rares 2 years 1 week ago #72

James wrote: I'm sad the book went from a instant action back to a free action.


As are most of us.....

EDIT: hope it's a legendary ingredient
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"Well, with you guarding 2 players, that means you take 90. Are you dead?"
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My token shop/trade thread: Wade's Wide World of Wonder 

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