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TOPIC: 2025 Transmuted Tokens

2025 Transmuted Tokens 8 months 2 weeks ago #1

  • Druegar
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Have you looked it up in the TDb?
Please post TDb corrections in this thread .
If I write something in teal, it should not be taken seriously.
Can we all please keep Hanlon's Razor in mind before making a comment?
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2025 Transmuted Tokens 8 months 2 weeks ago #2

Thanks!

As I mentioned in the UR Thread, maybe change Picc's Grindstone to +1 Damage, and then create a Relic +2 Damage Picc's Epic Grindstone.

Legendary Trilliant: This is overpowered in several ways. It should not be more powerful than the SRoEC, but is so in three major ways. First, it prevents more damage types than SRoEC. Second, it is in a lower value slot (only 3 rings possible versus far more Charms available). Third, the secondary bonus is much better (+3 saves is much more powerful than 3 points of retribution damage). I'd recommend at the minimum reducing the Trilliant to just three damage types prevented. It would still be better than the SRoEC by being in the Charm slot and having +3 saves, but at least it wouldn't prevent damage in as many types. Also, by limiting it to preventing three types of damage, it opens the door for a future Legendary Trilliant that prevents a different three types of damage instead of piling them all on this one.
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2025 Transmuted Tokens 8 months 2 weeks ago #3

  • Impy
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I don't think these changed so I'll be reposting previous feedback:

Trilliants: UR and relic look pretty good! I think the legendary does a much too much even if I am to assume -10DR is fine.
Please consider reducing types on the reduction. Perhaps change them so there is no overlap (or less overlap) with ring of elemental command.
I would suggest 3 types of reduction at legendary. Sacred, Darkrift and Force
If you want a bigger leap between legendary and relic, I'd suggest 4. Sacred, Darkrift, Force and Pyschic.

Unless this goal is to get new blood a similar effect to ring of elemental command for your design purposes. In that case I'd at least suggest leaving a type or two off it so it can't fully replace it.

Bead Bracelets: If they gotta exist, this is fine. I'd rather see them gone but again I am on the anti slot expander side of the community. A comment on if Charms and Beads are supposed to move to an equivalent power level would be appreciated. And if they're supposed to have a slot identity (right now charms have better damage and beads have much better attributes) stating that would be nice as well.

Bifrost Charm: I love the rainbow effect! I didn't notice that before. I think this is still too powerful, consider dropping to +3 damage choose at start so it doesn't eclipse Greater Ring of Havoc, since Ring Slot were always higher power than charms in the past
It would be nice to hear about your desired direction so we can stop discussing points that you believe are resolved.
Last edit: by Impy.
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2025 Transmuted Tokens 8 months 2 weeks ago #4

I think the transmutes tokens look great as is, thanks Jeff!
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2025 Transmuted Tokens 8 months 2 weeks ago #5

A solid set of tokens and I don't see any needed changes.
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2025 Transmuted Tokens 8 months 2 weeks ago #6

Impy wrote: Trilliants: UR and relic look pretty good! I think the legendary does a much too much even if I am to assume -10DR is fine.
Please consider reducing types on the reduction. Perhaps change them so there is no overlap (or less overlap) with ring of elemental command.
I would suggest 3 types of reduction at legendary. Sacred, Darkrift and Force
If you want a bigger leap between legendary and relic, I'd suggest 4. Sacred, Darkrift, Force and Pyschic.

I think Sacred, Darkrift, Force and Psychic DR would be a neat way to mirror yet not overlap with the ring, so that's a +1 from me.
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2025 Transmuted Tokens 8 months 2 weeks ago #7

Bibwicks: still not a fan of it being on wrist. I personally thought it better on the neck slot, but I know I am one of a very few in this regard. I like the artwork a lot. I also liked the progression of 2-3-5 since the cost of all the TG to go from 3-4. Recipes are unknown but it’s averaging around $350-$400 if you start with an UR and go to Relic ( not including UR PYP price ). Then from UR to Legendary it’s between $760-$1,000 depending on when you get your TG. We have seen EM hit $5.80 /u when last year under $2/u and many others go up. With not as many auctions and the preparation of Safeholds it has definitely increased the cost of TG and effected the overall value. Greater bead of whispers goes for about $150 when it costs a little over $400 to make it. My point is: it’s hard to justify the cost. $350 to got from 2-3 beads, then $800+ to get + 1 bead ( 4 from L Bibwicks ). That’s why I would suggest 2UR / 3/R / 5L.

Trillants: I absolutely love the artwork and think the addition on the Darkrift it is perfect. I know it’s been a lot of back and fourth but I really see this being a must have for nearly everyone. Plus for those who can’t get a SRoEC it gives them a chance to build one. Once they make the Relic they can make the Legendary any time. The power difference between Relic and Legendary is great. The way it is now, I see this one being one that is going to have to be ordered again because you have so many made in the next 2 years.

