Con-Quest

Overview

We are excited to be offering an adventure in 2026 that is more suitable for newer True Dungeon players.  We seek to serve the TD Community well by providing top-notch True Dungeon adventures that are less token intensive.  This will give new players more time to experience key facets of the True Dungeon experience without being too overwhelmed with complicated combats and larger Treasure Token inventories.

The exciting "Con-Quest" events share the quality and fun of our usual amazing dungeons, but they are presented in the sealed pack format (with a free pack of Treasure Tokens included). It features the same high-quality sets, props, effects, and costumed performers as our standard adventures but in a shorter time frame and at a reduced cost. 

This Con-Quest adventure tasks the party with ending a dark menace that threatens a peaceful village.

I'm in, gimme the details!

Equipment: Every Con-Quest adventure ticket comes with a free 10-pack of Treasure Tokens, and Con-Quests are played in the sealed-pack run format. This means you may only use the tokens you receive in the free ten-pack of tokens you get when you sign in. This means you cannot bring in any previously-acquired tokens.

Treasure: Since Con-Quest events do not allow for players to bring in outside Treasure Tokens, no treasure-enhancing tokens maybe be equipped unless they are found within the free pack of 10 Treasure Tokens given to each player.  However, all Con-Quest players receive three treasure draws after their run. Also, if you're at least a 6th level player, you'll get one extra treasure pull, just like in standard TD adventures. Just make sure you bring proof of your level achievement with you into the adventure.  Reminder: If you find a Treasure Enhancing token in your free 10-pack of provided tokens, you may also use that to acquire additional pulls from the Treasure Generators.

XP: Con-Quest uses the standard method of determining XP for running an adventure: 650 + 50 per room entered. This means if your character enters room four alive, you'll get 850 XP for playing a Con-Quest event.

Challenge: By default, all Con-Quest runs are played on the Normal difficulty setting. But if the group would like a lesser or greater challenge, they may vote to play on either the Non-Lethal or Hardcore difficulty level. (Playing Con-Quest on Hardcore earns the same amount of XP as on Normal mode.) There must be a unanimous vote to play on anything other than Normal mode. Nightmare and Epic modes are not an option for Con-Quest.

Survivor Button: Con-Quest survivors earn themselves a unique button to show off their adventuring prowess.

Participation Token:  Every ticket comes with a free limited-edition Rare token.

Duration: Fang & Fury runs about 1.5 hours.
 

Additional Info

Here are some links you may find useful:

Player's Handbook: This free PDF goes over all the rules you'll need to know to play True Dungeon.

Token Database: Colloquially known as the TDb, this exhaustive codex goes into great detail on how our tokens work. If you're ever unsure how a token functions, look it up on the TDb. It's free, has no ads, and doesn't require you to create an account.

TD Forums: We've built up quite a community since we debuted in 2003. This is the central hub for getting to know fellow players, discussing tokens, and the best place to get the scoop on upcoming stuff. And unlike a lot of other well-established gaming communities that have become insular and unwelcoming of new players, our forumites welcome new players with open arms. You'll need to create a (free) account to post, but you can read most of the forums without logging in.

 

 

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