On Acherin's Biting Bow - I get it now. It's a tribute token, so it is designed to be a bit better than other options.
How does it compare to other UR bows and the benchmark Rare Bow, +1 Bliss Long Bow w/ Enchanter's Whetstone?
Well, first off there haven't been very many UR bows - +1 might longbow / shortbow, +2 Keen longbow, +2 Longbow of the Sun, and +2 flaming short bow. So, first off, it's totally time for another bow.
Not counting the mighty bows, the remaining bows are +2 and the average damage for them is just under 7. The mighty bows are complex because they are extremely hard to raise damage and hit at the same time. I'm going to leave these off unless someone has a build they would like me to check.
Archerin's Biting Bow does not have a + hit, and it's average damage is 13.25. Some observations / questions:
1) Is it not a magic weapon since it does not have a +hit?
2) App developers will have to implement damage based on Dex for just this token. Would it perhaps be better to give it a minimum required dex and then just set the damage wheel to the correct target?
3) Archerin's bow is about double the base damage of other bows
Sample Ranger that is likely appropriate for discussion, as it has 5th level, but no URs:
tdcharactercreator.com/#/character/edit/4748e3bd-4afb-4fd5-bf75-eed6e449e292
The bows I used for the testing were:
+1 Bliss Longbow w/ Enchanter's Whetstone
+2 Keen Long Bow
Acherin's Biting Bow.
I plotted the Max damage with crit, max damage on wheel without crit, low damage on wheel without crit, and finally the average damage on wheel with a crit chance of 5% for Bliss Long Bow and Archerin's, and 10% chance to crit with the +2 Keen Longbow. It looks like this:
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Based on these observations, I think I'd recommend:
1) Set min Dex to equip to 20, and raise the damage wheel instead of adjusting damage based on dex. (This should probably happen on the transmutes too, but that is a different discussion).
2) Lower the damage so Acherin's isn't 10 min and 20max damage higher than the other options. This bow will end up being the baseline UR bow going forward for all comparisons, so it's probably not best to over do it. I would suggest 6-7-8-9-10-11-12-13 for the damage wheel. This is 9.5 average damage across the wheel. Basically, take the +1 Bliss Longbow, and add +2 damage for not having a +hit, add .5 damage for not being a magic weapon, and +1 damage as a tribute token.