Completion Relics: I will say it again! Love the art work, sad to see the Bifrost Charm + 4 dmg to both ranged and melee move to +4 to only one, but I can understand. I just really like it. The Bead of Asgard solid. I think the Rainbow colors on both of there’s are a bit too bright and take away from the architectural background but this is small.

The other Exalted all look nice. Love seeing a reprint of the Eldritch Runestone. I’ve seen many exited about the modest shirt, not my cup of tea though. I’m curious if the Crown of the Tavern is slotless but I don’t think so. The reprint of the Archers Buckler is well received and I’m excited to see the spirit pet! Though I still like the other name “Flying Tree Rat” and vote to change it! And I still like Sólarstein Trillant for the Legendary. Feels much more Viking!!! They used there stones to help find the sun to when cloudy. It’s believed that they used them on the seas as well as to travel on strange lands!

But really, I love all of them 😏 y’all have really worked hard and have some solid tokens and I think 2025 will be a big year. Lots of changes in 2024, but between these tokens, coupled with everything we are working on through this year… 2025 will be a really great year!!!
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2025 Transmuted Tokens 8 months 2 weeks ago #8

IS Sunstone Trilliant:
This is better than the SRoEC (covers more elements; grant +3 saves at the cost of 3 RD), and in what is generally considered to be a weaker slot. Progression from Relic to Legendary (resisting 1 -> 2 -> 6 different elements) is too high, compared to other Legendary items (e.g., 5 -> 6 -> 8 from Gregor's; 2 -> 3 -> 5 from Boaz's; 2 -> 4 -> 6 from Vim's; 2 -> 4 -> 6 from Muk's); resisting 1 -> 2 -> 4 elements would feel more in line with these.
Maybe resist two of {Acid, Force, Psychic} (in addition to Darkrift and Sacred, for a total of 4 elements resisted) at the Legendary level to avoid overlap with SRoEC? Poison could also be considered, but being half the additional effect of a Legendary would make Monks sad.

Bifrost Charm:
This is the same effect as Greater Ring of Havoc , but in what is generally considered a weaker slot. Intentional?
Cleric main / Druid secondary
Last edit: by Ho-Yi Fung.
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2025 Transmuted Tokens 8 months 2 weeks ago #9

Tyraël The Just wrote: Bibwicks: I also liked the progression of 2-3-5 since the cost of all the TG to go from 3-4.

Luna’s Greater Charm Bracelets progression is 2 -> 3 -> 4; and many consider Beads to be more powerful than Charms; e.g., Bead of the Champion grants +6 stats compared to proposed Charm of the Champion granting +4 (and older volunteer Charms granting +2). 2 -> 3 -> 4 gives people with Luna's a choice between creating Bibwik's or being content with Charms; 2 -> 3 -> 5 would absolutely destroy Luna's so soon after its conception.
Additionally being able to hit the Bead slot cap in a single token would make Follower Dragonkin dead on (before?) arrival.
Cleric main / Druid secondary
Last edit: by Ho-Yi Fung.
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2025 Transmuted Tokens 8 months 2 weeks ago #10

Azzy wrote:

Impy wrote: Trilliants: UR and relic look pretty good! I think the legendary does a much too much even if I am to assume -10DR is fine.
Please consider reducing types on the reduction. Perhaps change them so there is no overlap (or less overlap) with ring of elemental command.
I would suggest 3 types of reduction at legendary. Sacred, Darkrift and Force
If you want a bigger leap between legendary and relic, I'd suggest 4. Sacred, Darkrift, Force and Pyschic.

I think Sacred, Darkrift, Force and Psychic DR would be a neat way to mirror yet not overlap with the ring, so that's a +1 from me.


+1 to this - even at legendary level, I don't think this should grant -10 to so many damage types, or to the same types as SRoEC. It feels like it'd be near-impossible to balance elemental damage to account for both players who do/don't have both tokens.
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2025 Transmuted Tokens 8 months 2 weeks ago #11

Azzy wrote:

Impy wrote: Trilliants: UR and relic look pretty good! I think the legendary does a much too much even if I am to assume -10DR is fine.
Please consider reducing types on the reduction. Perhaps change them so there is no overlap (or less overlap) with ring of elemental command.
I would suggest 3 types of reduction at legendary. Sacred, Darkrift and Force
If you want a bigger leap between legendary and relic, I'd suggest 4. Sacred, Darkrift, Force and Pyschic.

I think Sacred, Darkrift, Force and Psychic DR would be a neat way to mirror yet not overlap with the ring, so that's a +1 from me.

I agree completely, so +1 from me as well.
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2025 Transmuted Tokens 8 months 2 weeks ago #12

I may be in the minority here, but I like that the Trilliant has a large overlap with the SRoSEC. With Arcanum it feels like we should be gradually moving away from Eldritch and that duplicating abilities off of old Eldritch items is a good way to encourage folks to move on and build Arcanum.
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